Player Matchup

Raijin
Raijin
DankShaw
Raijin
Level 153
God Stats
2W - 0L
1,708 SR
Queue Stats
65W - 30L
1,704 Elo+
Party 2
Chronos
Chronos
EpicEggo
Chronos
Level 179
God Stats
2W - 2L
1,375 SR
Queue Stats
75W - 41L
1,703 Elo+
Party 2
Ne Zha
Ne Zha
MrPants69
Ne Zha
Level 151
God Stats
1W - 0L
1,738 SR
Queue Stats
79W - 53L
1,672 Elo+
Party 2
Osiris
Osiris
kdp12345
Osiris
Level 146
God Stats
6W - 1L
1,805 SR
Queue Stats
317W - 254L
1,560 Elo+
Party 2
Loki
Loki
ℨSBC
Loki
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 33L
1,741 Elo+
Party 2
Team Averages
Level 153
1,625 SR
1,676 Elo+

VS

Team Averages
Level 131
1,505 SR
1,492 Elo+
Merlin
Merlin
C5Maestro
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 141L
1,494 Elo+
Party 1
Apollo
Apollo
CptJackBlack
Apollo
Level 127
God Stats
2W - 2L
1,752 SR
Queue Stats
160W - 177L
1,510 Elo+
Party 1
Charon
Charon
Hung Rope
Charon
Level 126
God Stats
14W - 15L
1,489 SR
Queue Stats
43W - 58L
1,467 Elo+
Party 1
King Arthur
King Arthur
ItzCalculated
King Arthur
Level 124
God Stats
0W - 1L
1,231 SR
Queue Stats
280W - 287L
1,501 Elo+
Party 1
Set
Set
TenorTitan23
Set
Level 128
God Stats
3W - 6L
1,553 SR
Queue Stats
176W - 190L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DankShaw
Raijin
11
2 / 0 / 2
6,764
676
7,076
5,237
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
EpicEggo
Chronos
10
4 / 1 / 0
6,398
640
5,565
5,339
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MrPants69
Ne Zha
9
3 / 1 / 3
6,138
614
6,919
9,320
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
kdp12345
Osiris
12
3 / 0 / 0
7,090
709
4,527
6,609
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
ℨSBC
Loki
11
1 / 0 / 5
6,344
634
3,774
7,433
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C5Maestro
Merlin
9
0 / 3 / 0
5,149
515
2,437
6,364
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
8
0 / 4 / 1
4,868
487
3,292
9,813
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
Hung Rope
Charon
7
0 / 1 / 1
4,936
494
2,426
8,648
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ItzCalculated
King Arthur
9
0 / 3 / 0
4,982
498
2,554
8,450
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 2 / 0
4,885
489
4,783
7,708
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
C5Maestro
Merlin
0
3
0
0
L
Apollo
0
4
1
0.13
W
Raijin
DankShaw
Raijin
2
0
2
3
W
Chronos
EpicEggo
Chronos
4
1
0
4
L
Charon
Hung Rope
Charon
0
1
1
0.5
L
King Arthur
ItzCalculated
King Arthur
0
3
0
0
W
Ne Zha
MrPants69
Ne Zha
3
1
3
4.5
L
2
2
0
1
W
Osiris
kdp12345
Osiris
3
0
0
3
W
Loki
ℨSBC
Loki
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
15,492
33,938
Taken
40,983
17,568
Mitigated
19,261
8,798
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
C5Maestro
Merlin
2,437
345
0
1,660
6,364
1,895
0
2,484
3,758
36,878
0
L
Apollo
3,292
1,982
0
2,390
9,813
3,533
0
3,293
6,474
0
28,624
W
Raijin
DankShaw
Raijin
7,076
684
0
750
5,237
1,888
0
1,844
3,393
56,316
0
W
Chronos
EpicEggo
Chronos
5,565
3,551
0
2,096
5,339
1,833
1,103
145
5,194
36,475
4,402
L
Charon
Hung Rope
Charon
2,426
268
214
2,412
8,648
4,726
0
3,313
5,235
14,387
0
L
King Arthur
ItzCalculated
King Arthur
2,554
606
0
2,090
8,450
5,820
0
0
8,450
127
28,175
W
Ne Zha
MrPants69
Ne Zha
6,919
1,708
925
2,268
9,320
5,253
0
2,016
7,304
0
19,117
L
4,783
2,300
0
610
7,708
3,287
0
3,101
4,491
0
21,320
W
Osiris
kdp12345
Osiris
4,527
1,439
0
1,732
6,609
5,818
0
67
6,542
0
50,643
W
Loki
ℨSBC
Loki
3,774
786
0
1,027
7,433
2,776
0
858
6,575
0
51,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
24,820
366
Minions Killed
230
0
Camps Cleared
0
1,006,946
Distance Traveled
953,334
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,149
515
73
7
0
165,881
0
L
Apollo
4,868
487
57
6
0
181,236
1
W
Raijin
6,764
676
114
11
0
204,604
0
W
Chronos
6,398
640
72
7
0
177,366
0
L
Charon
4,936
494
17
2
0
205,468
5
L
King Arthur
4,982
498
46
5
0
209,581
0
W
Ne Zha
6,138
614
21
2
0
219,212
0
L
Set
4,885
489
37
4
0
191,168
2
W
Osiris
7,090
709
81
8
0
169,015
0
W
Loki
6,344
634
78
8
0
236,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role