Player Matchup

Hou Yi
Hou Yi
Augep
Hou Yi
Level 43
God Stats
2W - 3L
1,597 SR
Queue Stats
21W - 25L
1,614 Elo+
Party 1
Bellona
Bellona
Lowrld
Bellona
Level 79
God Stats
32W - 31L
1,437 SR
Queue Stats
800W - 813L
1,494 Elo+
Party 1
Lancelot
Lancelot
MajesticAuraX
Lancelot
Level 144
God Stats
6W - 7L
1,514 SR
Queue Stats
257W - 302L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TnToyz
Kumbhakarna
Level 83
God Stats
4W - 10L
1,486 SR
Queue Stats
437W - 509L
1,456 Elo+
Party 1
Thoth
Thoth
ZanXacato
Thoth
Level 124
God Stats
1W - 4L
1,564 SR
Queue Stats
372W - 403L
1,502 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,503 Elo+

VS

Team Averages
Level 39
1,629 SR
1,508 Elo+
Apollo
Apollo
HiddenFury1
Apollo
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 13L
1,612 Elo+
Party 2
Charon
Charon
LOCUST 650
Charon
Level 49
God Stats
5W - 1L
1,653 SR
Queue Stats
83W - 96L
1,402 Elo+
Party 3
Osiris
Osiris
MylesLeft
Osiris
Level 64
God Stats
2W - 1L
1,737 SR
Queue Stats
179W - 103L
1,673 Elo+
Party 2
Scylla
Scylla
Yas11
Scylla
Level 47
God Stats
4W - 1L
1,724 SR
Queue Stats
82W - 89L
1,424 Elo+
Solo
Neith
Neith
namechanged8964
Neith
Level 28
God Stats
5W - 5L
1,530 SR
Queue Stats
40W - 34L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Augep
Hou Yi
11
1 / 2 / 3
6,671
477
3,894
9,349
3,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lowrld
Bellona
11
1 / 5 / 0
6,763
483
8,513
17,628
19,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Lancelot
MajesticAuraX
Lancelot
12
2 / 5 / 2
7,055
504
5,978
13,747
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
TnToyz
Kumbhakarna
10
1 / 4 / 3
6,637
474
3,006
13,105
11,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thoth
ZanXacato
Thoth
14
1 / 4 / 0
7,789
556
6,394
7,598
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
10 / 0 / 3
10,616
758
15,077
12,518
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
LOCUST 650
Charon
11
1 / 1 / 9
8,055
575
4,294
7,323
4,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MylesLeft
Osiris
14
3 / 2 / 2
8,703
622
12,502
17,787
19,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Yas11
Scylla
14
3 / 0 / 2
8,678
620
4,488
5,381
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 4
7,972
569
5,649
9,259
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Augep
Hou Yi
1
2
3
1.25
W
Apollo
10
0
3
11.5
W
Charon
LOCUST 650
Charon
1
1
9
5.5
L
Bellona
Lowrld
Bellona
1
5
0
0.2
L
Lancelot
MajesticAuraX
Lancelot
2
5
2
0.6
W
Osiris
MylesLeft
Osiris
3
2
2
2
L
Kumbhakarna
TnToyz
Kumbhakarna
1
4
3
0.63
W
Scylla
Yas11
Scylla
3
0
2
4
L
Thoth
ZanXacato
Thoth
1
4
0
0.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
42,010
61,427
Taken
52,268
44,610
Mitigated
34,886
10,653
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Augep
Hou Yi
3,894
1,863
0
3,085
9,349
3,679
495
1,814
7,535
0
45,623
W
Apollo
15,077
9,730
0
4,130
12,518
6,071
0
2,491
9,901
0
114,469
W
Charon
LOCUST 650
Charon
4,294
398
231
1,222
7,323
4,696
0
871
6,416
19,452
0
L
Bellona
Lowrld
Bellona
8,513
4,608
0
4,746
17,628
19,212
0
861
16,553
0
44,449
L
Lancelot
MajesticAuraX
Lancelot
5,978
1,806
0
853
13,747
6,620
0
1,032
12,695
0
50,992
W
Osiris
MylesLeft
Osiris
12,502
5,084
0
8,199
17,787
19,158
0
1,524
16,247
0
57,990
L
Kumbhakarna
TnToyz
Kumbhakarna
3,006
628
0
1,614
13,105
11,790
0
4,004
8,969
18,790
0
W
Scylla
Yas11
Scylla
4,488
622
0
982
5,381
1,739
1,138
2,818
2,353
66,921
0
L
Thoth
ZanXacato
Thoth
6,394
392
0
355
7,598
3,309
0
777
6,741
69,093
0
W
5,649
3,016
0
3,106
9,259
3,222
1,356
1,292
7,951
0
58,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
44,024
361
Minions Killed
471
0
Camps Cleared
0
1,486,679
Distance Traveled
1,461,945
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,671
477
56
4
0
261,363
11
W
Apollo
10,616
758
148
11
0
340,459
4
W
Charon
8,055
575
27
2
0
296,846
0
L
Bellona
6,763
483
57
4
0
262,717
2
L
Lancelot
7,055
504
72
5
0
346,663
2
W
Osiris
8,703
622
94
7
0
282,653
0
L
Kumbhakarna
6,637
474
20
1
0
305,272
0
W
Scylla
8,678
620
122
9
0
291,555
1
L
Thoth
7,789
556
156
11
0
310,664
3
W
Neith
7,972
569
80
6
0
250,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role