Player Matchup

Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Itooted420
Neith
Level 32
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 1
Kuzenbo
Kuzenbo
JustSaiyan1075
Kuzenbo
Level 31
God Stats
2W - 4L
1,193 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 1
Pele
Pele
Keysxr
Pele
Level 103
God Stats
1W - 0L
1,267 SR
Queue Stats
86W - 66L
1,496 Elo+
Party 2
Anubis
Anubis
widic
Anubis
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 16L
1,331 Elo+
Party 2
Team Averages
Level 44
1,391 SR
1,359 Elo+

VS

Team Averages
Level 50
1,735 SR
1,473 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JayCeeBaby
Mulan
Level 59
God Stats
5W - 3L
1,928 SR
Queue Stats
32W - 34L
1,541 Elo+
Party 3
Neith
Neith
LordNorym
Neith
Level 26
God Stats
7W - 10L
1,452 SR
Queue Stats
22W - 36L
1,266 Elo+
Party 3
Hades
Hades
MikeLarrijr
Hades
Level 81
God Stats
25W - 14L
1,875 SR
Queue Stats
154W - 173L
1,535 Elo+
Party 3
Thor
Thor
Mikelarri
Thor
Level 40
God Stats
7W - 6L
1,922 SR
Queue Stats
99W - 109L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 2
7,747
553
6,759
9,694
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
10
1 / 1 / 0
6,249
446
4,351
5,639
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
6,423
459
2,349
8,334
7,290
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Keysxr
Pele
15
6 / 0 / 4
8,867
633
7,838
9,371
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
widic
Anubis
15
11 / 0 / 2
9,410
672
15,730
7,935
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 7 / 0
6,863
490
4,849
10,242
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
10
1 / 6 / 0
6,153
440
4,754
13,378
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LordNorym
Neith
10
1 / 1 / 0
6,164
440
4,594
6,530
2,236
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,215
444
2,741
11,965
8,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
11
0 / 4 / 2
6,468
462
1,028
11,587
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
21
Kills
2
2
Deaths
21
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
L
Anubis
 
Anubis
0
7
0
0
W
Neith
1
1
0
1
L
Mulan
1
6
0
0.17
W
0
0
1
0.5
W
Pele
Keysxr
Pele
6
0
4
8
L
Neith
LordNorym
Neith
1
1
0
1
L
0
3
1
0.17
L
Thor
0
4
2
0.25
W
Anubis
widic
Anubis
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
17,966
40,973
Taken
53,702
24,145
Mitigated
25,769
20,493
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,759
1,617
0
4,299
9,694
7,476
534
0
9,694
0
50,093
L
Anubis
 
Anubis
4,849
249
0
1,912
10,242
4,282
0
7,104
3,138
57,307
0
W
Neith
4,351
1,326
0
1,513
5,639
1,881
825
1,469
4,170
0
34,094
L
Mulan
4,754
291
0
1,177
13,378
6,375
0
1,383
11,246
0
33,774
W
2,349
1,095
704
3,047
8,334
7,290
100
2,062
6,272
34,319
0
W
Pele
Keysxr
Pele
7,838
2,814
0
5,579
9,371
3,502
148
251
9,120
0
71,442
L
Neith
LordNorym
Neith
4,594
1,862
70
2,633
6,530
2,236
0
1,472
5,058
0
38,639
L
2,741
831
35
2,719
11,965
8,931
0
6,212
5,753
22,897
0
L
Thor
1,028
444
0
570
11,587
3,945
0
1,908
9,679
0
53,271
W
Anubis
widic
Anubis
15,730
404
0
5,351
7,935
3,996
754
3,808
4,127
70,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
31,863
360
Minions Killed
342
0
Camps Cleared
0
1,419,059
Distance Traveled
1,241,472
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,747
553
60
4
0
297,886
0
L
Anubis
6,863
490
97
7
0
230,712
2
W
Neith
6,249
446
54
4
0
241,454
0
L
Mulan
6,153
440
47
3
0
279,700
0
W
Kuzenbo
6,423
459
43
3
0
259,213
0
W
Pele
8,867
633
107
8
0
349,647
0
L
Neith
6,164
440
69
5
0
230,126
1
L
Hades
6,215
444
37
3
0
237,446
2
L
Thor
6,468
462
92
7
0
263,488
0
W
Anubis
9,410
672
96
7
0
270,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role