Player Matchup

Arachne
Arachne
Azzulu
Arachne
Level 144
God Stats
10W - 7L
1,569 SR
Queue Stats
205W - 181L
1,628 Elo+
Party 2
Jing Wei
Jing Wei
DUSTYBOW
Jing Wei
Level 25
God Stats
4W - 5L
1,539 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 2
Sol
Sol
Grimmjow_EXE
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 353L
1,498 Elo+
Party 1
Chaac
Chaac
Redsmokecloud
Chaac
Level 142
God Stats
71W - 63L
1,472 SR
Queue Stats
369W - 361L
1,490 Elo+
Solo
Charon
Charon
Zelos1
Charon
Level 156
God Stats
12W - 7L
1,660 SR
Queue Stats
470W - 436L
1,545 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,522 Elo+

VS

Team Averages
Level 109
1,636 SR
1,540 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
DOGT_25-95-90
Cliodhna
Level 66
God Stats
11W - 7L
1,633 SR
Queue Stats
93W - 86L
1,540 Elo+
Party 3
Discordia
Discordia
Gansito4Me
Discordia
Level 107
God Stats
2W - 3L
1,432 SR
Queue Stats
57W - 52L
1,542 Elo+
Solo
Charon
Charon
L0RDVAD3R32
Charon
Level 157
God Stats
2W - 0L
1,803 SR
Queue Stats
66W - 69L
1,536 Elo+
Party 4
Chronos
Chronos
TheRNGenie
Chronos
Level 146
God Stats
5W - 1L
1,814 SR
Queue Stats
85W - 74L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azzulu
Arachne
14
4 / 2 / 1
8,616
507
13,621
14,544
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
DUSTYBOW
Jing Wei
13
0 / 2 / 1
7,651
450
3,753
10,293
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 0
7,748
456
7,369
12,899
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
8,364
492
6,791
18,011
14,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
Zelos1
Charon
12
1 / 0 / 2
7,631
449
6,147
10,408
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 4 / 0
7,635
449
5,478
11,987
4,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
DOGT_25-95-90
Cliodhna
13
1 / 1 / 2
7,872
463
7,267
12,864
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Gansito4Me
Discordia
13
2 / 1 / 1
8,294
488
10,880
4,746
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
0 / 0 / 4
8,237
485
6,395
14,832
16,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
TheRNGenie
Chronos
16
4 / 0 / 1
10,367
610
14,172
12,475
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
4
0
0.5
L
Arachne
Azzulu
Arachne
4
2
1
2.25
W
Cliodhna
DOGT_25-95-90
Cliodhna
1
1
2
2
L
Jing Wei
DUSTYBOW
Jing Wei
0
2
1
0.25
W
Discordia
Gansito4Me
Discordia
2
1
1
2.5
L
1
2
0
0.5
W
Charon
0
0
4
2
L
0
3
0
0
W
Chronos
TheRNGenie
Chronos
4
0
1
4.5
L
Charon
Zelos1
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
44,192
66,155
Taken
56,904
39,188
Mitigated
38,583
17,200
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,478
1,464
0
2,935
11,987
4,462
1,028
2,756
9,231
0
45,946
L
Arachne
Azzulu
Arachne
13,621
9,094
0
2,982
14,544
6,107
0
5,654
8,890
0
82,565
W
Cliodhna
DOGT_25-95-90
Cliodhna
7,267
699
0
6,127
12,864
5,193
0
1,858
11,006
0
56,278
L
Jing Wei
DUSTYBOW
Jing Wei
3,753
3,255
0
0
10,293
3,736
950
1,229
9,064
0
58,917
W
Discordia
Gansito4Me
Discordia
10,880
261
422
0
4,746
1,676
122
1,463
3,283
55,220
0
L
7,369
3,251
0
5,144
12,899
5,051
0
6,258
6,641
70,250
0
W
Charon
6,395
540
0
1,467
14,832
16,139
28
5,440
9,392
37,177
0
L
6,791
440
0
6,123
18,011
14,222
425
12,409
5,602
0
67,400
W
Chronos
TheRNGenie
Chronos
14,172
5,499
0
3,649
12,475
11,113
1,905
1,999
10,476
95,748
0
L
Charon
Zelos1
Charon
6,147
957
0
2,951
10,408
10,072
0
5,897
4,511
25,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
42,405
457
Minions Killed
454
0
Camps Cleared
0
1,753,587
Distance Traveled
1,643,538
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,635
449
94
6
0
317,066
3
L
Arachne
8,616
507
116
7
0
380,142
0
W
Cliodhna
7,872
463
76
4
0
377,688
1
L
Jing Wei
7,651
450
93
5
0
376,801
0
W
Discordia
8,294
488
101
6
0
321,149
0
L
Sol
7,748
456
109
6
0
313,385
1
W
Charon
8,237
485
39
2
0
332,517
3
L
Chaac
8,364
492
114
7
0
346,988
0
W
Chronos
10,367
610
144
8
0
295,118
3
L
Charon
7,631
449
25
1
0
336,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role