Player Matchup

Awilix
Awilix
Caryatid
Awilix
Level 47
God Stats
10W - 7L
1,213 SR
Queue Stats
118W - 117L
1,385 Elo+
Solo
Athena
Athena
Jharet
Athena
Level 67
God Stats
30W - 29L
1,573 SR
Queue Stats
288W - 270L
1,506 Elo+
Solo
Yu Huang
Yu Huang
Jwoody77354
Yu Huang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,493 Elo+
Solo
Ishtar
Ishtar
LucianYagami
Ishtar
Level 80
God Stats
0W - 1L
1,031 SR
Queue Stats
79W - 89L
1,390 Elo+
Solo
Chaac
Chaac
kingpogha
Chaac
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 25L
1,378 Elo+
Solo
Team Averages
Level 63
1,363 SR
1,430 Elo+

VS

Team Averages
Level 60
1,462 SR
1,428 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PlanB697020
Yu Huang
Level 67
God Stats
4W - 4L
1,440 SR
Queue Stats
35W - 35L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
Potatothe
Sylvanus
Level 61
God Stats
4W - 6L
1,599 SR
Queue Stats
35W - 39L
1,394 Elo+
Party 1
Pele
Pele
Sick mime
Pele
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 155L
1,434 Elo+
Solo
Sol
Sol
soulsuccker
Sol
Level 61
God Stats
1W - 1L
1,273 SR
Queue Stats
88W - 90L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caryatid
Awilix
12
3 / 0 / 2
6,627
602
7,230
7,546
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Jharet
Athena
10
0 / 0 / 0
5,332
485
2,683
5,701
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Jwoody77354
Yu Huang
10
2 / 6 / 0
5,828
530
4,032
8,651
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
6
0 / 6 / 0
4,351
396
2,788
8,794
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
kingpogha
Chaac
11
2 / 0 / 1
6,503
591
5,511
5,437
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
5,250
477
1,350
8,079
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
PlanB697020
Yu Huang
12
4 / 2 / 2
6,658
605
8,470
6,072
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Potatothe
Sylvanus
10
2 / 1 / 2
6,223
566
2,529
8,119
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
11
1 / 3 / 0
6,076
552
3,632
11,008
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 1
6,583
598
5,897
5,077
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
11
12
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
0
0
L
Awilix
Caryatid
Awilix
3
0
2
4
L
Athena
Jharet
Athena
0
0
0
0
L
Yu Huang
Jwoody77354
Yu Huang
2
6
0
0.33
L
Ishtar
0
6
0
0
W
Yu Huang
PlanB697020
Yu Huang
4
2
2
2.5
W
Sylvanus
Potatothe
Sylvanus
2
1
2
3
W
Pele
1
3
0
0.33
L
Chaac
kingpogha
Chaac
2
0
1
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
21,878
36,129
Taken
38,355
14,898
Mitigated
20,067
5,986
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,350
165
68
785
8,079
6,511
0
0
8,079
0
25,983
L
Awilix
Caryatid
Awilix
7,230
3,065
0
553
7,546
2,814
0
2,108
5,316
0
57,950
L
Athena
Jharet
Athena
2,683
631
0
1,623
5,701
2,992
0
3,228
2,473
22,559
0
L
Yu Huang
Jwoody77354
Yu Huang
4,032
335
0
750
8,651
3,287
0
6,558
1,615
39,703
0
L
Ishtar
2,788
2,087
0
1,546
8,794
2,743
0
3,903
4,835
0
20,392
W
Yu Huang
PlanB697020
Yu Huang
8,470
795
0
616
6,072
2,317
0
3,754
2,318
38,781
0
W
Sylvanus
Potatothe
Sylvanus
2,529
848
939
2,224
8,119
5,010
288
2,167
5,952
16,787
0
W
Pele
3,632
1,062
0
2,155
11,008
4,026
0
90
10,918
0
48,412
L
Chaac
kingpogha
Chaac
5,511
851
0
1,514
5,437
3,062
59
0
5,437
0
41,805
W
5,897
3,213
0
3,117
5,077
2,203
335
704
4,373
42,637
7,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
30,790
290
Minions Killed
297
0
Camps Cleared
0
1,083,207
Distance Traveled
1,079,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,250
477
44
4
0
219,310
0
L
Awilix
6,627
602
87
8
0
278,519
1
L
Athena
5,332
485
38
3
0
210,093
2
L
Yu Huang
5,828
530
68
6
0
192,970
0
L
Ishtar
4,351
396
35
3
0
170,157
0
W
Yu Huang
6,658
605
66
6
0
223,697
2
W
Sylvanus
6,223
566
18
2
0
209,464
0
W
Pele
6,076
552
79
7
0
222,985
2
L
Chaac
6,503
591
62
6
0
231,468
0
W
Sol
6,583
598
90
8
0
203,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role