Player Matchup

Pele
Pele
Bobbylightz
Pele
Level 64
God Stats
2W - 1L
1,763 SR
Queue Stats
11W - 13L
1,429 Elo+
Party 3
Cupid
Cupid
IliriaRalae
Cupid
Level 80
God Stats
3W - 0L
1,388 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 3
Ra
Ra
Snorlax69tank69
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,118 Elo+
Solo
Tiamat
Tiamat
Zaleta
Tiamat
Level 14
God Stats
4W - 3L
1,866 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 3
Cerberus
Cerberus
godsgreatest
Cerberus
Level 20
God Stats
2W - 5L
1,294 SR
Queue Stats
3W - 10L
1,124 Elo+
Solo
Team Averages
Level 37
1,562 SR
1,326 Elo+

VS

Team Averages
Level 48
1,466 SR
1,327 Elo+
Mercury
Mercury
Kenwayman117
Mercury
Level 5
God Stats
6W - 10L
1,303 SR
Queue Stats
21W - 28L
1,307 Elo+
Party 1
Hachiman
Hachiman
NomNom_Cookies
Hachiman
Level 61
God Stats
16W - 24L
1,463 SR
Queue Stats
309W - 352L
1,375 Elo+
Party 2
Anubis
Anubis
PericoPapii3422
Anubis
Level 24
God Stats
3W - 10L
1,816 SR
Queue Stats
118W - 138L
1,409 Elo+
Solo
Fenrir
Fenrir
nomnom_icecream
Fenrir
Level 6
God Stats
2W - 6L
1,067 SR
Queue Stats
87W - 112L
1,138 Elo+
Party 2
Ares
Ares
temp-93741901
Ares
Level 145
God Stats
0W - 1L
1,680 SR
Queue Stats
265W - 275L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
9,378
938
13,360
7,700
3,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 4
7,751
775
7,958
6,003
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
7,371
737
5,724
6,868
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Zaleta
Tiamat
15
5 / 0 / 12
8,376
838
8,955
7,208
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
godsgreatest
Cerberus
14
2 / 2 / 7
7,566
757
5,028
12,904
11,125
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kenwayman117
Mercury
13
0 / 3 / 3
6,971
697
2,142
8,716
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
15
3 / 2 / 1
8,477
848
5,080
10,761
4,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 2
7,596
760
11,999
8,406
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 2
6,605
661
5,424
13,212
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 3
7,737
774
7,266
14,381
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
7
7
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
5
1
4
7
L
Mercury
Kenwayman117
Mercury
0
3
3
0.5
L
Hachiman
3
2
1
1.75
L
2
4
2
0.75
W
1
3
8
1.67
W
Tiamat
Zaleta
Tiamat
5
0
12
11
W
Cerberus
godsgreatest
Cerberus
2
2
7
2.75
L
0
9
2
0.11
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
31,911
40,683
Taken
55,476
23,163
Mitigated
32,806
11,287
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
6,052
0
675
7,700
3,359
0
2,004
5,696
0
35,163
W
7,958
5,076
1,932
756
6,003
2,231
536
4,159
1,844
0
15,961
L
Mercury
Kenwayman117
Mercury
2,142
617
0
250
8,716
3,851
0
3,781
4,845
0
17,526
L
Hachiman
5,080
3,935
0
2,356
10,761
4,515
25
3,907
6,722
0
27,392
L
11,999
117
0
1,679
8,406
4,463
0
2,290
6,075
36,716
0
W
5,724
758
1,785
1,541
6,868
2,679
145
2,928
3,940
25,358
0
W
Tiamat
Zaleta
Tiamat
8,955
371
0
2,079
7,208
3,769
72
3,683
3,525
17,400
0
W
Cerberus
godsgreatest
Cerberus
5,028
649
237
2,282
12,904
11,125
281
6,491
6,413
17,572
0
L
5,424
1,110
0
668
13,212
5,964
0
3,491
9,598
0
12,698
L
7,266
306
0
883
14,381
14,013
0
5,678
8,529
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
37,386
206
Minions Killed
163
0
Camps Cleared
0
996,461
Distance Traveled
1,018,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,378
938
73
7
0
236,616
0
W
Cupid
7,751
775
27
3
0
185,206
0
L
Mercury
6,971
697
32
3
0
231,149
0
L
Hachiman
8,477
848
47
5
0
227,893
0
L
Anubis
7,596
760
52
5
0
165,067
0
W
Ra
7,371
737
42
4
0
183,897
1
W
Tiamat
8,376
838
24
2
0
185,564
0
W
Cerberus
7,566
757
40
4
0
205,178
0
L
Fenrir
6,605
661
19
2
0
203,847
0
L
Ares
7,737
774
13
1
0
190,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role