Player Matchup

Cthulhu
Cthulhu
DaBabyLETSGO837
Cthulhu
Level 84
God Stats
2W - 1L
1,533 SR
Queue Stats
58W - 68L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
Fully Disturbed
Nu Wa
Level 85
God Stats
2W - 0L
1,133 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Chiron
Chiron
Its Wheelz
Chiron
Level 159
God Stats
7W - 8L
1,607 SR
Queue Stats
32W - 26L
1,526 Elo+
Party 2
Anubis
Anubis
NorthernGrid
Anubis
Level 104
God Stats
36W - 24L
1,642 SR
Queue Stats
140W - 143L
1,490 Elo+
Party 3
Nemesis
Nemesis
Tiger Falco
Nemesis
Level 163
God Stats
1W - 1L
1,228 SR
Queue Stats
44W - 45L
1,506 Elo+
Party 2
Team Averages
Level 119
1,429 SR
1,498 Elo+

VS

Team Averages
Level 124
1,484 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arcane_Rider
Cu Chulainn
Level 112
God Stats
1W - 3L
1,196 SR
Queue Stats
34W - 38L
1,406 Elo+
Party 1
Pele
Pele
DrBuBz32
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 1
Fafnir
Fafnir
WinterFresh44
Fafnir
Level 145
God Stats
0W - 2L
1,723 SR
Queue Stats
41W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,301
884
5,082
3,859
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 4
5,563
927
3,268
2,779
1,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Its Wheelz
Chiron
11
2 / 0 / 6
5,718
953
3,494
3,733
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 0 / 2
5,841
974
3,781
1,786
970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Tiger Falco
Nemesis
10
1 / 0 / 5
5,381
897
3,396
5,133
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 0
5,142
857
5,102
3,489
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
8
0 / 0 / 0
4,429
738
188
1,179
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Arcane_Rider
Cu Chulainn
10
0 / 3 / 0
4,871
812
3,945
6,532
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
0 / 2 / 0
5,135
856
922
4,556
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
4,873
812
1,354
7,939
5,802
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
9
Kills
0
0
Deaths
9
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Apollo
 
Apollo
0
0
0
0
L
Cu Chulainn
Arcane_Rider
Cu Chulainn
0
3
0
0
W
1
0
5
3.5
L
Pele
0
2
0
0
W
2
0
4
4
W
Chiron
Its Wheelz
Chiron
2
0
6
5
W
Anubis
3
0
2
4
W
Nemesis
Tiger Falco
Nemesis
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
11,511
17,290
Taken
23,695
9,074
Mitigated
12,731
2,608
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,102
79
0
480
3,489
1,273
0
1,142
2,347
24,320
0
L
Apollo
 
Apollo
188
113
0
111
1,179
430
0
784
324
0
1,512
L
Cu Chulainn
Arcane_Rider
Cu Chulainn
3,945
162
0
250
6,532
3,658
0
3,422
2,975
228
15,202
W
5,082
224
293
704
3,859
3,219
0
1,652
2,207
12,379
0
L
Pele
922
47
0
560
4,556
1,568
0
2,112
2,409
0
18,269
W
3,268
382
119
65
2,779
1,006
588
1,383
1,396
19,079
0
W
Chiron
Its Wheelz
Chiron
3,494
813
397
685
3,733
1,515
516
1,434
2,299
0
12,211
W
Anubis
3,781
275
0
43
1,786
970
245
733
1,053
20,811
0
W
Nemesis
Tiger Falco
Nemesis
3,396
1,129
0
302
5,133
2,364
548
1,438
3,695
0
9,471
L
1,354
167
0
1,023
7,939
5,802
52
4,097
3,509
6,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
24,450
129
Minions Killed
137
0
Camps Cleared
0
661,762
Distance Traveled
593,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,142
857
53
9
0
126,945
0
L
Apollo
4,429
738
5
1
0
56,130
0
L
Cu Chulainn
4,871
812
23
4
0
138,533
0
W
Cthulhu
5,301
884
19
3
0
149,049
0
L
Pele
5,135
856
41
7
0
132,280
0
W
Nu Wa
5,563
927
32
5
0
120,417
0
W
Chiron
5,718
953
24
4
0
126,668
0
W
Anubis
5,841
974
35
6
0
110,312
1
W
Nemesis
5,381
897
19
3
0
155,316
0
L
Fafnir
4,873
812
15
3
0
139,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role