Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Cris4Christ
Nike
Level 77
God Stats
5W - 4L
1,518 SR
Queue Stats
48W - 65L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
ExplosiveSM
Kukulkan
Level 7
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Awilix
Awilix
NBW_LOCKS
Awilix
Level 51
God Stats
3W - 5L
1,184 SR
Queue Stats
93W - 110L
1,445 Elo+
Party 1
Anhur
Anhur
ReedBottilie
Anhur
Level 44
God Stats
4W - 8L
1,500 SR
Queue Stats
111W - 137L
1,442 Elo+
Solo
Team Averages
Level 60
1,395 SR
1,385 Elo+

VS

Team Averages
Level 32
1,556 SR
1,387 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alejandronis
Discordia
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 38L
1,228 Elo+
Party 2
Pele
Pele
CrayJay
Pele
Level 47
God Stats
3W - 9L
1,500 SR
Queue Stats
289W - 330L
1,411 Elo+
Solo
Bacchus
Bacchus
Nachotaaaa
Bacchus
Level 34
God Stats
2W - 2L
1,780 SR
Queue Stats
74W - 86L
1,391 Elo+
Party 2
Rama
Rama
tomihd86
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 1 / 8
8,529
609
9,206
12,069
11,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
3 / 1 / 3
8,330
595
5,414
9,969
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ExplosiveSM
Kukulkan
12
0 / 2 / 3
7,040
503
4,471
6,194
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
NBW_LOCKS
Awilix
13
2 / 0 / 5
7,531
538
4,735
8,313
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 1
8,025
573
7,782
6,337
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 1
7,289
521
3,543
6,435
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Alejandronis
Discordia
13
2 / 3 / 2
7,694
550
8,402
8,024
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
CrayJay
Pele
10
1 / 3 / 2
6,236
445
4,881
10,671
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bacchus
Nachotaaaa
Bacchus
11
1 / 3 / 1
6,793
485
3,130
11,767
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rama
11
1 / 5 / 0
6,276
448
4,238
10,183
3,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
8
9
L
Anubis
 
Anubis
0
2
1
0.25
L
Discordia
Alejandronis
Discordia
2
3
2
1
L
Pele
CrayJay
Pele
1
3
2
0.67
W
3
1
3
4.5
W
Kukulkan
ExplosiveSM
Kukulkan
0
2
3
0.75
W
Awilix
NBW_LOCKS
Awilix
2
0
5
4.5
L
Bacchus
Nachotaaaa
Bacchus
1
3
1
0.5
W
6
1
1
6.5
L
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
24,194
42,882
Taken
47,080
26,526
Mitigated
24,097
10,392
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,206
1,183
0
3,051
12,069
11,238
451
4,143
7,926
23,505
0
L
Anubis
 
Anubis
3,543
322
0
1,808
6,435
2,953
0
405
6,030
50,341
0
L
Discordia
Alejandronis
Discordia
8,402
365
0
1,020
8,024
2,998
0
3,491
4,533
61,430
0
L
Pele
CrayJay
Pele
4,881
1,107
0
1,480
10,671
3,744
0
1,698
8,973
0
35,501
W
5,414
997
0
826
9,969
6,581
72
3,657
6,312
0
59,041
W
Kukulkan
ExplosiveSM
Kukulkan
4,471
309
0
250
6,194
2,239
400
4,018
2,176
43,195
0
W
Awilix
NBW_LOCKS
Awilix
4,735
1,592
0
4,168
8,313
3,300
267
1,894
6,419
0
45,439
L
Bacchus
Nachotaaaa
Bacchus
3,130
185
81
3,050
11,767
10,826
0
4,522
7,245
20,651
0
W
7,782
2,525
0
2,097
6,337
3,168
1,118
1,363
4,974
0
60,731
L
Rama
4,238
3,233
0
2,487
10,183
3,576
0
3,561
6,622
0
39,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
34,288
363
Minions Killed
349
0
Camps Cleared
0
1,418,172
Distance Traveled
1,268,687
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,529
609
15
1
0
323,188
0
L
Anubis
7,289
521
93
7
0
250,318
4
L
Discordia
7,694
550
114
8
0
262,480
1
L
Pele
6,236
445
38
3
0
228,794
0
W
Nike
8,330
595
92
7
0
238,279
0
W
Kukulkan
7,040
503
84
6
0
269,479
0
W
Awilix
7,531
538
73
5
0
332,884
0
L
Bacchus
6,793
485
40
3
0
292,921
1
W
Anhur
8,025
573
99
7
0
254,342
0
L
Rama
6,276
448
64
5
0
234,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role