Player Matchup

Cthulhu
Cthulhu
BigBootyGamingHD
Cthulhu
Level 163
God Stats
3W - 5L
1,383 SR
Queue Stats
212W - 200L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
Kenny iQ
Ao Kuang
Level 153
God Stats
15W - 16L
1,637 SR
Queue Stats
200W - 192L
1,512 Elo+
Party 1
Discordia
Discordia
M4Y1TO
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 155L
1,498 Elo+
Party 1
Izanami
Izanami
RetroSpider4567
Izanami
Level 107
God Stats
12W - 12L
1,416 SR
Queue Stats
104W - 82L
1,473 Elo+
Party 3
Bakasura
Bakasura
artherman
Bakasura
Level 146
God Stats
8W - 6L
1,594 SR
Queue Stats
207W - 177L
1,546 Elo+
Party 3
Team Averages
Level 143
1,506 SR
1,503 Elo+

VS

Team Averages
Level 75
1,510 SR
1,554 Elo+
Merlin
Merlin
BlackAngelxD
Merlin
Level 109
God Stats
6W - 5L
1,694 SR
Queue Stats
332W - 305L
1,602 Elo+
Party 2
Bakasura
Bakasura
J95 Th3 Truth
Bakasura
Level 105
God Stats
0W - 3L
1,224 SR
Queue Stats
408W - 389L
1,480 Elo+
Solo
Ganesha
Ganesha
Skarihn
Ganesha
Level 64
God Stats
15W - 14L
1,638 SR
Queue Stats
178W - 194L
1,578 Elo+
Party 2
Osiris
Osiris
XxKrazyxX
Osiris
Level 88
God Stats
50W - 34L
1,666 SR
Queue Stats
557W - 518L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
youngchubz21
Ah Muzen Cab
Level 8
God Stats
1W - 9L
1,330 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,795
523
3,222
10,044
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Kenny iQ
Ao Kuang
13
1 / 1 / 0
7,722
594
6,854
11,179
8,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
M4Y1TO
Discordia
12
1 / 0 / 6
7,485
576
6,377
6,198
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 0 / 0
7,369
567
4,150
6,958
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
artherman
Bakasura
15
12 / 3 / 0
9,601
739
12,959
12,828
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 1
5,791
445
4,778
8,412
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
J95 Th3 Truth
Bakasura
13
0 / 7 / 2
6,972
536
6,918
14,907
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Skarihn
Ganesha
8
1 / 2 / 0
6,019
463
3,731
9,159
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
XxKrazyxX
Osiris
12
2 / 0 / 0
6,855
527
6,812
12,576
13,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
youngchubz21
Ah Muzen Cab
10
0 / 2 / 0
5,647
434
2,381
6,251
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Merlin
1
4
1
0.38
L
Bakasura
J95 Th3 Truth
Bakasura
0
7
2
0.14
W
Ao Kuang
Kenny iQ
Ao Kuang
1
1
0
1
W
Discordia
M4Y1TO
Discordia
1
0
6
4
W
1
0
0
1
L
Ganesha
Skarihn
Ganesha
1
2
0
0.5
L
Osiris
XxKrazyxX
Osiris
2
0
0
2
W
Bakasura
artherman
Bakasura
12
3
0
4
L
Ah Muzen Cab
youngchubz21
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
24,620
47,207
Taken
51,305
24,726
Mitigated
30,829
13,941
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,222
289
0
2,826
10,044
6,825
0
1,560
8,031
23,325
0
L
Merlin
4,778
260
0
1,780
8,412
2,903
0
4,151
4,097
29,206
0
L
Bakasura
J95 Th3 Truth
Bakasura
6,918
4,689
0
2,528
14,907
5,968
0
3,487
11,067
0
60,349
W
Ao Kuang
Kenny iQ
Ao Kuang
6,854
2,017
0
5,282
11,179
8,201
156
0
10,829
52,054
4,696
W
Discordia
M4Y1TO
Discordia
6,377
269
0
2,086
6,198
1,901
54
2,249
3,489
41,997
0
W
4,150
2,635
0
1,518
6,958
2,405
813
1,177
5,340
0
58,564
L
Ganesha
Skarihn
Ganesha
3,731
397
0
1,566
9,159
6,056
0
1,733
6,516
11,678
0
L
Osiris
XxKrazyxX
Osiris
6,812
2,823
0
4,311
12,576
13,830
0
6,643
5,793
0
41,380
W
Bakasura
artherman
Bakasura
12,959
8,860
0
2,229
12,828
5,394
594
2,806
9,666
0
86,920
L
Ah Muzen Cab
youngchubz21
Ah Muzen Cab
2,381
268
0
29
6,251
2,072
0
416
5,345
0
30,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
31,284
453
Minions Killed
290
0
Camps Cleared
0
1,340,273
Distance Traveled
1,240,609
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,795
523
34
3
0
265,901
6
L
Merlin
5,791
445
60
5
0
244,657
0
L
Bakasura
6,972
536
104
8
0
280,802
3
W
Ao Kuang
7,722
594
83
6
0
239,345
0
W
Discordia
7,485
576
67
5
0
247,081
0
W
Izanami
7,369
567
120
9
0
236,101
0
L
Ganesha
6,019
463
2
0
0
238,709
3
L
Osiris
6,855
527
67
5
0
247,940
0
W
Bakasura
9,601
739
149
11
0
351,845
0
L
Ah Muzen Cab
5,647
434
57
4
0
228,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role