Player Matchup

Poseidon
Poseidon
AndrewBigGey
Poseidon
Level 43
God Stats
8W - 6L
1,588 SR
Queue Stats
32W - 17L
1,624 Elo+
Party 1
Achilles
Achilles
CeladusThraex
Achilles
Level 26
God Stats
8W - 13L
1,593 SR
Queue Stats
66W - 50L
1,455 Elo+
Party 2
Apollo
Apollo
Jeopardy93
Apollo
Level 128
God Stats
5W - 1L
1,777 SR
Queue Stats
218W - 170L
1,505 Elo+
Party 2
Athena
Athena
ProtectMcNugget
Athena
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 130L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
XMakiZeninX
Nu Wa
Level 42
God Stats
25W - 8L
1,675 SR
Queue Stats
31W - 19L
1,580 Elo+
Party 1
Team Averages
Level 54
1,626 SR
1,535 Elo+

VS

Team Averages
Level 61
1,585 SR
1,531 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ImpendingCarnage
Artemis
Level 71
God Stats
0W - 1L
1,770 SR
Queue Stats
55W - 36L
1,571 Elo+
Solo
Janus
Janus
InfinityXMyth
Janus
Level 65
God Stats
4W - 1L
1,860 SR
Queue Stats
30W - 31L
1,533 Elo+
Solo
Arachne
Arachne
Not_Jords808
Arachne
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 198L
1,539 Elo+
Solo
Apollo
Apollo
thehalfmunty
Apollo
Level 49
God Stats
5W - 9L
1,293 SR
Queue Stats
167W - 182L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AndrewBigGey
Poseidon
17
5 / 0 / 2
9,730
649
8,874
11,942
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
CeladusThraex
Achilles
12
1 / 3 / 0
7,023
468
8,615
14,286
13,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Jeopardy93
Apollo
13
1 / 4 / 2
7,884
526
6,044
14,270
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
7,126
475
5,655
12,288
8,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 5
9,436
629
9,988
4,382
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 4
7,066
471
5,963
14,399
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 1
8,673
578
11,414
12,225
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 2
7,712
514
4,889
7,417
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Not_Jords808
Arachne
14
3 / 1 / 0
8,422
561
10,179
18,350
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
14
1 / 2 / 0
8,111
541
3,374
10,499
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
9
9
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
4
0.5
W
Poseidon
AndrewBigGey
Poseidon
5
0
2
6
W
Achilles
CeladusThraex
Achilles
1
3
0
0.33
L
5
2
1
2.75
L
0
2
2
0.5
W
Apollo
Jeopardy93
Apollo
1
4
2
0.5
L
Arachne
Not_Jords808
Arachne
3
1
0
3
W
2
1
4
4
W
2
1
5
4.5
L
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
35,819
57,168
Taken
62,890
33,608
Mitigated
32,659
18,875
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,963
547
0
3,785
14,399
10,665
186
6,847
7,440
25,530
0
W
Poseidon
AndrewBigGey
Poseidon
8,874
1,375
0
8,192
11,942
4,270
334
1,988
9,874
106,045
0
W
Achilles
CeladusThraex
Achilles
8,615
3,541
0
3,185
14,286
13,708
0
1,416
12,796
136
32,011
L
11,414
5,196
0
4,342
12,225
5,111
486
4,080
8,085
0
60,973
L
4,889
44
0
858
7,417
1,785
0
4,633
2,606
64,641
0
W
Apollo
Jeopardy93
Apollo
6,044
2,640
0
4,645
14,270
5,638
282
2,201
12,037
0
68,828
L
Arachne
Not_Jords808
Arachne
10,179
7,167
0
12,296
18,350
10,777
0
4,683
13,593
0
54,857
W
5,655
1,723
372
1,622
12,288
8,367
52
3,615
8,575
22,122
0
W
9,988
3,815
0
859
4,382
1,625
583
1,862
2,376
76,833
0
L
Apollo
3,374
1,269
0
1,702
10,499
4,321
282
3,851
6,513
0
78,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
39,984
472
Minions Killed
476
0
Camps Cleared
0
1,556,074
Distance Traveled
1,514,560
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,066
471
28
2
0
328,907
3
W
Poseidon
9,730
649
158
11
0
351,440
5
W
Achilles
7,023
468
60
4
0
295,513
2
L
Artemis
8,673
578
90
6
0
266,529
1
L
Janus
7,712
514
133
9
0
304,274
0
W
Apollo
7,884
526
91
6
0
300,839
4
L
Arachne
8,422
561
100
7
0
289,696
2
W
Athena
7,126
475
33
2
0
308,839
0
W
Nu Wa
9,436
629
130
9
0
299,443
7
L
Apollo
8,111
541
125
8
0
325,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role