Player Matchup

Nemesis
Nemesis
NhTray
Nemesis
Level 136
God Stats
3W - 0L
1,820 SR
Queue Stats
42W - 33L
1,539 Elo+
Party 1
Chernobog
Chernobog
SevenJasonArmy
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,460 Elo+
Party 1
Yemoja
Yemoja
UnnpredictabIe
Yemoja
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
bmorel13
Xbalanque
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,511 Elo+
Party 1
Odin
Odin
matiuf21
Odin
Level 120
God Stats
7W - 1L
1,736 SR
Queue Stats
215W - 229L
1,460 Elo+
Solo
Team Averages
Level 90
1,611 SR
1,503 Elo+

VS

Team Averages
Level 126
1,439 SR
1,497 Elo+
Aphrodite
Aphrodite
Bottomdog PK
Aphrodite
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 92L
1,515 Elo+
Solo
Hou Yi
Hou Yi
KingCharles109
Hou Yi
Level 123
God Stats
1W - 2L
1,603 SR
Queue Stats
40W - 44L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
ScriggaV12
Gilgamesh
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
38W - 44L
1,503 Elo+
Party 2
Tiamat
Tiamat
Voidhorizon8
Tiamat
Level 145
God Stats
2W - 5L
1,268 SR
Queue Stats
405W - 385L
1,567 Elo+
Solo
Sol
Sol
grilledcheese60
Sol
Level 92
God Stats
4W - 8L
1,320 SR
Queue Stats
223W - 288L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NhTray
Nemesis
15
2 / 3 / 10
9,569
684
9,165
13,234
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SevenJasonArmy
Chernobog
16
0 / 2 / 11
9,193
657
4,349
11,475
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 1 / 14
10,620
759
7,431
13,975
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
bmorel13
Xbalanque
20
15 / 3 / 4
12,655
904
32,907
17,201
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
1 / 3 / 16
10,171
727
8,804
16,659
18,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bottomdog PK
Aphrodite
13
0 / 5 / 8
8,274
591
6,396
17,105
12,177
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
0 / 4 / 8
8,753
625
10,953
12,724
5,844
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ScriggaV12
Gilgamesh
17
5 / 4 / 5
10,396
743
10,002
18,674
24,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
17
3 / 3 / 8
9,433
674
19,089
12,356
9,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
8,794
628
9,893
10,217
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
19
Kills
11
12
Deaths
19
55
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bottomdog PK
Aphrodite
0
5
8
0.8
L
0
4
8
1
W
Nemesis
NhTray
Nemesis
2
3
10
2.33
L
Gilgamesh
ScriggaV12
Gilgamesh
5
4
5
1.88
W
Chernobog
SevenJasonArmy
Chernobog
0
2
11
2.75
W
1
1
14
8
L
Tiamat
3
3
8
2.33
W
Xbalanque
bmorel13
Xbalanque
15
3
4
5.67
L
3
3
5
1.83
W
Odin
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
56,333
72,544
Taken
71,076
53,100
Mitigated
56,250
38,563
Healing
28,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bottomdog PK
Aphrodite
6,396
348
8,629
6,962
17,105
12,177
132
2,390
14,542
15,527
0
L
10,953
3,735
1,460
2,169
12,724
5,844
433
1,886
10,723
0
25,416
W
Nemesis
NhTray
Nemesis
9,165
2,509
474
1,637
13,234
10,436
986
5,813
7,421
0
18,102
L
Gilgamesh
ScriggaV12
Gilgamesh
10,002
1,543
2,131
2,106
18,674
24,256
235
3,507
14,762
0
20,918
W
Chernobog
SevenJasonArmy
Chernobog
4,349
2,363
329
1,289
11,475
4,603
2,504
7,070
4,405
0
21,621
W
7,431
1,117
13,158
5,945
13,975
11,204
661
6,299
7,676
12,006
0
L
Tiamat
19,089
487
229
1,629
12,356
9,903
54
1,822
10,371
34,758
0
W
Xbalanque
bmorel13
Xbalanque
32,907
14,529
2,219
5,245
17,201
8,192
2,848
7,737
9,464
0
67,011
L
9,893
335
851
2,020
10,217
4,070
0
1,388
8,734
18,289
0
W
Odin
8,804
455
3,306
4,961
16,659
18,665
305
8,459
8,200
5,074
13,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,208
Gold Earned
45,650
154
Minions Killed
134
0
Camps Cleared
0
1,204,646
Distance Traveled
1,226,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,274
591
21
2
0
235,601
0
L
Hou Yi
8,753
625
41
3
0
251,718
0
W
Nemesis
9,569
684
13
1
0
235,648
0
L
Gilgamesh
10,396
743
25
2
0
209,909
0
W
Chernobog
9,193
657
35
3
0
229,006
0
W
Yemoja
10,620
759
8
1
0
235,467
0
L
Tiamat
9,433
674
28
2
0
258,720
0
W
Xbalanque
12,655
904
76
5
0
259,881
0
L
Sol
8,794
628
19
1
0
270,833
0
W
Odin
10,171
727
22
2
0
244,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role