Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
CHOVE
Sun Wukong
Silver I
Level 148
God Stats
9W - 10L
1,565 SR
Queue Stats
58W - 74L
1,280 MMR
Solo
Hun Batz
Hun Batz
Gold V
D4rku20
Hun Batz
Gold V
Level 127
God Stats
3W - 4L
1,274 SR
Queue Stats
296W - 313L
1,242 MMR
Solo
Anubis
Anubis
Silver I
TinJuice
Anubis
Silver I
Level 121
God Stats
7W - 6L
1,737 SR
Queue Stats
36W - 48L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,515 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,593 SR
1,199 MMR
Anhur
Anhur
Silver II
Deebz13
Anhur
Silver II
Level 57
God Stats
2W - 1L
1,504 SR
Queue Stats
94W - 100L
1,198 MMR
Solo
Raijin
Raijin
Gold V
KelTheRuler
Raijin
Gold V
Level 143
God Stats
0W - 4L
1,614 SR
Queue Stats
264W - 275L
1,331 MMR
Party 2
Fenrir
Fenrir
Silver II
Padriino
Fenrir
Silver II
Level 113
God Stats
0W - 1L
1,545 SR
Queue Stats
44W - 54L
1,134 MMR
Party 1
Thor
Thor
Silver II
Self Given
Thor
Silver II
Level 147
God Stats
4W - 7L
1,679 SR
Queue Stats
207W - 228L
1,064 MMR
Party 2
Bakasura
Bakasura
Silver I
VictorGamer9508
Bakasura
Silver I
Level 126
God Stats
10W - 9L
1,621 SR
Queue Stats
63W - 70L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 0 / 8
8,798
628
4,399
9,756
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
 
Medusa
14
6 / 2 / 2
8,512
608
10,012
8,953
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CHOVE
Sun Wukong
15
0 / 0 / 3
8,798
628
7,722
9,658
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
D4rku20
Hun Batz
12
3 / 3 / 3
7,595
543
5,568
11,213
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TinJuice
Anubis
14
5 / 3 / 4
8,888
635
10,563
8,866
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangSurtrMartichoras

VS

Bans
IzanamiHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deebz13
Anhur
11
0 / 7 / 2
6,723
480
4,289
12,641
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
14
4 / 4 / 0
8,611
615
7,252
11,446
3,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Padriino
Fenrir
11
1 / 3 / 2
6,754
482
2,879
11,721
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 0
7,032
502
3,947
12,919
8,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
14
2 / 2 / 3
8,145
582
5,083
11,939
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
8
7
W
Medusa
 
Medusa
6
2
2
3.5
W
Sun Wukong
CHOVE
Sun Wukong
0
0
3
1.5
W
Hun Batz
D4rku20
Hun Batz
3
3
3
1.5
L
Anhur
Deebz13
Anhur
0
7
2
0.14
L
Raijin
4
4
0
1
L
Fenrir
Padriino
Fenrir
1
3
2
0.67
L
0
1
0
0
W
Anubis
TinJuice
Anubis
5
3
4
2.33
L
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
23,450
48,446
Taken
60,666
26,090
Mitigated
29,111
12,628
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,399
1,004
0
2,963
9,756
7,455
136
1,896
7,177
32,476
0
W
Medusa
 
Medusa
10,012
4,008
0
1,605
8,953
3,240
1,032
0
8,186
0
70,214
W
Sun Wukong
CHOVE
Sun Wukong
7,722
1,795
0
3,526
9,658
6,867
102
0
9,658
0
76,710
W
Hun Batz
D4rku20
Hun Batz
5,568
2,283
0
245
11,213
4,095
0
1,110
9,899
0
58,174
L
Anhur
Deebz13
Anhur
4,289
2,012
0
1,915
12,641
4,088
0
2,118
10,523
0
42,253
L
Raijin
7,252
1,297
0
2,682
11,446
3,124
585
8,008
3,438
79,754
0
L
Fenrir
Padriino
Fenrir
2,879
558
0
1,448
11,721
7,867
0
3,005
8,716
0
30,030
L
3,947
627
0
2,926
12,919
8,913
0
166
12,753
0
51,876
W
Anubis
TinJuice
Anubis
10,563
224
0
4,289
8,866
4,433
0
4,246
4,579
70,203
0
L
Bakasura
5,083
3,493
0
2,158
11,939
5,119
0
1,665
10,274
0
56,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
37,265
472
Minions Killed
447
0
Camps Cleared
0
1,486,095
Distance Traveled
1,362,656
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,798
628
55
4
0
328,038
2
W
Medusa
8,512
608
113
8
0
263,794
0
W
Sun Wukong
8,798
628
122
9
0
281,122
0
W
Hun Batz
7,595
543
63
5
0
351,808
2
L
Anhur
6,723
480
70
5
0
250,449
0
L
Raijin
8,611
615
134
10
0
247,207
2
L
Fenrir
6,754
482
47
3
0
247,116
0
L
Thor
7,032
502
92
7
0
276,987
0
W
Anubis
8,888
635
119
9
0
261,333
0
L
Bakasura
8,145
582
104
7
0
340,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role