Player Matchup

Osiris
Osiris
AlanisHorusSet
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,697 Elo+
Party 2
Ares
Ares
OtsutsukiBoruto
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
Zaeyro
Pele
Level 27
God Stats
2W - 0L
1,744 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 2
Hel
Hel
aBandofBabyDucks
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
iMysticcc
Chernobog
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 60L
1,525 Elo+
Party 2
Team Averages
Level 27
1,549 SR
1,614 Elo+

VS

Team Averages
Level 136
1,673 SR
1,483 Elo+
Mulan
Mulan
BlazinSartos
Mulan
Level 155
God Stats
4W - 7L
1,540 SR
Queue Stats
453W - 423L
1,519 Elo+
Party 1
Atlas
Atlas
Erickson115
Atlas
Level 128
God Stats
295W - 230L
1,572 SR
Queue Stats
536W - 506L
1,516 Elo+
Party 1
Medusa
Medusa
FrozomaPie
Medusa
Level 137
God Stats
0W - 2L
1,768 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo
The Morrigan
The Morrigan
Macloven611
The Morrigan
Level 147
God Stats
1W - 2L
1,808 SR
Queue Stats
607W - 585L
1,510 Elo+
Solo
Mercury
Mercury
XxKillxEmxX5
Mercury
Level 114
God Stats
5W - 4L
1,677 SR
Queue Stats
59W - 68L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,114
711
6,320
8,414
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 4
6,017
602
3,831
8,072
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Zaeyro
Pele
11
6 / 2 / 3
7,044
704
7,264
7,941
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 3
5,745
575
3,740
2,507
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
iMysticcc
Chernobog
12
4 / 0 / 4
7,070
707
6,382
6,193
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,309
531
3,364
9,566
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,878
488
2,767
9,446
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
FrozomaPie
Medusa
8
1 / 4 / 0
5,066
507
5,139
7,324
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Macloven611
The Morrigan
8
0 / 3 / 0
4,744
474
638
6,919
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
XxKillxEmxX5
Mercury
9
1 / 4 / 0
5,039
504
1,611
8,547
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
2
2
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
3
0
0
L
0
2
0
0
L
Medusa
FrozomaPie
Medusa
1
4
0
0.25
L
The Morrigan
Macloven611
The Morrigan
0
3
0
0
W
1
0
4
3
L
Mercury
XxKillxEmxX5
Mercury
1
4
0
0.25
W
Pele
Zaeyro
Pele
6
2
3
3.75
W
1
0
3
2.5
W
Chernobog
iMysticcc
Chernobog
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
13,519
33,127
Taken
41,802
21,746
Mitigated
16,216
9,141
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
1,524
0
1,000
8,414
9,172
0
0
8,414
0
53,121
L
3,364
449
0
1,718
9,566
4,945
0
0
9,566
0
35,440
L
2,767
1,056
828
1,446
9,446
4,274
120
2,819
6,627
16,145
0
L
Medusa
FrozomaPie
Medusa
5,139
2,672
0
1,684
7,324
2,337
298
504
6,820
0
34,573
L
The Morrigan
Macloven611
The Morrigan
638
65
149
734
6,919
2,055
0
3,515
3,404
24,816
0
W
3,831
437
0
1,677
8,072
6,719
0
1,911
6,161
21,515
0
L
Mercury
XxKillxEmxX5
Mercury
1,611
959
0
499
8,547
2,605
0
733
7,814
0
27,501
W
Pele
Zaeyro
Pele
7,264
1,910
0
1,543
7,941
2,647
0
389
7,552
0
55,177
W
3,740
313
1,356
1,451
2,507
661
0
489
2,018
37,072
0
W
Chernobog
iMysticcc
Chernobog
6,382
4,383
0
2,114
6,193
2,547
0
616
5,577
0
50,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
25,036
346
Minions Killed
218
0
Camps Cleared
0
1,128,236
Distance Traveled
1,033,276
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,114
711
71
7
0
230,450
1
L
Mulan
5,309
531
57
6
0
201,683
0
L
Atlas
4,878
488
27
3
0
211,039
0
L
Medusa
5,066
507
46
5
0
188,608
3
L
The Morrigan
4,744
474
38
4
0
171,178
4
W
Ares
6,017
602
27
3
0
222,687
4
L
Mercury
5,039
504
50
5
0
260,768
0
W
Pele
7,044
704
91
9
0
244,342
0
W
Hel
5,745
575
65
7
0
203,198
2
W
Chernobog
7,070
707
92
9
0
227,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role