Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
CaptainAfrica94
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,306 SR
Queue Stats
17W - 33L
1,366 Elo+
Party 2
Bellona
Bellona
Ghoulkd
Bellona
Level 125
God Stats
0W - 1L
1,443 SR
Queue Stats
22W - 40L
1,393 Elo+
Party 2
Khepri
Khepri
Sacred72Realm
Khepri
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Party 4
Chang'e
Chang'e
TheMuff1nM4n56
Chang'e
Level 137
God Stats
0W - 2L
1,234 SR
Queue Stats
46W - 59L
1,442 Elo+
Party 2
Team Averages
Level 100
1,396 SR
1,440 Elo+

VS

Team Averages
Level 77
1,408 SR
1,407 Elo+
Ymir
Ymir
ChrisBeClean215
Ymir
Level 89
God Stats
2W - 4L
1,295 SR
Queue Stats
479W - 478L
1,469 Elo+
Party 3
Chang'e
Chang'e
Cruzmissle24
Chang'e
Level 125
God Stats
13W - 7L
1,605 SR
Queue Stats
584W - 520L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
JanulSeggs
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
V-Sxuce-
Amaterasu
Level 126
God Stats
4W - 4L
1,161 SR
Queue Stats
639W - 674L
1,393 Elo+
Solo
Danzaburou
Danzaburou
nightwacher13
Danzaburou
Level 30
God Stats
8W - 10L
1,479 SR
Queue Stats
80W - 104L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 0
8,642
540
5,818
10,097
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
CaptainAfrica94
Ah Muzen Cab
10
0 / 3 / 2
6,441
403
7,964
11,740
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Ghoulkd
Bellona
13
1 / 3 / 0
7,890
493
8,837
21,326
21,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
7,479
467
3,350
8,768
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 5 / 0
7,702
481
7,993
14,671
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
8,431
527
4,260
11,411
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Cruzmissle24
Chang'e
15
4 / 0 / 5
8,790
549
9,028
12,749
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
6 / 2 / 4
9,905
619
14,415
6,790
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
V-Sxuce-
Amaterasu
15
1 / 1 / 2
9,451
591
10,735
16,824
15,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
nightwacher13
Danzaburou
12
3 / 3 / 1
7,767
485
6,054
9,524
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
14
14
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
L
Ah Muzen Cab
CaptainAfrica94
Ah Muzen Cab
0
3
2
0.33
W
0
0
9
4.5
W
Chang'e
Cruzmissle24
Chang'e
4
0
5
6.5
L
Bellona
Ghoulkd
Bellona
1
3
0
0.33
W
Nu Wa
6
2
4
4
L
0
2
3
0.75
L
3
5
0
0.6
W
Amaterasu
V-Sxuce-
Amaterasu
1
1
2
2
W
Danzaburou
nightwacher13
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
44,492
66,602
Taken
57,298
44,159
Mitigated
38,595
19,246
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,818
594
0
5,530
10,097
3,990
0
3,338
6,487
0
86,921
L
Ah Muzen Cab
CaptainAfrica94
Ah Muzen Cab
7,964
2,582
0
829
11,740
4,825
0
5,707
5,803
0
39,459
W
4,260
1,506
370
4,804
11,411
11,379
190
2,213
9,198
33,983
0
W
Chang'e
Cruzmissle24
Chang'e
9,028
684
1,022
8,403
12,749
4,882
246
4,168
8,581
67,114
0
L
Bellona
Ghoulkd
Bellona
8,837
4,233
0
5,072
21,326
21,527
0
4,487
16,592
0
64,437
W
Nu Wa
14,415
2,056
0
565
6,790
2,547
754
2,462
4,328
77,864
0
L
3,350
117
0
1,882
8,768
8,371
0
3,947
4,737
19,301
0
L
7,993
323
385
5,548
14,671
5,446
0
9,086
5,280
55,697
0
W
Amaterasu
V-Sxuce-
Amaterasu
10,735
6,500
0
10,381
16,824
15,715
0
524
16,300
0
79,493
W
Danzaburou
nightwacher13
Danzaburou
6,054
3,618
0
2,668
9,524
4,072
354
2,848
6,676
0
38,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
44,344
385
Minions Killed
521
0
Camps Cleared
0
1,626,279
Distance Traveled
1,656,669
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,642
540
133
8
0
373,792
0
L
Ah Muzen Cab
6,441
403
60
4
0
289,370
5
W
Ymir
8,431
527
51
3
0
322,416
0
W
Chang'e
8,790
549
108
7
0
379,126
0
L
Bellona
7,890
493
81
5
0
310,030
0
W
Nu Wa
9,905
619
132
8
0
313,200
0
L
Khepri
7,479
467
21
1
0
326,003
4
L
Chang'e
7,702
481
90
6
0
327,084
2
W
Amaterasu
9,451
591
133
8
0
334,534
0
W
Danzaburou
7,767
485
97
6
0
307,393
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role