Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Art1999esa
Skadi
Level 109
God Stats
1W - 3L
1,567 SR
Queue Stats
4W - 14L
1,165 Elo+
Party 2
Izanami
Izanami
Augii123
Izanami
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 1
Athena
Athena
vizardroxas
Athena
Level 149
God Stats
5W - 3L
1,626 SR
Queue Stats
12W - 11L
1,545 Elo+
Party 2
Team Averages
Level 97
1,503 SR
1,400 Elo+

VS

Team Averages
Level 67
1,649 SR
1,469 Elo+
Charybdis
Charybdis
CACTUSCHRlS
Charybdis
Level 46
God Stats
2W - 0L
1,827 SR
Queue Stats
19W - 24L
1,401 Elo+
Party 3
Discordia
Discordia
DylanTheNinja64
Discordia
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 5L
1,765 Elo+
Solo
Amaterasu
Amaterasu
Gwardo49
Amaterasu
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,313 Elo+
Party 3
Kuzenbo
Kuzenbo
elmig0
Kuzenbo
Level 42
God Stats
11W - 10L
1,584 SR
Queue Stats
21W - 19L
1,470 Elo+
Party 3
Arachne
Arachne
kastr03
Arachne
Level 55
God Stats
4W - 2L
1,622 SR
Queue Stats
19W - 25L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 1
8,751
796
10,856
11,078
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
 
Thor
14
2 / 7 / 4
8,309
755
7,989
12,096
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
14
2 / 3 / 2
7,784
708
6,269
8,373
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Augii123
Izanami
12
0 / 9 / 3
6,913
628
4,104
13,111
4,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
13
0 / 2 / 5
7,500
682
3,184
10,485
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CACTUSCHRlS
Charybdis
16
4 / 3 / 7
8,911
810
6,893
9,047
4,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
DylanTheNinja64
Discordia
16
9 / 1 / 11
9,688
881
19,154
7,476
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Gwardo49
Amaterasu
15
3 / 1 / 7
8,448
768
5,455
10,142
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
elmig0
Kuzenbo
14
4 / 1 / 10
8,656
787
5,893
7,634
9,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
kastr03
Arachne
15
2 / 3 / 12
8,712
792
8,510
10,674
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
9
Kills
22
22
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
1
5.5
L
Thor
 
Thor
2
7
4
0.57
L
Skadi
2
3
2
1
L
Izanami
Augii123
Izanami
0
9
3
0.17
W
Charybdis
CACTUSCHRlS
Charybdis
4
3
7
2.5
W
Discordia
DylanTheNinja64
Discordia
9
1
11
14.5
W
Amaterasu
Gwardo49
Amaterasu
3
1
7
6.5
W
Kuzenbo
elmig0
Kuzenbo
4
1
10
9
W
Arachne
kastr03
Arachne
2
3
12
2.67
L
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
45,905
55,143
Taken
44,973
28,602
Mitigated
32,688
4,857
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,856
3,564
0
3,134
11,078
4,371
641
5,314
5,722
39,465
0
L
Thor
 
Thor
7,989
1,478
0
0
12,096
5,198
0
4,180
7,611
0
21,429
L
Skadi
6,269
954
0
0
8,373
3,520
0
3,904
4,390
0
24,199
L
Izanami
Augii123
Izanami
4,104
1,356
0
291
13,111
4,932
659
6,021
6,958
0
8,593
W
Charybdis
CACTUSCHRlS
Charybdis
6,893
3,778
0
86
9,047
4,000
2,780
3,681
5,366
0
33,255
W
Discordia
DylanTheNinja64
Discordia
19,154
898
0
1,280
7,476
3,128
1,070
2,957
4,519
37,705
0
W
Amaterasu
Gwardo49
Amaterasu
5,455
1,593
0
1,920
10,142
10,089
1,840
681
9,461
0
26,551
W
Kuzenbo
elmig0
Kuzenbo
5,893
1,835
0
489
7,634
9,124
0
1,929
5,705
14,172
0
W
Arachne
kastr03
Arachne
8,510
5,984
0
1,792
10,674
6,347
108
4,792
5,882
0
28,767
L
Athena
3,184
437
0
1,432
10,485
10,581
0
5,628
4,767
12,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
44,415
184
Minions Killed
229
0
Camps Cleared
0
1,014,000
Distance Traveled
1,172,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,751
796
77
7
0
208,820
2
L
Thor
8,309
755
33
3
0
196,882
0
L
Skadi
7,784
708
44
4
0
209,540
0
L
Izanami
6,913
628
14
1
0
196,342
0
W
Charybdis
8,911
810
67
6
0
218,416
0
W
Discordia
9,688
881
50
5
0
227,844
0
W
Amaterasu
8,448
768
47
4
0
249,179
0
W
Kuzenbo
8,656
787
12
1
0
238,020
0
W
Arachne
8,712
792
53
5
0
239,404
0
L
Athena
7,500
682
16
1
0
202,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role