Player Matchup

Bacchus
Bacchus
Buttah_Dawg
Bacchus
Level 18
God Stats
1W - 3L
1,266 SR
Queue Stats
25W - 44L
1,256 Elo+
Party 2
Merlin
Merlin
Dexorsist
Merlin
Level 51
God Stats
1W - 2L
1,157 SR
Queue Stats
25W - 44L
1,256 Elo+
Party 2
Charybdis
Charybdis
kyngriggy
Charybdis
Level 46
God Stats
1W - 3L
1,367 SR
Queue Stats
7W - 9L
1,285 Elo+
Solo
Team Averages
Level 38
1,264 SR
1,266 Elo+

VS

Team Averages
Level 47
1,418 SR
1,290 Elo+
Jing Wei
Jing Wei
BeastGohanStan
Jing Wei
Level 42
God Stats
15W - 11L
1,545 SR
Queue Stats
264W - 304L
1,253 Elo+
Party 1
Janus
Janus
FBOz34
Janus
Level 34
God Stats
20W - 37L
1,526 SR
Queue Stats
327W - 338L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
SLYODILE
Sun Wukong
Level 64
God Stats
0W - 5L
1,184 SR
Queue Stats
79W - 97L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buttah_Dawg
Bacchus
13
1 / 3 / 7
9,263
772
4,860
12,207
12,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Dexorsist
Merlin
12
2 / 2 / 7
9,584
799
10,069
9,362
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
kyngriggy
Charybdis
14
8 / 4 / 1
11,009
917
12,847
10,581
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
3 / 5 / 4
9,354
780
7,254
10,937
4,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
FBOz34
Janus
13
5 / 3 / 4
9,972
831
10,509
11,339
4,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SLYODILE
Sun Wukong
11
1 / 3 / 3
8,694
725
5,309
10,828
7,222
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
9
9
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
5
4
1
W
Bacchus
Buttah_Dawg
Bacchus
1
3
7
1.5
W
Merlin
Dexorsist
Merlin
2
2
7
2.75
L
Janus
FBOz34
Janus
5
3
4
2.33
L
Sun Wukong
SLYODILE
Sun Wukong
1
3
3
0.83
W
Charybdis
kyngriggy
Charybdis
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
23,072
32,150
Taken
33,104
20,509
Mitigated
16,695
6,812
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,254
4,365
0
652
10,937
4,558
0
5,645
5,292
0
23,038
W
Bacchus
Buttah_Dawg
Bacchus
4,860
240
0
2,683
12,207
12,327
108
4,049
8,158
22,349
0
W
Merlin
Dexorsist
Merlin
10,069
850
0
582
9,362
3,831
764
2,888
6,474
38,581
0
L
Janus
FBOz34
Janus
10,509
539
140
3,152
11,339
4,915
0
3,730
7,609
48,186
0
L
Sun Wukong
SLYODILE
Sun Wukong
5,309
870
0
603
10,828
7,222
0
5,902
4,926
0
24,797
W
Charybdis
kyngriggy
Charybdis
12,847
6,599
174
3,373
10,581
4,351
2,008
3,881
6,700
0
42,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
28,020
131
Minions Killed
116
0
Camps Cleared
0
631,757
Distance Traveled
678,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,354
780
29
2
0
217,937
0
W
Bacchus
9,263
772
34
3
0
248,299
0
W
Merlin
9,584
799
47
4
0
202,334
0
L
Janus
9,972
831
53
4
0
220,493
0
L
Sun Wukong
8,694
725
34
3
0
239,778
0
W
Charybdis
11,009
917
50
4
0
181,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role