Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold V
Dimyots
Hera
Gold V
Level 115
God Stats
5W - 3L
1,682 SR
Queue Stats
26W - 32L
1,242 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
OG_BoMbEr15
Kuzenbo
Gold III
Level 155
God Stats
7W - 3L
1,695 SR
Queue Stats
35W - 37L
1,489 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,625 SR
1,410 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,533 SR
1,439 MMR
Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
M3RkIn6Fo0l5
Cernunnos
Bronze III
Level 97
God Stats
0W - 2L
1,526 SR
Queue Stats
52W - 64L
1,362 MMR
Party 2
Freya
Freya
Bronze III
iNuttycome
Freya
Bronze III
Level 67
God Stats
2W - 5L
1,573 SR
Queue Stats
25W - 28L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 2 / 8
11,495
884
13,488
18,049
18,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Dimyots
Hera
14
5 / 0 / 6
10,681
822
14,614
6,790
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OG_BoMbEr15
Kuzenbo
14
5 / 1 / 8
10,898
838
8,029
12,149
17,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasNoxAchillesBastetMorgan Le Fay

VS

Bans
AtlasChaacFenrirAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 5 / 1
9,382
722
5,720
15,536
6,876
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
M3RkIn6Fo0l5
Cernunnos
12
1 / 5 / 2
8,916
686
9,097
11,133
4,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
11
1 / 7 / 1
8,717
671
9,974
15,131
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
8
5.5
L
Nemesis
 
Nemesis
1
5
1
0.3
W
Hera
Dimyots
Hera
5
0
6
8
L
Cernunnos
M3RkIn6Fo0l5
Cernunnos
1
5
2
0.4
W
Kuzenbo
OG_BoMbEr15
Kuzenbo
5
1
8
9
L
Freya
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
24,791
36,988
Taken
41,800
38,964
Mitigated
18,266
9,438
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,488
1,168
0
4,940
18,049
18,909
441
5,253
12,796
384
47,828
L
Nemesis
 
Nemesis
5,720
2,151
0
879
15,536
6,876
225
8,858
6,678
0
39,116
W
Hera
Dimyots
Hera
14,614
4,058
60
1,520
6,790
2,585
685
2,308
4,482
46,008
0
L
Cernunnos
M3RkIn6Fo0l5
Cernunnos
9,097
4,076
0
2,258
11,133
4,996
254
5,487
5,646
0
39,596
W
Kuzenbo
OG_BoMbEr15
Kuzenbo
8,029
2,178
0
2,918
12,149
17,470
406
2,779
9,370
21,680
0
L
Freya
9,974
2,929
0
4,225
15,131
6,394
28
9,188
5,943
39,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
27,015
139
Minions Killed
163
0
Camps Cleared
0
767,915
Distance Traveled
673,856
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,495
884
44
3
0
259,753
0
L
Nemesis
9,382
722
67
5
0
255,337
6
W
Hera
10,681
822
70
5
0
253,259
0
L
Cernunnos
8,916
686
50
4
0
215,985
0
W
Kuzenbo
10,898
838
25
2
0
254,903
3
L
Freya
8,717
671
46
4
0
202,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role