Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarkAçaí
Anubis
Level 84
God Stats
9W - 15L
1,448 SR
Queue Stats
79W - 99L
1,423 Elo+
Party 2
Yemoja
Yemoja
Mawtyyy
Yemoja
Level 142
God Stats
9W - 11L
1,351 SR
Queue Stats
129W - 127L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
SailorHole
Nu Wa
Level 125
God Stats
4W - 18L
1,143 SR
Queue Stats
156W - 186L
1,448 Elo+
Party 2
Martichoras
Martichoras
eNJoisey
Martichoras
Level 49
God Stats
1W - 1L
1,192 SR
Queue Stats
32W - 39L
1,423 Elo+
Party 2
Team Averages
Level 101
1,327 SR
1,456 Elo+

VS

Team Averages
Level 89
1,443 SR
1,437 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Greasylilmama
Jing Wei
Level 46
God Stats
7W - 7L
1,404 SR
Queue Stats
48W - 52L
1,429 Elo+
Party 1
Mulan
Mulan
IXComatose
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Ryncst
Cthulhu
Level 148
God Stats
3W - 1L
1,294 SR
Queue Stats
57W - 50L
1,406 Elo+
Solo
Ne Zha
Ne Zha
temp-957304
Ne Zha
Level 80
God Stats
37W - 31L
1,516 SR
Queue Stats
329W - 311L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 4 / 0
6,344
1,057
3,656
7,308
3,360
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
DarkAçaí
Anubis
9
0 / 0 / 0
4,015
669
0
0
0
Yemoja
Mawtyyy
Yemoja
12
0 / 3 / 3
6,691
1,115
2,858
7,609
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
9
0 / 0 / 0
4,027
671
0
0
0
Martichoras
eNJoisey
Martichoras
11
2 / 2 / 1
6,641
1,107
6,901
7,275
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 5
6,892
1,149
4,803
3,558
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Greasylilmama
Jing Wei
11
2 / 1 / 6
6,773
1,129
3,352
3,102
1,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
12
2 / 1 / 4
6,678
1,113
3,630
5,454
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Ryncst
Cthulhu
12
2 / 0 / 6
7,033
1,172
4,645
3,964
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
1 / 1 / 6
6,787
1,131
2,853
4,478
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
9
9
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
0
0.25
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Anubis
DarkAçaí
Anubis
0
0
0
0
W
Jing Wei
Greasylilmama
Jing Wei
2
1
6
5
W
Mulan
2
1
4
4
L
Yemoja
Mawtyyy
Yemoja
0
3
3
0.5
W
Cthulhu
Ryncst
Cthulhu
2
0
6
5
L
Nu Wa
0
0
0
0
L
Martichoras
eNJoisey
Martichoras
2
2
1
1.25
W
Ne Zha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
19,283
22,192
Taken
20,556
12,171
Mitigated
14,526
1,098
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,656
1,614
0
66
7,308
3,360
0
2,912
4,154
0
12,123
W
Baron Samedi
 
Baron Samedi
4,803
680
692
1,267
3,558
2,054
0
714
2,844
19,856
0
L
Anubis
DarkAçaí
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Greasylilmama
Jing Wei
3,352
3,235
0
502
3,102
1,492
0
542
2,560
0
8,923
W
Mulan
3,630
702
0
465
5,454
4,846
0
510
4,692
0
5,638
L
Yemoja
Mawtyyy
Yemoja
2,858
346
153
617
7,609
6,330
0
2,468
4,791
16,794
0
W
Cthulhu
Ryncst
Cthulhu
4,645
131
199
347
3,964
4,138
0
464
3,500
13,347
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
eNJoisey
Martichoras
6,901
1,735
0
262
7,275
2,481
0
3,555
3,422
0
12,588
W
Ne Zha
2,853
796
0
434
4,478
1,996
0
628
3,850
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
34,163
67
Minions Killed
126
0
Camps Cleared
9
251,586
Distance Traveled
588,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,344
1,057
21
4
0
78,901
0
W
Baron Samedi
6,892
1,149
45
8
2
111,625
0
L
Anubis
4,015
669
0
0
0
0
0
W
Jing Wei
6,773
1,129
13
2
1
114,140
0
W
Mulan
6,678
1,113
7
1
2
115,889
0
L
Yemoja
6,691
1,115
30
5
0
103,038
0
W
Cthulhu
7,033
1,172
30
5
0
121,604
0
L
Nu Wa
4,027
671
0
0
0
0
0
L
Martichoras
6,641
1,107
16
3
0
69,647
0
W
Ne Zha
6,787
1,131
31
5
4
124,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role