Player Matchup

Olorun
Olorun
AfricanDuckling
Olorun
Level 8
God Stats
8W - 15L
1,148 SR
Queue Stats
38W - 49L
1,083 Elo+
Party 1
Discordia
Discordia
MelonCultist
Discordia
Level 82
God Stats
14W - 8L
1,500 SR
Queue Stats
154W - 150L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
TSK Hawaii
Gilgamesh
Level 83
God Stats
1W - 1L
1,647 SR
Queue Stats
75W - 76L
1,304 Elo+
Party 1
Team Averages
Level 58
1,432 SR
1,250 Elo+

VS

Team Averages
Level 34
1,484 SR
1,473 Elo+
Vulcan
Vulcan
BiggMoe-
Vulcan
Level 67
God Stats
23W - 32L
1,442 SR
Queue Stats
170W - 157L
1,480 Elo+
Party 2
Medusa
Medusa
PlayBoiAK
Medusa
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
18W - 9L
1,542 Elo+
Party 2
Surtr
Surtr
xSqueak
Surtr
Level 17
God Stats
1W - 1L
1,511 SR
Queue Stats
5W - 2L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,783
627
4,651
12,222
4,309
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MelonCultist
Discordia
12
1 / 6 / 2
9,674
691
14,027
10,741
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TSK Hawaii
Gilgamesh
11
2 / 7 / 1
9,285
663
8,946
19,017
15,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BiggMoe-
Vulcan
15
5 / 1 / 11
11,548
825
17,340
9,865
4,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
PlayBoiAK
Medusa
14
11 / 2 / 8
12,130
866
14,429
13,258
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Surtr
xSqueak
Surtr
13
3 / 1 / 11
10,396
743
5,577
11,587
9,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Vulcan
BiggMoe-
Vulcan
5
1
11
10.5
L
Discordia
MelonCultist
Discordia
1
6
2
0.33
W
Medusa
PlayBoiAK
Medusa
11
2
8
7.5
L
Gilgamesh
TSK Hawaii
Gilgamesh
2
7
1
0.36
W
Surtr
xSqueak
Surtr
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
37,346
41,980
Taken
34,710
23,120
Mitigated
19,257
3,253
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,651
1,920
361
777
12,222
4,309
0
3,989
8,233
21,749
0
W
Vulcan
BiggMoe-
Vulcan
17,340
5,955
0
1,974
9,865
4,226
1,135
4,577
5,288
73,353
0
L
Discordia
MelonCultist
Discordia
14,027
686
0
248
10,741
3,237
0
5,791
4,950
55,399
0
W
Medusa
PlayBoiAK
Medusa
14,429
5,510
0
1,986
13,258
5,214
1,640
7,898
5,360
0
48,189
L
Gilgamesh
TSK Hawaii
Gilgamesh
8,946
2,071
298
1,569
19,017
15,574
0
7,921
11,096
0
27,072
W
Surtr
xSqueak
Surtr
5,577
2,410
0
2,421
11,587
9,817
251
6,522
5,065
161
12,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
34,074
130
Minions Killed
157
0
Camps Cleared
0
661,961
Distance Traveled
770,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,783
627
26
2
0
197,670
0
W
Vulcan
11,548
825
86
6
0
254,711
0
L
Discordia
9,674
691
72
5
0
217,267
0
W
Medusa
12,130
866
61
4
0
257,387
0
L
Gilgamesh
9,285
663
32
2
0
247,024
2
W
Surtr
10,396
743
10
1
0
258,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role