Player Matchup

Pele
Pele
Aye Incursio
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 212L
1,442 Elo+
Party 2
Surtr
Surtr
Grooh
Surtr
Level 81
God Stats
14W - 13L
1,564 SR
Queue Stats
72W - 57L
1,512 Elo+
Solo
Merlin
Merlin
KohaiNaughty
Merlin
Level 148
God Stats
12W - 23L
1,436 SR
Queue Stats
411W - 603L
1,430 Elo+
Party 2
Ymir
Ymir
Stormiblues
Ymir
Level 127
God Stats
18W - 29L
1,444 SR
Queue Stats
260W - 418L
1,412 Elo+
Party 2
Nemesis
Nemesis
xxArima
Nemesis
Level 155
God Stats
14W - 26L
1,410 SR
Queue Stats
375W - 560L
1,449 Elo+
Party 2
Team Averages
Level 127
1,471 SR
1,449 Elo+

VS

Team Averages
Level 127
1,510 SR
1,522 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JanusNadir
Yu Huang
Level 125
God Stats
1W - 2L
1,335 SR
Queue Stats
40W - 43L
1,499 Elo+
Solo
Maui
Maui
JustcallmeGuze
Maui
Level 142
God Stats
6W - 6L
1,478 SR
Queue Stats
181W - 197L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
KingCaboosev22
Xbalanque
Level 129
God Stats
16W - 11L
1,643 SR
Queue Stats
241W - 244L
1,528 Elo+
Party 1
Susano
Susano
lavishlumi
Susano
Level 108
God Stats
33W - 32L
1,594 SR
Queue Stats
337W - 287L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,405
493
2,966
10,044
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Grooh
Surtr
12
1 / 5 / 0
7,166
551
5,573
12,242
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
0 / 2 / 0
7,230
556
3,703
6,840
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,340
488
1,048
8,870
5,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xxArima
Nemesis
14
0 / 1 / 1
7,392
569
4,490
10,079
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 1 / 0
9,208
708
9,467
13,337
14,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
JanusNadir
Yu Huang
13
0 / 0 / 1
7,072
544
4,251
6,579
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
7,497
577
1,756
2,918
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
KingCaboosev22
Xbalanque
12
2 / 1 / 4
7,288
561
11,725
6,583
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
lavishlumi
Susano
13
2 / 0 / 2
7,459
574
3,905
8,768
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
0
6
L
1
2
0
0.5
L
Surtr
Grooh
Surtr
1
5
0
0.2
W
Yu Huang
JanusNadir
Yu Huang
0
0
1
0.5
W
2
0
4
4
W
Xbalanque
KingCaboosev22
Xbalanque
2
1
4
4
L
Merlin
0
2
0
0
L
0
2
0
0
W
Susano
lavishlumi
Susano
2
0
2
3
L
Nemesis
xxArima
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
31,104
48,075
Taken
38,185
22,427
Mitigated
24,634
10,366
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,467
2,637
0
3,065
13,337
14,187
246
337
13,000
0
71,480
L
2,966
673
0
1,167
10,044
3,706
0
536
9,508
0
49,137
L
Surtr
Grooh
Surtr
5,573
3,039
0
2,367
12,242
6,026
0
0
12,242
996
36,849
W
Yu Huang
JanusNadir
Yu Huang
4,251
253
0
1,564
6,579
2,656
0
3,506
3,073
53,798
0
W
1,756
461
0
1,465
2,918
2,043
0
179
2,739
19,158
0
W
Xbalanque
KingCaboosev22
Xbalanque
11,725
4,837
0
2,342
6,583
2,148
1,808
525
6,058
0
65,199
L
Merlin
3,703
124
0
1,532
6,840
2,891
684
3,325
3,515
69,575
0
L
1,048
215
1,555
1,694
8,870
5,881
28
1,332
7,538
10,275
0
W
Susano
lavishlumi
Susano
3,905
1,052
0
4,622
8,768
3,600
296
361
8,407
0
57,755
L
Nemesis
xxArima
Nemesis
4,490
1,642
0
2,051
10,079
3,923
0
814
9,265
0
76,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
38,524
409
Minions Killed
472
0
Camps Cleared
0
1,291,634
Distance Traveled
1,352,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,208
708
140
11
0
216,669
0
L
Pele
6,405
493
75
6
0
259,638
0
L
Surtr
7,166
551
61
5
0
218,230
2
W
Yu Huang
7,072
544
106
8
0
265,275
1
W
Maui
7,497
577
29
2
0
288,383
0
W
Xbalanque
7,288
561
113
9
0
246,386
3
L
Merlin
7,230
556
133
10
0
247,760
2
L
Ymir
6,340
488
23
2
0
238,178
2
W
Susano
7,459
574
84
6
0
335,287
0
L
Nemesis
7,392
569
117
9
0
327,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role