Player Matchup

Fenrir
Fenrir
Kashimotu
Fenrir
Level 57
God Stats
4W - 1L
1,606 SR
Queue Stats
19W - 22L
1,343 Elo+
Party 2
Hel
Hel
Narosage
Hel
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,311 Elo+
Party 2
Hercules
Hercules
TRTHREE
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,396 Elo+
Party 2
Team Averages
Level 78
1,535 SR
1,350 Elo+

VS

Team Averages
Level 77
1,532 SR
1,426 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Vengeful Hell
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,393 Elo+
Party 1
Shiva
Shiva
knightowl980
Shiva
Level 28
God Stats
1W - 2L
1,595 SR
Queue Stats
81W - 83L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kashimotu
Fenrir
10
3 / 0 / 3
7,473
747
4,768
5,074
2,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 5
8,036
804
7,921
5,857
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TRTHREE
Hercules
11
2 / 0 / 5
7,674
767
7,011
8,157
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 6 / 0
6,703
670
4,683
10,047
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
6,385
639
4,008
3,735
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
6,591
659
4,330
10,336
8,538
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
0
0
W
Fenrir
Kashimotu
Fenrir
3
0
3
4.5
W
3
0
5
5.5
W
Hercules
TRTHREE
Hercules
2
0
5
4.5
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
13,021
19,088
Taken
24,118
12,043
Mitigated
13,203
12,076
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,683
1,149
0
1,017
10,047
3,447
0
2,913
6,941
0
25,433
W
Fenrir
Kashimotu
Fenrir
4,768
658
0
971
5,074
2,449
237
950
4,124
0
22,634
W
7,921
303
4,549
4,506
5,857
2,253
0
1,605
4,252
26,039
0
W
Hercules
TRTHREE
Hercules
7,011
2,487
0
2,050
8,157
7,341
81
1,970
6,187
0
26,376
L
4,008
335
0
0
3,735
1,218
0
1,444
2,169
17,689
0
L
4,330
601
510
759
10,336
8,538
0
3,971
6,118
565
11,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
19,679
106
Minions Killed
66
0
Camps Cleared
0
580,061
Distance Traveled
517,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,703
670
31
3
0
167,103
0
W
Fenrir
7,473
747
36
4
0
196,941
0
W
Hel
8,036
804
31
3
0
192,217
0
W
Hercules
7,674
767
39
4
0
190,903
0
L
Agni
6,385
639
15
2
0
159,110
0
L
Shiva
6,591
659
20
2
0
191,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role