Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
IIGirthVaderII
Athena
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 71L
1,514 Elo+
Party 2
Chernobog
Chernobog
RagingThrall
Chernobog
Level 145
God Stats
0W - 1L
1,290 SR
Queue Stats
66W - 57L
1,503 Elo+
Party 1
Ra
Ra
RingFire
Ra
Level 65
God Stats
30W - 19L
1,510 SR
Queue Stats
155W - 138L
1,463 Elo+
Party 2
Thor
Thor
Wildrider75
Thor
Level 48
God Stats
7W - 7L
1,514 SR
Queue Stats
179W - 145L
1,477 Elo+
Party 2
Team Averages
Level 91
1,463 SR
1,491 Elo+

VS

Team Averages
Level 80
1,454 SR
1,370 Elo+
Scylla
Scylla
Forsenix
Scylla
Level 44
God Stats
2W - 3L
1,564 SR
Queue Stats
142W - 154L
1,402 Elo+
Solo
King Arthur
King Arthur
Junior Schwift
King Arthur
Level 105
God Stats
8W - 9L
1,393 SR
Queue Stats
82W - 83L
1,498 Elo+
Party 4
Medusa
Medusa
Ryusunji
Medusa
Level 88
God Stats
2W - 5L
1,311 SR
Queue Stats
3W - 8L
1,224 Elo+
Party 3
Set
Set
The1Escanor127
Set
Level 151
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 87L
1,475 Elo+
Party 4
Bellona
Bellona
manuliks24
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 5 / 0
8,287
637
7,443
14,977
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
6,923
533
5,123
11,682
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
RagingThrall
Chernobog
12
2 / 7 / 7
7,131
549
8,600
14,530
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 0
8,600
662
1,926
5,902
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 0
8,390
645
3,894
8,920
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Forsenix
Scylla
13
0 / 2 / 2
6,861
528
3,180
5,951
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Junior Schwift
King Arthur
13
1 / 3 / 1
7,342
565
6,572
11,546
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Ryusunji
Medusa
10
2 / 5 / 4
6,034
464
7,621
9,444
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
6 / 1 / 0
7,703
593
6,825
9,491
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
manuliks24
Bellona
11
5 / 4 / 3
6,946
534
9,769
12,459
10,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
14
14
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
5
0
1.4
W
Scylla
Forsenix
Scylla
0
2
2
0.5
L
1
0
5
3.5
W
King Arthur
Junior Schwift
King Arthur
1
3
1
0.5
L
Chernobog
RagingThrall
Chernobog
2
7
7
0.79
L
2
1
0
2
W
Medusa
Ryusunji
Medusa
2
5
4
0.8
W
6
1
0
6
L
3
1
0
3
W
Bellona
manuliks24
Bellona
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
33,967
56,011
Taken
48,891
27,969
Mitigated
27,199
22,950
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,443
2,135
0
11,644
14,977
6,124
0
138
14,839
0
52,329
W
Scylla
Forsenix
Scylla
3,180
85
0
1,230
5,951
2,167
0
1,944
3,958
59,918
0
L
5,123
1,896
0
3,410
11,682
10,031
0
41
11,641
15,549
0
W
King Arthur
Junior Schwift
King Arthur
6,572
456
0
2,009
11,546
6,898
0
0
11,546
0
55,070
L
Chernobog
RagingThrall
Chernobog
8,600
5,385
0
2,904
14,530
5,662
1,003
0
14,530
0
48,773
L
1,926
226
0
2,297
5,902
2,488
0
3,001
2,901
71,431
0
W
Medusa
Ryusunji
Medusa
7,621
3,682
0
0
9,444
2,961
745
1,721
7,723
0
31,877
W
6,825
3,157
0
1,688
9,491
4,485
0
493
8,976
0
69,684
L
3,894
477
0
2,695
8,920
3,664
0
0
8,920
0
59,843
W
Bellona
manuliks24
Bellona
9,769
3,918
0
2,748
12,459
10,688
0
2,820
9,639
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
34,886
420
Minions Killed
352
0
Camps Cleared
0
1,324,407
Distance Traveled
1,301,539
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,287
637
78
6
0
271,657
2
W
Scylla
6,861
528
104
8
0
257,246
0
L
Athena
6,923
533
14
1
0
292,486
5
W
King Arthur
7,342
565
75
6
0
265,647
0
L
Chernobog
7,131
549
77
6
0
256,429
0
L
Ra
8,600
662
137
11
0
256,158
4
W
Medusa
6,034
464
47
4
0
248,766
2
W
Set
7,703
593
95
7
0
276,488
0
L
Thor
8,390
645
114
9
0
247,677
0
W
Bellona
6,946
534
31
2
0
253,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role