Player Matchup

Hel
Hel
MackDaddySteve
Hel
Level 126
God Stats
9W - 13L
1,510 SR
Queue Stats
386W - 352L
1,532 Elo+
Solo
Thanatos
Thanatos
NsD Whopping
Thanatos
Level 115
God Stats
32W - 25L
1,558 SR
Queue Stats
198W - 179L
1,473 Elo+
Solo
Cabrakan
Cabrakan
TuendamVitam
Cabrakan
Level 38
God Stats
14W - 9L
1,565 SR
Queue Stats
82W - 74L
1,560 Elo+
Party 1
Ishtar
Ishtar
WorserSafe
Ishtar
Level 49
God Stats
20W - 16L
1,560 SR
Queue Stats
163W - 148L
1,529 Elo+
Party 1
Arachne
Arachne
hainesworth
Arachne
Level 119
God Stats
5W - 4L
1,499 SR
Queue Stats
386W - 365L
1,475 Elo+
Solo
Team Averages
Level 89
1,539 SR
1,514 Elo+

VS

Team Averages
Level 87
1,480 SR
1,485 Elo+
Izanami
Izanami
Bradient
Izanami
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 90L
1,506 Elo+
Solo
Thanatos
Thanatos
GlizzyGanker
Thanatos
Level 15
God Stats
1W - 6L
1,297 SR
Queue Stats
26W - 30L
1,434 Elo+
Party 2
Nox
Nox
MilkingTable666
Nox
Level 61
God Stats
19W - 18L
1,564 SR
Queue Stats
149W - 166L
1,427 Elo+
Party 2
Bellona
Bellona
MooSoka
Bellona
Level 96
God Stats
8W - 9L
1,539 SR
Queue Stats
614W - 549L
1,556 Elo+
Solo
Ares
Ares
TripMaster69
Ares
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 256L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,364
551
11,367
10,353
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
NsD Whopping
Thanatos
16
2 / 4 / 8
9,059
533
8,073
18,465
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
TuendamVitam
Cabrakan
13
4 / 1 / 13
9,546
562
8,716
13,116
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
WorserSafe
Ishtar
18
13 / 0 / 3
11,477
675
18,503
13,162
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
hainesworth
Arachne
16
3 / 7 / 2
9,459
556
8,277
19,435
10,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bradient
Izanami
15
2 / 6 / 0
9,034
531
9,290
12,185
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
GlizzyGanker
Thanatos
14
4 / 5 / 5
8,549
503
11,239
16,133
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 1
7,832
461
2,891
10,527
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MooSoka
Bellona
15
6 / 3 / 3
10,301
606
19,499
19,512
22,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 10 / 2
7,088
417
8,447
21,930
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
15
15
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bradient
Izanami
2
6
0
0.33
L
Thanatos
GlizzyGanker
Thanatos
4
5
5
1.3
W
5
3
9
3.17
L
2
4
1
0.63
L
Bellona
MooSoka
Bellona
6
3
3
2.5
W
Thanatos
NsD Whopping
Thanatos
2
4
8
1.5
L
1
10
2
0.2
W
Cabrakan
TuendamVitam
Cabrakan
4
1
13
10.5
W
Ishtar
WorserSafe
Ishtar
13
0
3
14.5
W
Arachne
hainesworth
Arachne
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
51,366
74,531
Taken
80,287
49,077
Mitigated
59,872
33,297
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bradient
Izanami
9,290
7,451
0
1,766
12,185
4,772
0
1,185
11,000
0
82,824
L
Thanatos
GlizzyGanker
Thanatos
11,239
2,358
0
8,521
16,133
6,665
0
2,490
13,643
0
68,559
W
11,367
231
3,614
4,986
10,353
5,078
220
4,537
5,812
63,403
0
L
2,891
209
0
1,106
10,527
5,131
67
5,353
5,174
57,215
0
L
Bellona
MooSoka
Bellona
19,499
8,951
0
7,474
19,512
22,068
0
2,464
17,048
0
94,466
W
Thanatos
NsD Whopping
Thanatos
8,073
2,281
0
10,600
18,465
8,464
0
1,244
17,221
0
98,881
L
8,447
620
160
4,691
21,930
21,236
47
8,591
13,339
19,212
0
W
Cabrakan
TuendamVitam
Cabrakan
8,716
1,659
0
1,896
13,116
18,509
0
3,404
9,712
17,935
0
W
Ishtar
WorserSafe
Ishtar
18,503
11,445
0
7,723
13,162
6,105
400
2,153
11,009
0
109,420
W
Arachne
hainesworth
Arachne
8,277
7,154
0
4,478
19,435
10,921
739
0
19,316
0
49,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
42,804
498
Minions Killed
508
0
Camps Cleared
0
1,596,811
Distance Traveled
1,574,661
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,034
531
146
9
0
286,622
0
L
Thanatos
8,549
503
87
5
0
368,189
0
W
Hel
9,364
551
105
6
0
312,763
2
L
Nox
7,832
461
97
6
0
316,793
0
L
Bellona
10,301
606
156
9
0
289,481
0
W
Thanatos
9,059
533
115
7
0
356,587
0
L
Ares
7,088
417
22
1
0
313,576
8
W
Cabrakan
9,546
562
16
1
0
311,444
0
W
Ishtar
11,477
675
176
10
0
299,056
0
W
Arachne
9,459
556
86
5
0
316,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role