Player Matchup

Poseidon
Poseidon
Dark_doc7
Poseidon
Level 119
God Stats
6W - 4L
1,626 SR
Queue Stats
107W - 166L
1,348 Elo+
Party 1
Surtr
Surtr
Drtocino
Surtr
Level 129
God Stats
10W - 16L
1,386 SR
Queue Stats
268W - 232L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Supersaiyandiab
Amaterasu
Level 125
God Stats
2W - 3L
1,781 SR
Queue Stats
190W - 269L
1,376 Elo+
Party 1
Charon
Charon
hamzeh123456997
Charon
Level 34
God Stats
1W - 3L
1,532 SR
Queue Stats
82W - 122L
1,420 Elo+
Party 1
Medusa
Medusa
markfil
Medusa
Level 88
God Stats
7W - 3L
1,931 SR
Queue Stats
100W - 135L
1,388 Elo+
Party 1
Team Averages
Level 99
1,651 SR
1,403 Elo+

VS

Team Averages
Level 123
1,486 SR
1,568 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IcyHelvete
Athena
Level 159
God Stats
57W - 26L
1,715 SR
Queue Stats
229W - 199L
1,563 Elo+
Solo
Pele
Pele
Orcid
Pele
Level 127
God Stats
8W - 2L
1,300 SR
Queue Stats
95W - 62L
1,664 Elo+
Party 2
Osiris
Osiris
Yoooogle
Osiris
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 95L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
l Gaaap
Danzaburou
Level 125
God Stats
2W - 2L
1,413 SR
Queue Stats
228W - 217L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dark_doc7
Poseidon
10
0 / 8 / 2
6,761
451
6,295
11,243
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Drtocino
Surtr
13
0 / 6 / 1
8,300
553
11,870
18,797
16,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Supersaiyandiab
Amaterasu
11
1 / 6 / 2
7,010
467
10,028
21,148
10,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 2
7,430
495
7,120
16,395
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
markfil
Medusa
12
2 / 7 / 2
7,577
505
7,084
11,213
3,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 1 / 2
8,158
544
7,647
10,533
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
IcyHelvete
Athena
12
1 / 2 / 21
8,180
545
7,141
15,389
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Orcid
Pele
17
20 / 1 / 4
10,569
705
26,639
22,117
10,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Yoooogle
Osiris
12
4 / 1 / 4
7,582
505
9,325
14,212
15,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
l Gaaap
Danzaburou
14
4 / 0 / 9
8,512
567
9,865
11,495
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
33
33
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
2
5
L
Poseidon
Dark_doc7
Poseidon
0
8
2
0.13
L
Surtr
Drtocino
Surtr
0
6
1
0.08
W
Athena
IcyHelvete
Athena
1
2
21
5.75
W
Pele
Orcid
Pele
20
1
4
22
L
Amaterasu
Supersaiyandiab
Amaterasu
1
6
2
0.33
W
Osiris
Yoooogle
Osiris
4
1
4
6
L
2
6
2
0.5
W
Danzaburou
l Gaaap
Danzaburou
4
0
9
8.5
L
Medusa
markfil
Medusa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
60,617
78,796
Taken
73,746
46,076
Mitigated
49,145
13,848
Healing
26,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,647
5,973
0
2,743
10,533
4,166
685
5,245
4,878
0
57,962
L
Poseidon
Dark_doc7
Poseidon
6,295
1,197
0
1,400
11,243
2,982
0
843
10,400
42,696
0
L
Surtr
Drtocino
Surtr
11,870
4,112
0
4,333
18,797
16,460
161
1,404
17,332
1,362
71,921
W
Athena
IcyHelvete
Athena
7,141
2,190
0
1,979
15,389
13,026
106
3,165
12,086
18,724
0
W
Pele
Orcid
Pele
26,639
10,684
0
11,028
22,117
10,752
380
3,048
18,975
0
119,223
L
Amaterasu
Supersaiyandiab
Amaterasu
10,028
5,821
0
4,634
21,148
10,128
0
2,069
18,971
0
52,237
W
Osiris
Yoooogle
Osiris
9,325
3,317
0
4,576
14,212
15,430
441
568
13,644
0
46,968
L
7,120
1,591
0
1,983
16,395
13,217
0
1,537
14,754
21,975
0
W
Danzaburou
l Gaaap
Danzaburou
9,865
3,712
0
6,450
11,495
5,771
39
1,457
9,984
0
64,592
L
Medusa
markfil
Medusa
7,084
4,164
0
1,498
11,213
3,289
0
1,096
10,117
0
33,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
43,001
324
Minions Killed
436
0
Camps Cleared
0
1,378,091
Distance Traveled
1,553,486
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,158
544
105
7
0
296,600
0
L
Poseidon
6,761
451
74
5
0
247,825
0
L
Surtr
8,300
553
116
8
0
291,723
3
W
Athena
8,180
545
20
1
0
350,029
7
W
Pele
10,569
705
145
10
0
361,864
2
L
Amaterasu
7,010
467
71
5
0
291,557
0
W
Osiris
7,582
505
79
5
0
267,659
0
L
Charon
7,430
495
17
1
0
266,533
0
W
Danzaburou
8,512
567
87
6
0
277,334
2
L
Medusa
7,577
505
46
3
0
280,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role