Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dasol
Fenrir
Level 35
God Stats
11W - 6L
1,500 SR
Queue Stats
40W - 35L
1,691 Elo+
Party 1
Skadi
Skadi
Jfnac
Skadi
Level 143
God Stats
2W - 3L
1,369 SR
Queue Stats
89W - 84L
1,533 Elo+
Party 1
Bellona
Bellona
MightySebas
Bellona
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,594 Elo+
Party 1
Hel
Hel
WillyCoco
Hel
Level 100
God Stats
5W - 6L
1,463 SR
Queue Stats
433W - 226L
1,733 Elo+
Solo
Team Averages
Level 110
1,466 SR
1,610 Elo+

VS

Team Averages
Level 117
1,477 SR
1,565 Elo+
Raijin
Raijin
BogglySkee
Raijin
Level 123
God Stats
4W - 1L
1,565 SR
Queue Stats
124W - 23L
1,751 Elo+
Party 2
King Arthur
King Arthur
M0neyMarvin
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 26L
1,740 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xd_NavY_14
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,437 Elo+
Solo
Artemis
Artemis
ilyCats
Artemis
Level 126
God Stats
1W - 0L
1,331 SR
Queue Stats
12W - 5L
1,556 Elo+
Solo
Loki
Loki
isoLopi
Loki
Level 130
God Stats
9W - 6L
1,491 SR
Queue Stats
23W - 14L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
5,130
1,026
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Dasol
Fenrir
10
1 / 1 / 1
5,826
1,165
2,126
6,582
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Jfnac
Skadi
11
0 / 1 / 3
6,121
1,224
3,893
5,545
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
MightySebas
Bellona
10
1 / 3 / 1
5,991
1,198
3,399
7,791
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 2
6,380
1,276
4,859
6,373
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

334

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BogglySkee
Raijin
11
3 / 0 / 4
6,971
1,394
7,561
2,518
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
M0neyMarvin
King Arthur
11
0 / 2 / 5
5,907
1,181
6,475
7,738
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Xd_NavY_14
Cu Chulainn
11
1 / 0 / 4
5,996
1,199
1,605
1,651
1,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ilyCats
Artemis
11
0 / 0 / 5
6,085
1,217
2,625
1,715
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
isoLopi
Loki
11
4 / 1 / 3
7,011
1,402
5,762
3,732
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
8
8
Deaths
3
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Raijin
BogglySkee
Raijin
3
0
4
5
L
Fenrir
Dasol
Fenrir
1
1
1
1.5
L
Skadi
Jfnac
Skadi
0
1
3
1.5
W
King Arthur
M0neyMarvin
King Arthur
0
2
5
1.25
L
Bellona
MightySebas
Bellona
1
3
1
0.5
L
1
3
2
0.67
W
Cu Chulainn
Xd_NavY_14
Cu Chulainn
1
0
4
3
W
Artemis
ilyCats
Artemis
0
0
5
2.5
W
Loki
isoLopi
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
24,028
26,291
Taken
17,354
15,171
Mitigated
10,983
5,023
Healing
627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
BogglySkee
Raijin
7,561
336
0
0
2,518
838
0
0
2,287
16,056
0
L
Fenrir
Dasol
Fenrir
2,126
679
0
237
6,582
3,273
0
1,974
4,308
0
3,014
L
Skadi
Jfnac
Skadi
3,893
1,189
0
0
5,545
2,086
0
2,072
3,473
0
25,135
W
King Arthur
M0neyMarvin
King Arthur
6,475
1,045
0
0
7,738
6,531
0
1,672
5,345
0
16,700
L
Bellona
MightySebas
Bellona
3,399
704
0
338
7,791
7,688
0
2,031
5,610
0
9,883
L
4,859
272
2,354
2,094
6,373
2,124
0
1,334
4,739
15,855
0
W
Cu Chulainn
Xd_NavY_14
Cu Chulainn
1,605
275
0
0
1,651
1,423
0
644
1,007
0
4,582
W
Artemis
ilyCats
Artemis
2,625
756
0
409
1,715
730
0
566
1,105
0
19,318
W
Loki
isoLopi
Loki
5,762
1,335
0
218
3,732
1,461
0
1,677
1,770
0
9,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
31,970
112
Minions Killed
126
3
Camps Cleared
6
406,470
Distance Traveled
494,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,130
1,026
0
0
0
0
0
W
Raijin
6,971
1,394
27
5
1
100,569
0
L
Fenrir
5,826
1,165
4
1
0
116,554
0
L
Skadi
6,121
1,224
53
11
2
110,822
0
W
King Arthur
5,907
1,181
26
5
0
105,255
0
L
Bellona
5,991
1,198
19
4
0
83,999
0
L
Hel
6,380
1,276
36
7
1
95,095
0
W
Cu Chulainn
5,996
1,199
9
2
0
84,137
0
W
Artemis
6,085
1,217
50
10
3
105,009
0
W
Loki
7,011
1,402
14
3
2
99,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role