Player Matchup

Thoth
Thoth
Gold V
DefNotQue
Thoth
Gold V
Level 47
God Stats
10W - 11L
1,646 SR
Queue Stats
28W - 29L
1,512 MMR
Solo
Jormungandr
Jormungandr
Gold III
JR v2pointO
Jormungandr
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,515 MMR
Solo
Mercury
Mercury
Gold I
SANTIC0L98
Mercury
Gold I
Level 102
God Stats
1W - 3L
1,393 SR
Queue Stats
115W - 118L
1,652 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
pappamoon
Kumbhakarna
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
rocka1
Ullr
Gold IV
Level 121
God Stats
67W - 88L
1,529 SR
Queue Stats
312W - 325L
1,392 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,514 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,484 SR
1,513 MMR
Apollo
Apollo
Gold II
Cyvro
Apollo
Gold II
Level 139
God Stats
67W - 67L
1,602 SR
Queue Stats
407W - 407L
1,521 MMR
Solo
Loki
Loki
Gold II
Emanuel55
Loki
Gold II
Level 148
God Stats
3W - 4L
1,378 SR
Queue Stats
179W - 176L
1,488 MMR
Solo
Thor
Thor
Silver I
Jhayco
Thor
Silver I
Level 78
God Stats
1W - 3L
1,333 SR
Queue Stats
19W - 18L
1,516 MMR
Party 2
Janus
Janus
Silver II
Meubem
Janus
Silver II
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 41L
1,523 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
Siruped
Sun Wukong
Gold I
Level 105
God Stats
146W - 124L
1,609 SR
Queue Stats
477W - 481L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DefNotQue
Thoth
11
2 / 5 / 1
6,745
562
3,380
8,835
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
JR v2pointO
Jormungandr
12
1 / 2 / 1
6,589
549
6,700
11,576
9,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SANTIC0L98
Mercury
11
1 / 6 / 3
6,379
532
3,842
11,883
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
pappamoon
Kumbhakarna
8
0 / 1 / 3
5,494
458
1,679
8,316
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
rocka1
Ullr
11
2 / 2 / 0
6,332
528
4,250
10,132
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MartichorasKaliCharonHun BatzAphrodite

VS

Bans
ArtioBakasuraSusanoAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cyvro
Apollo
14
1 / 1 / 1
7,828
652
7,162
6,430
3,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
0 / 2 / 5
6,136
511
3,787
6,171
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Jhayco
Thor
14
8 / 1 / 5
8,098
675
9,880
9,274
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Meubem
Janus
14
4 / 1 / 4
7,708
642
5,502
6,448
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Siruped
Sun Wukong
13
3 / 1 / 1
8,054
671
7,993
11,376
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cyvro
Apollo
1
1
1
1.5
L
Thoth
DefNotQue
Thoth
2
5
1
0.5
W
Loki
0
2
5
1.25
L
Jormungandr
JR v2pointO
Jormungandr
1
2
1
0.75
W
Thor
Jhayco
Thor
8
1
5
10.5
W
Janus
Meubem
Janus
4
1
4
6
L
Mercury
SANTIC0L98
Mercury
1
6
3
0.42
W
Sun Wukong
Siruped
Sun Wukong
3
1
1
3.5
L
Kumbhakarna
pappamoon
Kumbhakarna
0
1
3
1.5
L
Ullr
rocka1
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
34,324
50,742
Taken
39,699
27,463
Mitigated
21,385
12,499
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cyvro
Apollo
7,162
5,068
0
4,012
6,430
3,192
990
438
5,992
0
76,199
L
Thoth
DefNotQue
Thoth
3,380
214
0
1,039
8,835
2,832
0
3,027
5,708
38,062
0
W
Loki
3,787
241
0
2,138
6,171
2,031
0
1,364
4,807
0
28,486
L
Jormungandr
JR v2pointO
Jormungandr
6,700
1,552
0
4,195
11,576
9,126
0
540
11,008
51,778
0
W
Thor
Jhayco
Thor
9,880
3,562
0
1,325
9,274
3,670
0
2,014
7,260
0
65,638
W
Janus
Meubem
Janus
5,502
623
0
1,429
6,448
2,277
0
1,749
4,699
68,061
0
L
Mercury
SANTIC0L98
Mercury
3,842
1,548
0
1,434
11,883
3,960
0
1,741
10,076
0
48,983
W
Sun Wukong
Siruped
Sun Wukong
7,993
1,783
0
3,060
11,376
10,215
0
6,194
5,182
0
59,745
L
Kumbhakarna
pappamoon
Kumbhakarna
1,679
227
0
3,006
8,316
7,664
0
0
8,316
16,746
0
L
Ullr
rocka1
Ullr
4,250
1,372
0
2,825
10,132
3,881
0
0
10,132
0
45,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
37,824
336
Minions Killed
465
0
Camps Cleared
0
1,284,490
Distance Traveled
1,270,009
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,828
652
118
10
0
226,579
2
L
Thoth
6,745
562
76
6
0
241,100
0
W
Loki
6,136
511
40
3
0
273,616
4
L
Jormungandr
6,589
549
78
7
0
259,736
0
W
Thor
8,098
675
100
8
0
258,389
0
W
Janus
7,708
642
117
10
0
276,257
1
L
Mercury
6,379
532
76
6
0
282,427
0
W
Sun Wukong
8,054
671
90
8
0
235,168
1
L
Kumbhakarna
5,494
458
20
2
0
268,665
0
L
Ullr
6,332
528
86
7
0
232,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role