Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
I CantFindMySon
Hel
Level 203
God Stats
4W - 10L
1,384 SR
Queue Stats
384W - 447L
1,485 Elo+
Party 1
Pele
Pele
King OvO 6
Pele
Level 129
God Stats
3W - 5L
1,540 SR
Queue Stats
133W - 186L
1,419 Elo+
Party 1
Olorun
Olorun
PalmtopTiger
Olorun
Level 104
God Stats
1W - 2L
1,520 SR
Queue Stats
44W - 27L
1,597 Elo+
Solo
Zeus
Zeus
lcantfindmyeye
Zeus
Level 119
God Stats
21W - 23L
1,476 SR
Queue Stats
400W - 407L
1,486 Elo+
Party 1
Team Averages
Level 136
1,484 SR
1,497 Elo+

VS

Team Averages
Level 132
1,634 SR
1,509 Elo+
Chernobog
Chernobog
CommanderKockRam
Chernobog
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 17L
1,346 Elo+
Solo
He Bo
He Bo
Gøŕr
He Bo
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 109L
1,577 Elo+
Solo
Loki
Loki
JerBoiHere
Loki
Level 107
God Stats
39W - 18L
1,709 SR
Queue Stats
82W - 58L
1,563 Elo+
Solo
Awilix
Awilix
Valeviurs1
Awilix
Level 149
God Stats
13W - 15L
1,516 SR
Queue Stats
236W - 212L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
t0xic991
Ao Kuang
Level 153
God Stats
8W - 7L
1,730 SR
Queue Stats
278W - 259L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 3
7,207
554
1,735
9,133
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,858
528
3,961
9,063
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 0
7,074
544
5,599
10,246
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
10
3 / 6 / 0
6,656
512
9,342
13,462
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 2 / 0
7,022
540
9,647
6,397
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
1 / 1 / 6
7,917
609
7,614
8,295
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Gøŕr
He Bo
13
3 / 1 / 3
7,564
582
6,732
8,483
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 3 / 3
7,576
583
10,375
10,715
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Valeviurs1
Awilix
12
2 / 2 / 2
7,100
546
3,714
10,203
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
t0xic991
Ao Kuang
14
2 / 0 / 1
8,675
667
6,243
9,022
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
W
Chernobog
1
1
6
4
W
He Bo
Gøŕr
He Bo
3
1
3
4.5
L
0
2
2
0.5
W
6
3
3
2.5
L
0
3
0
0
L
Olorun
3
6
0
0.5
W
Awilix
Valeviurs1
Awilix
2
2
2
1.5
L
3
2
0
1.5
W
Ao Kuang
t0xic991
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
34,678
48,301
Taken
46,718
21,829
Mitigated
17,102
18,006
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,735
717
806
5,150
9,133
6,905
30
1,605
7,528
0
19,828
W
Chernobog
7,614
4,575
0
3,121
8,295
3,289
968
5,354
2,941
0
64,196
W
He Bo
Gøŕr
He Bo
6,732
441
0
4,367
8,483
2,628
0
4,043
4,440
61,030
0
L
3,961
683
467
5,614
9,063
3,102
0
1,309
7,754
57,625
0
W
10,375
4,059
0
4,416
10,715
4,256
0
6,044
4,671
0
46,484
L
5,599
721
0
2,110
10,246
4,556
0
6,109
4,137
0
54,271
L
Olorun
9,342
4,667
120
2,929
13,462
4,726
84
799
12,663
46,344
4,506
W
Awilix
Valeviurs1
Awilix
3,714
1,493
0
1,035
10,203
3,654
0
7,405
2,798
0
46,606
L
9,647
1,093
0
810
6,397
2,540
0
3,153
3,244
49,960
0
W
Ao Kuang
t0xic991
Ao Kuang
6,243
1,337
0
3,030
9,022
3,275
0
0
9,022
68,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
38,832
400
Minions Killed
458
0
Camps Cleared
0
1,319,503
Distance Traveled
1,424,990
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,207
554
19
1
0
287,971
1
W
Chernobog
7,917
609
100
8
0
275,219
0
W
He Bo
7,564
582
97
7
0
302,411
3
L
Hel
6,858
528
103
8
0
266,906
4
W
Loki
7,576
583
74
6
0
308,587
0
L
Pele
7,074
544
99
8
0
248,342
0
L
Olorun
6,656
512
80
6
0
253,940
0
W
Awilix
7,100
546
63
5
0
287,199
0
L
Zeus
7,022
540
99
8
0
262,344
2
W
Ao Kuang
8,675
667
124
10
0
251,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role