Player Matchup

Nemesis
Nemesis
NiceeCold
Nemesis
Level 106
God Stats
2W - 2L
1,408 SR
Queue Stats
238W - 254L
1,483 Elo+
Solo
Arachne
Arachne
Vintegecowsix
Arachne
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 36L
1,651 Elo+
Solo
Janus
Janus
XplosivNut
Janus
Level 96
God Stats
41W - 29L
1,556 SR
Queue Stats
322W - 304L
1,479 Elo+
Solo
Nox
Nox
YojaCat
Nox
Level 133
God Stats
2W - 1L
1,476 SR
Queue Stats
131W - 150L
1,429 Elo+
Solo
Ares
Ares
itsyaboyshaun
Ares
Level 196
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 80L
1,555 Elo+
Solo
Team Averages
Level 138
1,488 SR
1,519 Elo+

VS

Team Averages
Level 121
1,580 SR
1,611 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FrenzyTheBot
Ratatoskr
Level 65
God Stats
4W - 4L
1,774 SR
Queue Stats
58W - 44L
1,811 Elo+
Party 1
Rama
Rama
Jamex1
Rama
Level 107
God Stats
16W - 8L
1,741 SR
Queue Stats
130W - 93L
1,640 Elo+
Party 1
Anubis
Anubis
SavageZephyr
Anubis
Level 154
God Stats
20W - 19L
1,539 SR
Queue Stats
209W - 212L
1,578 Elo+
Solo
Charon
Charon
mylifeisoptimal
Charon
Level 67
God Stats
11W - 9L
1,344 SR
Queue Stats
29W - 25L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NiceeCold
Nemesis
12
1 / 0 / 3
6,320
575
3,563
8,695
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
12
3 / 3 / 1
7,113
647
7,701
12,554
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
2 / 1 / 0
6,899
627
5,762
4,611
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
10
3 / 4 / 8
6,820
620
5,090
7,863
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 2
8,107
737
6,939
7,304
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 1
6,967
633
6,900
11,548
9,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
FrenzyTheBot
Ratatoskr
10
1 / 1 / 2
5,913
538
6,221
8,627
3,142
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Jamex1
Rama
10
1 / 6 / 1
6,034
549
2,989
8,661
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
2 / 3 / 0
5,583
508
4,044
7,244
3,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 4
5,831
530
3,136
7,608
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
8
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
1
1.17
L
Ratatoskr
FrenzyTheBot
Ratatoskr
1
1
2
2
L
Rama
Jamex1
Rama
1
6
1
0.25
W
Nemesis
NiceeCold
Nemesis
1
0
3
2.5
L
Anubis
2
3
0
0.67
W
Arachne
3
3
1
1.17
W
Janus
2
1
0
2
W
Nox
3
4
8
1.75
W
7
0
2
8
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
23,290
41,027
Taken
43,688
18,060
Mitigated
24,629
16,914
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,900
2,155
0
2,829
11,548
9,545
0
677
10,871
3,742
37,886
L
Ratatoskr
FrenzyTheBot
Ratatoskr
6,221
2,164
0
1,075
8,627
3,142
0
2,359
6,198
0
49,137
L
Rama
Jamex1
Rama
2,989
2,389
0
1,317
8,661
3,219
0
5,885
2,776
0
40,923
W
Nemesis
NiceeCold
Nemesis
3,563
1,240
0
2,259
8,695
2,835
0
1,576
7,119
0
49,068
L
Anubis
4,044
247
0
3,366
7,244
3,759
0
3,933
3,139
42,005
0
W
Arachne
7,701
5,839
0
7,148
12,554
6,070
737
307
12,247
0
45,990
W
Janus
5,762
48
0
1,255
4,611
1,709
0
1,032
3,579
55,430
0
W
Nox
5,090
929
237
1,833
7,863
3,550
0
3,208
4,655
19,264
0
W
6,939
1,780
0
4,182
7,304
3,896
253
1,227
6,077
49,656
1,224
L
3,136
1,044
0
767
7,608
4,964
0
4,577
2,913
18,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
30,328
346
Minions Killed
352
0
Camps Cleared
0
1,169,113
Distance Traveled
1,081,731
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,967
633
87
8
0
216,496
0
L
Ratatoskr
5,913
538
68
6
0
269,038
0
L
Rama
6,034
549
87
8
0
214,420
0
W
Nemesis
6,320
575
72
7
0
257,856
0
L
Anubis
5,583
508
88
8
0
163,755
0
W
Arachne
7,113
647
67
6
0
227,978
0
W
Janus
6,899
627
104
9
0
230,958
3
W
Nox
6,820
620
19
2
0
216,784
2
W
Ares
8,107
737
84
8
0
235,537
0
L
Charon
5,831
530
22
2
0
218,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role