Player Matchup

Tiamat
Tiamat
LocDouis
Tiamat
Level 141
God Stats
40W - 18L
1,819 SR
Queue Stats
182W - 126L
1,776 Elo+
Party 2
Apollo
Apollo
SoFloTrutonio
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 89L
1,777 Elo+
Party 2
Maui
Maui
tyriquex2
Maui
Level 88
God Stats
2W - 2L
1,498 SR
Queue Stats
67W - 51L
1,741 Elo+
Party 2
Team Averages
Level 119
1,606 SR
1,765 Elo+

VS

Team Averages
Level 164
1,614 SR
1,687 Elo+
Baron Samedi
Baron Samedi
IyashikiI
Baron Samedi
Level 158
God Stats
56W - 31L
1,688 SR
Queue Stats
693W - 703L
1,510 Elo+
Solo
Medusa
Medusa
MauroSA
Medusa
Level 177
God Stats
5W - 5L
1,587 SR
Queue Stats
282W - 134L
1,805 Elo+
Party 1
Fenrir
Fenrir
Úlfhedinn
Fenrir
Level 158
God Stats
3W - 3L
1,569 SR
Queue Stats
265W - 141L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LocDouis
Tiamat
12
1 / 0 / 5
8,866
739
12,154
8,031
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 2
9,542
795
7,095
10,895
5,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
12
1 / 1 / 5
8,743
729
5,319
10,534
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IyashikiI
Baron Samedi
11
0 / 2 / 3
8,584
715
6,418
9,086
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
MauroSA
Medusa
13
3 / 1 / 0
9,558
797
11,802
7,972
2,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Úlfhedinn
Fenrir
10
0 / 3 / 3
8,149
679
5,863
12,562
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IyashikiI
Baron Samedi
0
2
3
0.75
W
Tiamat
LocDouis
Tiamat
1
0
5
3.5
L
Medusa
MauroSA
Medusa
3
1
0
3
W
4
2
2
2.5
W
Maui
1
1
5
3.5
L
Fenrir
Úlfhedinn
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
24,083
29,460
Taken
29,620
23,132
Mitigated
16,775
7,253
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IyashikiI
Baron Samedi
6,418
0
473
2,301
9,086
3,360
0
6,178
2,908
38,276
0
W
Tiamat
LocDouis
Tiamat
12,154
1,231
0
2,072
8,031
6,071
0
2,301
5,544
43,470
0
L
Medusa
MauroSA
Medusa
11,802
5,549
0
2,066
7,972
2,946
0
4,761
3,211
0
50,870
W
7,095
3,867
0
3,292
10,895
5,088
0
981
9,560
0
44,794
W
Maui
5,319
653
440
1,449
10,534
11,973
0
3,272
7,100
15,809
0
L
Fenrir
Úlfhedinn
Fenrir
5,863
1,696
0
1,267
12,562
10,469
0
6,929
5,633
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
26,291
150
Minions Killed
149
0
Camps Cleared
0
740,874
Distance Traveled
693,878
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,584
715
59
5
0
191,615
0
W
Tiamat
8,866
739
51
4
0
271,840
0
L
Medusa
9,558
797
76
6
0
243,044
0
W
Apollo
9,542
795
87
7
0
219,715
2
W
Maui
8,743
729
12
1
0
249,319
0
L
Fenrir
8,149
679
14
1
0
259,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role