Player Matchup

Osiris
Osiris
Espаdа
Osiris
Level 81
God Stats
2W - 1L
1,563 SR
Queue Stats
28W - 21L
1,580 Elo+
Solo
Neith
Neith
Jashonomo
Neith
Level 119
God Stats
11W - 10L
1,605 SR
Queue Stats
91W - 116L
1,435 Elo+
Party 1
Athena
Athena
MxAdonys
Athena
Level 105
God Stats
4W - 4L
1,370 SR
Queue Stats
328W - 302L
1,507 Elo+
Solo
Janus
Janus
Neid33
Janus
Level 122
God Stats
12W - 17L
1,362 SR
Queue Stats
67W - 80L
1,423 Elo+
Party 1
Achilles
Achilles
Xikkii
Achilles
Level 123
God Stats
9W - 7L
1,299 SR
Queue Stats
104W - 116L
1,445 Elo+
Party 1
Team Averages
Level 110
1,440 SR
1,478 Elo+

VS

Team Averages
Level 101
1,399 SR
1,467 Elo+
Sobek
Sobek
LeBeanzZ
Sobek
Level 102
God Stats
0W - 3L
1,025 SR
Queue Stats
129W - 123L
1,498 Elo+
Solo
Agni
Agni
LiLGAM3RFR3AK
Agni
Level 80
God Stats
3W - 4L
1,627 SR
Queue Stats
35W - 50L
1,424 Elo+
Party 2
Set
Set
SinOfFlex
Set
Level 104
God Stats
1W - 3L
1,253 SR
Queue Stats
52W - 67L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Zenrie
Gilgamesh
Level 68
God Stats
37W - 36L
1,564 SR
Queue Stats
41W - 54L
1,440 Elo+
Party 2
Chiron
Chiron
ZzGIANzZ
Chiron
Level 153
God Stats
3W - 1L
1,525 SR
Queue Stats
89W - 78L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Espаdа
Osiris
14
3 / 1 / 4
8,436
562
7,538
12,581
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Jashonomo
Neith
12
1 / 4 / 1
7,003
467
9,739
10,483
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
MxAdonys
Athena
11
3 / 0 / 1
7,487
499
3,580
10,480
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Neid33
Janus
13
2 / 1 / 2
8,328
555
7,911
7,441
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Xikkii
Achilles
13
1 / 0 / 0
8,271
551
9,137
12,418
13,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LeBeanzZ
Sobek
11
1 / 1 / 1
7,139
476
5,689
15,261
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
7,069
471
6,008
7,632
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 0
6,719
448
6,482
13,832
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Zenrie
Gilgamesh
11
0 / 1 / 0
5,969
398
3,724
10,212
5,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
ZzGIANzZ
Chiron
14
3 / 2 / 1
8,306
554
12,181
12,829
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
Espаdа
Osiris
3
1
4
5
W
Neith
Jashonomo
Neith
1
4
1
0.38
L
Sobek
LeBeanzZ
Sobek
1
1
1
1.5
L
1
2
1
0.75
W
Athena
MxAdonys
Athena
3
0
1
3.5
W
Janus
Neid33
Janus
2
1
2
3
L
1
4
0
0.25
W
Achilles
Xikkii
Achilles
1
0
0
1
L
Gilgamesh
Zenrie
Gilgamesh
0
1
0
0
L
Chiron
ZzGIANzZ
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
34,084
53,403
Taken
59,766
37,167
Mitigated
35,248
12,833
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Espаdа
Osiris
7,538
3,357
0
2,263
12,581
8,128
512
2,735
9,846
0
65,356
W
Neith
Jashonomo
Neith
9,739
4,111
0
1,697
10,483
4,329
0
2,075
8,408
0
53,232
L
Sobek
LeBeanzZ
Sobek
5,689
825
0
5,857
15,261
14,747
36
4,921
10,156
30,043
0
L
6,008
433
0
985
7,632
2,873
0
2,244
5,170
46,988
0
W
Athena
MxAdonys
Athena
3,580
812
0
3,712
10,480
8,130
0
3,387
7,093
24,415
0
W
Janus
Neid33
Janus
7,911
156
0
1,375
7,441
2,890
70
2,172
5,269
67,940
0
L
6,482
2,320
0
3,449
13,832
6,182
0
2,512
11,190
0
45,592
W
Achilles
Xikkii
Achilles
9,137
2,097
0
3,786
12,418
13,690
0
1,328
11,090
0
65,013
L
Gilgamesh
Zenrie
Gilgamesh
3,724
1,357
0
2,100
10,212
5,959
189
278
9,892
0
29,831
L
Chiron
ZzGIANzZ
Chiron
12,181
3,892
222
5,442
12,829
5,487
249
962
11,867
0
77,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
35,202
430
Minions Killed
345
0
Camps Cleared
0
1,578,598
Distance Traveled
1,435,216
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,436
562
86
6
0
344,627
0
W
Neith
7,003
467
79
5
0
278,610
0
L
Sobek
7,139
476
37
2
0
283,631
5
L
Agni
7,069
471
84
6
0
299,725
0
W
Athena
7,487
499
42
3
0
347,396
6
W
Janus
8,328
555
128
9
0
312,842
0
L
Set
6,719
448
65
4
0
252,325
0
W
Achilles
8,271
551
95
6
0
295,123
0
L
Gilgamesh
5,969
398
30
2
0
291,585
0
L
Chiron
8,306
554
129
9
0
307,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role