Player Matchup

Cernunnos
Cernunnos
AAGods
Cernunnos
Level 82
God Stats
1W - 1L
1,742 SR
Queue Stats
97W - 86L
1,626 Elo+
Party 3
Hera
Hera
Aurrora bby
Hera
Level 128
God Stats
100W - 98L
1,560 SR
Queue Stats
484W - 464L
1,477 Elo+
Party 3
Odin
Odin
IsaihTheHamster
Odin
Level 107
God Stats
19W - 12L
1,561 SR
Queue Stats
363W - 367L
1,482 Elo+
Party 3
Ratatoskr
Ratatoskr
SoBently
Ratatoskr
Level 148
God Stats
16W - 7L
1,729 SR
Queue Stats
97W - 78L
1,654 Elo+
Party 3
Hel
Hel
vJayy
Hel
Level 76
God Stats
3W - 7L
1,754 SR
Queue Stats
122W - 110L
1,620 Elo+
Party 3
Team Averages
Level 108
1,669 SR
1,572 Elo+

VS

Team Averages
Level 137
1,491 SR
1,593 Elo+
Tyr
Tyr
CelticHeroOfTime
Tyr
Level 148
God Stats
10W - 14L
1,526 SR
Queue Stats
463W - 441L
1,549 Elo+
Party 2
Medusa
Medusa
JustAnotherTTV
Medusa
Level 126
God Stats
5W - 4L
1,355 SR
Queue Stats
70W - 39L
1,623 Elo+
Party 1
Arachne
Arachne
LoI_im_Adopted
Arachne
Level 159
God Stats
10W - 7L
1,684 SR
Queue Stats
519W - 488L
1,555 Elo+
Party 2
Athena
Athena
PookieDookie
Athena
Level 97
God Stats
1W - 2L
1,230 SR
Queue Stats
55W - 21L
1,687 Elo+
Party 1
Scylla
Scylla
Retzer
Scylla
Level 156
God Stats
26W - 15L
1,658 SR
Queue Stats
493W - 453L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AAGods
Cernunnos
8
0 / 1 / 0
4,598
511
3,486
7,310
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,141
571
3,400
5,026
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 0
3,694
410
1,471
4,867
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SoBently
Ratatoskr
10
4 / 1 / 0
5,821
647
4,300
7,189
2,430
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
vJayy
Hel
9
1 / 1 / 1
5,457
606
6,133
6,844
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,761
529
3,554
7,955
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
5,748
639
6,387
5,874
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 0 / 1
5,283
587
2,258
7,742
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
8
3 / 0 / 2
5,685
632
3,355
5,579
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Retzer
Scylla
10
4 / 3 / 0
5,839
649
3,737
4,778
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AAGods
Cernunnos
0
1
0
0
L
0
3
2
0.33
W
0
2
1
0.25
L
0
4
0
0
W
2
0
3
3.5
W
1
0
1
1.5
W
Athena
3
0
2
4
W
Scylla
Retzer
Scylla
4
3
0
1.33
L
Ratatoskr
SoBently
Ratatoskr
4
1
0
4
L
Hel
vJayy
Hel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
19,291
31,236
Taken
31,928
12,500
Mitigated
15,248
7,289
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AAGods
Cernunnos
3,486
1,787
0
1,908
7,310
2,479
0
390
6,920
0
30,799
L
3,400
1,056
0
1,226
5,026
1,980
9
3,026
1,734
34,952
0
W
3,554
794
0
1,825
7,955
4,726
0
4,934
2,691
0
22,447
L
1,471
163
0
252
4,867
2,795
0
1,942
2,925
0
5,113
W
6,387
3,476
0
1,953
5,874
2,067
0
0
5,874
0
40,736
W
2,258
1,417
0
2,913
7,742
2,596
0
1,544
6,154
0
35,734
W
Athena
3,355
1,282
0
2,962
5,579
4,182
0
1,276
4,303
11,146
0
W
Scylla
Retzer
Scylla
3,737
628
0
560
4,778
1,677
0
1,405
3,373
42,159
0
L
Ratatoskr
SoBently
Ratatoskr
4,300
1,011
0
444
7,189
2,430
0
1,386
5,721
0
34,643
L
Hel
vJayy
Hel
6,133
390
204
3,255
6,844
2,816
0
0
6,844
35,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
27,316
251
Minions Killed
276
0
Camps Cleared
0
878,386
Distance Traveled
967,573
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,598
511
52
6
0
163,518
0
L
Hera
5,141
571
62
7
0
171,333
2
W
Tyr
4,761
529
41
5
0
195,457
4
L
Odin
3,694
410
7
1
0
124,705
1
W
Medusa
5,748
639
72
8
0
189,235
0
W
Arachne
5,283
587
70
8
0
222,267
0
W
Athena
5,685
632
13
1
0
204,925
2
W
Scylla
5,839
649
80
9
0
155,689
2
L
Ratatoskr
5,821
647
57
6
0
237,257
0
L
Hel
5,457
606
73
8
0
181,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role