Player Matchup

Janus
Janus
Flowers1828
Janus
Level 153
God Stats
1W - 1L
1,759 SR
Queue Stats
115W - 139L
1,490 Elo+
Party 2
Olorun
Olorun
Plat8758
Olorun
Level 125
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 12L
1,412 Elo+
Party 2
Serqet
Serqet
Renegade61
Serqet
Level 149
God Stats
6W - 8L
1,551 SR
Queue Stats
149W - 169L
1,469 Elo+
Party 2
Charon
Charon
SimplyDarian
Charon
Level 156
God Stats
3W - 4L
1,715 SR
Queue Stats
290W - 285L
1,496 Elo+
Party 2
Bakasura
Bakasura
boogs0326
Bakasura
Level 147
God Stats
1W - 1L
1,822 SR
Queue Stats
170W - 169L
1,467 Elo+
Party 2
Team Averages
Level 146
1,713 SR
1,467 Elo+

VS

Team Averages
Level 120
1,527 SR
1,562 Elo+
Amaterasu
Amaterasu
DemensedGalaxy
Amaterasu
Level 195
God Stats
4W - 4L
1,386 SR
Queue Stats
479W - 418L
1,547 Elo+
Party 1
Horus
Horus
JimboTime
Horus
Level 107
God Stats
4W - 0L
1,628 SR
Queue Stats
152W - 111L
1,610 Elo+
Solo
Cabrakan
Cabrakan
NursingHomeOrgy
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 240L
1,557 Elo+
Party 1
Anhur
Anhur
Zeusesgrog674
Anhur
Level 147
God Stats
13W - 14L
1,412 SR
Queue Stats
431W - 410L
1,500 Elo+
Solo
Raijin
Raijin
dmonymity
Raijin
Level 85
God Stats
2W - 1L
1,710 SR
Queue Stats
62W - 42L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
7,232
517
8,389
10,727
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Plat8758
Olorun
11
1 / 3 / 0
6,732
481
6,570
7,846
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Renegade61
Serqet
9
0 / 2 / 1
6,040
431
3,047
12,489
9,434
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
13
1 / 3 / 1
7,425
530
8,294
9,855
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
boogs0326
Bakasura
14
6 / 5 / 0
8,319
594
13,078
15,330
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemensedGalaxy
Amaterasu
14
2 / 4 / 3
8,408
601
6,628
16,062
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
JimboTime
Horus
13
3 / 1 / 5
7,673
548
5,751
13,992
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cabrakan
13
2 / 0 / 9
7,625
545
8,177
12,215
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 2
8,333
595
6,895
9,473
4,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
dmonymity
Raijin
15
11 / 4 / 3
9,832
702
13,536
11,189
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
11
Kills
21
21
Deaths
11
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DemensedGalaxy
Amaterasu
2
4
3
0.88
L
3
8
1
0.44
W
Horus
JimboTime
Horus
3
1
5
5.5
W
Cabrakan
2
0
9
6.5
L
Olorun
Plat8758
Olorun
1
3
0
0.33
L
Serqet
Renegade61
Serqet
0
2
1
0.25
L
Charon
1
3
1
0.5
W
3
2
2
2
L
Bakasura
boogs0326
Bakasura
6
5
0
1.2
W
Raijin
dmonymity
Raijin
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
40,987
56,247
Taken
62,931
27,521
Mitigated
37,473
9,407
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DemensedGalaxy
Amaterasu
6,628
3,053
0
6,981
16,062
9,333
0
6,422
7,987
0
69,196
L
8,389
652
0
375
10,727
3,493
0
7,690
3,037
50,991
0
W
Horus
JimboTime
Horus
5,751
2,232
1,157
6,261
13,992
11,080
0
5,265
7,977
0
20,383
W
Cabrakan
8,177
808
0
5,587
12,215
8,384
0
1,724
9,266
59,422
845
L
Olorun
Plat8758
Olorun
6,570
3,480
180
2,061
7,846
2,447
388
183
7,663
52,414
0
L
Serqet
Renegade61
Serqet
3,047
600
101
2,302
12,489
9,434
0
4,465
8,024
344
14,137
L
Charon
8,294
1,506
0
2,120
9,855
5,346
0
2,064
7,791
42,085
45
W
6,895
2,978
17
2,312
9,473
4,129
0
4,301
5,132
0
78,478
L
Bakasura
boogs0326
Bakasura
13,078
7,725
0
2,268
15,330
6,801
0
7,069
8,261
0
68,861
W
Raijin
dmonymity
Raijin
13,536
2,324
80
1,956
11,189
4,547
0
4,892
5,690
74,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
41,871
394
Minions Killed
473
0
Camps Cleared
0
1,349,240
Distance Traveled
1,393,958
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,408
601
106
8
0
291,131
4
L
Janus
7,232
517
83
6
0
252,678
0
W
Horus
7,673
548
19
1
0
317,103
0
W
Cabrakan
7,625
545
76
5
0
292,950
0
L
Olorun
6,732
481
97
7
0
250,564
2
L
Serqet
6,040
431
14
1
0
292,235
0
L
Charon
7,425
530
78
6
0
223,191
1
W
Anhur
8,333
595
128
9
0
236,644
0
L
Bakasura
8,319
594
122
9
0
330,572
4
W
Raijin
9,832
702
144
10
0
256,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role