Player Matchup

Odin
Odin
CheshiresBeam
Odin
Level 164
God Stats
2W - 6L
1,156 SR
Queue Stats
472W - 516L
1,430 Elo+
Party 1
Zeus
Zeus
Filthy_Casual21
Zeus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,538 Elo+
Party 1
Bakasura
Bakasura
splurp_creeamy
Bakasura
Level 48
God Stats
4W - 8L
1,606 SR
Queue Stats
104W - 134L
1,305 Elo+
Party 1
Team Averages
Level 124
1,420 SR
1,424 Elo+

VS

Team Averages
Level 130
1,374 SR
1,366 Elo+
Ix Chel
Ix Chel
BadOmenBalls
Ix Chel
Level 109
God Stats
1W - 2L
1,153 SR
Queue Stats
73W - 74L
1,332 Elo+
Party 2
Fenrir
Fenrir
CagedKira
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,394 Elo+
Party 2
Neith
Neith
karticaya
Neith
Level 154
God Stats
57W - 59L
1,469 SR
Queue Stats
242W - 286L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
10,643
760
8,452
17,119
13,430
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 4
11,375
813
7,372
7,757
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
12
1 / 7 / 4
9,782
699
5,319
16,135
8,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BadOmenBalls
Ix Chel
14
0 / 4 / 10
11,023
787
14,532
8,688
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
CagedKira
Fenrir
14
7 / 2 / 7
11,696
835
9,509
12,406
13,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
karticaya
Neith
14
8 / 4 / 6
12,119
866
12,261
14,840
6,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
15
15
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BadOmenBalls
Ix Chel
0
4
10
1.25
W
Fenrir
CagedKira
Fenrir
7
2
7
5.25
L
5
5
2
1.2
L
3
3
4
1.67
W
Neith
karticaya
Neith
8
4
6
2.75
L
Bakasura
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
36,302
41,011
Taken
35,934
24,605
Mitigated
22,943
1,548
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BadOmenBalls
Ix Chel
14,532
1,189
704
1,535
8,688
3,571
875
1,858
6,750
56,677
0
W
Fenrir
CagedKira
Fenrir
9,509
1,380
0
1,513
12,406
13,043
40
2,574
9,497
345
19,786
L
8,452
2,042
0
100
17,119
13,430
0
6,735
10,063
655
16,729
L
7,372
632
0
125
7,757
2,430
0
1,962
5,705
46,089
0
W
Neith
karticaya
Neith
12,261
5,695
0
4,629
14,840
6,329
1,233
3,745
10,750
0
55,637
L
Bakasura
5,319
3,820
0
1,323
16,135
8,745
0
5,657
10,142
0
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
34,838
107
Minions Killed
159
0
Camps Cleared
0
678,834
Distance Traveled
711,194
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,023
787
87
6
0
223,785
0
W
Fenrir
11,696
835
18
1
0
252,299
0
L
Odin
10,643
760
9
1
0
224,164
0
L
Zeus
11,375
813
64
5
0
188,501
2
W
Neith
12,119
866
54
4
0
235,110
0
L
Bakasura
9,782
699
34
2
0
266,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role