Player Matchup

Hachiman
Hachiman
PigsFly99
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Pele
Pele
bob1299
Pele
Level 62
God Stats
1W - 1L
1,310 SR
Queue Stats
6W - 5L
1,471 Elo+
Party 2
Khepri
Khepri
flarbleman
Khepri
Level 66
God Stats
1W - 2L
1,297 SR
Queue Stats
3W - 4L
1,155 Elo+
Party 2
Amaterasu
Amaterasu
gekco4020
Amaterasu
Level 86
God Stats
18W - 34L
1,435 SR
Queue Stats
395W - 460L
1,408 Elo+
Solo
Janus
Janus
minifudgestick
Janus
Level 44
God Stats
1W - 3L
1,226 SR
Queue Stats
4W - 4L
1,308 Elo+
Party 2
Team Averages
Level 61
1,354 SR
1,369 Elo+

VS

Team Averages
Level 83
1,505 SR
1,434 Elo+
Zhong Kui
Zhong Kui
Raaapty
Zhong Kui
Level 86
God Stats
58W - 73L
1,460 SR
Queue Stats
577W - 569L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
iTz-_Flowkila-SG
Jormungandr
Level 105
God Stats
12W - 17L
1,515 SR
Queue Stats
538W - 468L
1,462 Elo+
Party 1
Medusa
Medusa
lacobragonzalez
Medusa
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 89L
1,337 Elo+
Solo
Bacchus
Bacchus
xKingLiam
Bacchus
Level 54
God Stats
4W - 5L
1,591 SR
Queue Stats
155W - 154L
1,468 Elo+
Party 1
Kali
Kali
xlPsYcHoPR--
Kali
Level 82
God Stats
1W - 3L
1,457 SR
Queue Stats
267W - 278L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PigsFly99
Hachiman
16
4 / 1 / 4
9,761
542
7,536
8,588
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
bob1299
Pele
17
6 / 0 / 4
10,228
568
17,200
15,939
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
flarbleman
Khepri
13
1 / 0 / 6
8,598
478
5,121
6,581
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
gekco4020
Amaterasu
13
0 / 5 / 1
7,602
422
3,913
15,989
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
8,453
470
7,666
8,502
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Raaapty
Zhong Kui
14
4 / 1 / 1
8,708
484
8,753
10,318
8,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
iTz-_Flowkila-SG
Jormungandr
15
4 / 3 / 3
9,523
529
16,243
17,382
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
6,907
384
4,166
7,912
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
xKingLiam
Bacchus
12
0 / 3 / 4
7,184
399
4,879
16,148
16,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 2 / 1
9,015
501
4,855
17,200
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
PigsFly99
Hachiman
4
1
4
6
L
Zhong Kui
Raaapty
Zhong Kui
4
1
1
4.5
W
Pele
bob1299
Pele
6
0
4
8
W
Khepri
flarbleman
Khepri
1
0
6
4
W
Amaterasu
gekco4020
Amaterasu
0
5
1
0.1
L
Jormungandr
iTz-_Flowkila-SG
Jormungandr
4
3
3
1.83
L
0
4
0
0
W
2
3
1
0.83
L
Bacchus
xKingLiam
Bacchus
0
3
4
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,436
Damage
38,896
55,599
Taken
68,960
31,331
Mitigated
49,922
13,799
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
PigsFly99
Hachiman
7,536
4,306
0
3,183
8,588
3,416
2,196
1,822
6,696
0
65,946
L
Zhong Kui
Raaapty
Zhong Kui
8,753
115
0
3,640
10,318
8,038
0
3,292
7,026
43,035
0
W
Pele
bob1299
Pele
17,200
6,206
0
3,173
15,939
7,900
291
5,285
10,454
0
116,327
W
Khepri
flarbleman
Khepri
5,121
623
514
2,313
6,581
6,657
187
3,594
2,622
27,770
0
W
Amaterasu
gekco4020
Amaterasu
3,913
1,256
0
4,116
15,989
9,780
0
10,684
4,318
0
41,008
L
Jormungandr
iTz-_Flowkila-SG
Jormungandr
16,243
3,055
0
2,670
17,382
15,151
208
1,805
15,577
70,235
579
L
4,166
1,493
0
250
7,912
2,460
117
755
7,157
0
32,194
W
7,666
140
0
500
8,502
3,578
1,094
5,800
2,213
54,595
0
L
Bacchus
xKingLiam
Bacchus
4,879
413
287
3,832
16,148
16,606
50
5,829
10,319
26,477
0
L
4,855
2,247
0
9,824
17,200
7,667
396
1,106
16,094
0
81,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
41,337
448
Minions Killed
392
0
Camps Cleared
0
1,803,630
Distance Traveled
1,587,513
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,761
542
129
7
0
336,413
0
L
Zhong Kui
8,708
484
78
4
0
326,830
4
W
Pele
10,228
568
143
8
0
417,611
0
W
Khepri
8,598
478
26
1
0
377,214
0
W
Amaterasu
7,602
422
63
4
0
339,707
0
L
Jormungandr
9,523
529
93
5
0
280,287
0
L
Medusa
6,907
384
48
3
0
237,196
0
W
Janus
8,453
470
87
5
0
332,685
0
L
Bacchus
7,184
399
34
2
0
356,519
4
L
Kali
9,015
501
139
8
0
386,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role