Player Matchup

Atlas
Atlas
HottyToddy
Atlas
Level 303
God Stats
11W - 9L
1,619 SR
Queue Stats
552W - 566L
1,446 Elo+
Solo
Terra
Terra
KakarotTheGoat
Terra
Level 121
God Stats
4W - 3L
1,572 SR
Queue Stats
125W - 120L
1,509 Elo+
Solo
Thanatos
Thanatos
MJVD1990
Thanatos
Level 147
God Stats
4W - 11L
1,365 SR
Queue Stats
557W - 522L
1,467 Elo+
Solo
Tiamat
Tiamat
Sheitrock
Tiamat
Level 105
God Stats
2W - 4L
1,630 SR
Queue Stats
331W - 334L
1,491 Elo+
Party 2
Cabrakan
Cabrakan
Soberlife559
Cabrakan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 159L
1,473 Elo+
Party 2
Team Averages
Level 139
1,537 SR
1,477 Elo+

VS

Team Averages
Level 100
1,553 SR
1,523 Elo+
Sylvanus
Sylvanus
Narticus
Sylvanus
Level 102
God Stats
8W - 6L
1,327 SR
Queue Stats
219W - 212L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
TomClancys101
Kukulkan
Level 149
God Stats
3W - 1L
1,802 SR
Queue Stats
148W - 103L
1,622 Elo+
Party 1
Agni
Agni
WobblesOG
Agni
Level 77
God Stats
1W - 1L
1,238 SR
Queue Stats
44W - 28L
1,544 Elo+
Solo
Chaac
Chaac
Xenrakul
Chaac
Level 105
God Stats
2W - 0L
1,768 SR
Queue Stats
239W - 227L
1,467 Elo+
Party 3
Baba Yaga
Baba Yaga
cep9641
Baba Yaga
Level 68
God Stats
2W - 4L
1,631 SR
Queue Stats
218W - 178L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
1 / 0 / 5
8,977
748
9,744
11,328
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 4 / 4
8,236
686
4,117
18,980
16,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
MJVD1990
Thanatos
14
4 / 4 / 3
8,675
723
5,860
14,069
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sheitrock
Tiamat
13
1 / 4 / 5
7,789
649
7,955
9,528
7,873
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Soberlife559
Cabrakan
14
1 / 7 / 6
7,867
656
6,516
17,151
28,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Narticus
Sylvanus
15
2 / 1 / 13
8,615
718
6,658
11,545
6,631
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TomClancys101
Kukulkan
18
6 / 1 / 12
10,259
855
21,377
7,437
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
15
5 / 2 / 10
9,278
773
12,751
7,576
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Xenrakul
Chaac
14
1 / 4 / 14
8,325
694
9,454
12,733
12,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
cep9641
Baba Yaga
17
5 / 1 / 11
9,855
821
15,405
7,704
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
8
Kills
19
19
Deaths
9
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
0
5
3.5
L
1
4
4
0.75
L
Thanatos
MJVD1990
Thanatos
4
4
3
1.38
W
Sylvanus
Narticus
Sylvanus
2
1
13
8.5
L
Tiamat
Sheitrock
Tiamat
1
4
5
0.88
L
Cabrakan
Soberlife559
Cabrakan
1
7
6
0.57
W
Kukulkan
TomClancys101
Kukulkan
6
1
12
12
W
Agni
5
2
10
5
W
Chaac
Xenrakul
Chaac
1
4
14
2
W
Baba Yaga
cep9641
Baba Yaga
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
65,645
71,056
Taken
46,995
70,059
Mitigated
29,876
25,389
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
9,744
3,186
2,879
2,478
11,328
7,851
0
10,227
1,101
32,218
0
L
4,117
449
8,018
4,840
18,980
16,833
0
15,941
3,039
12,094
0
L
Thanatos
MJVD1990
Thanatos
5,860
256
1,307
3,634
14,069
8,908
0
11,282
2,787
0
10,428
W
Sylvanus
Narticus
Sylvanus
6,658
881
6,933
4,498
11,545
6,631
290
7,910
3,333
9,770
0
L
Tiamat
Sheitrock
Tiamat
7,955
193
164
741
9,528
7,873
0
7,154
2,374
16,552
0
L
Cabrakan
Soberlife559
Cabrakan
6,516
538
772
556
17,151
28,594
0
11,587
5,564
12,969
0
W
Kukulkan
TomClancys101
Kukulkan
21,377
1,462
961
1,212
7,437
3,963
868
4,617
2,690
50,904
0
W
Agni
12,751
817
499
811
7,576
3,355
499
4,832
2,575
24,856
0
W
Chaac
Xenrakul
Chaac
9,454
561
1,147
2,405
12,733
12,306
316
5,875
6,413
0
16,558
W
Baba Yaga
cep9641
Baba Yaga
15,405
406
441
1,727
7,704
3,621
186
4,246
3,221
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
46,332
115
Minions Killed
154
0
Camps Cleared
0
985,253
Distance Traveled
1,110,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,977
748
48
4
0
224,905
0
L
Terra
8,236
686
12
1
0
200,212
0
L
Thanatos
8,675
723
16
1
0
207,674
0
W
Sylvanus
8,615
718
2
0
0
217,739
0
L
Tiamat
7,789
649
25
2
0
175,622
0
L
Cabrakan
7,867
656
14
1
0
176,840
0
W
Kukulkan
10,259
855
77
6
0
208,704
0
W
Agni
9,278
773
38
3
0
216,011
0
W
Chaac
8,325
694
9
1
0
209,313
0
W
Baba Yaga
9,855
821
28
2
0
258,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role