Player Matchup

Terra
Terra
AzTech-_-7
Terra
Level 125
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2
Chronos
Chronos
Ezekishi
Chronos
Level 119
God Stats
2W - 6L
1,406 SR
Queue Stats
269W - 279L
1,471 Elo+
Solo
Ishtar
Ishtar
JteVape
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 2
Scylla
Scylla
WESTY_Zelphar
Scylla
Level 117
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 3L
1,615 Elo+
Solo
Bacchus
Bacchus
mayhem2002
Bacchus
Level 69
God Stats
4W - 9L
1,565 SR
Queue Stats
344W - 401L
1,538 Elo+
Solo
Team Averages
Level 103
1,391 SR
1,441 Elo+

VS

Team Averages
Level 97
1,384 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Auriazul24
Ao Kuang
Level 144
God Stats
9W - 5L
1,639 SR
Queue Stats
297W - 291L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Deadlynstuff
Sylvanus
Level 148
God Stats
1W - 3L
1,211 SR
Queue Stats
455W - 446L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
Robbed Godz
Baba Yaga
Level 86
God Stats
1W - 1L
1,245 SR
Queue Stats
289W - 293L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
l did tht
Sun Wukong
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,495 Elo+
Solo
Nu Wa
Nu Wa
pamelajahel
Nu Wa
Level 26
God Stats
2W - 7L
1,326 SR
Queue Stats
301W - 314L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
0 / 7 / 14
11,206
560
9,178
27,596
13,647
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Ezekishi
Chronos
20
9 / 5 / 11
14,738
737
31,578
28,901
14,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
JteVape
Ishtar
19
3 / 10 / 12
11,792
590
12,942
23,852
10,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 6
12,767
638
17,520
24,600
11,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
mayhem2002
Bacchus
20
10 / 6 / 10
14,366
718
15,086
25,525
40,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Auriazul24
Ao Kuang
20
12 / 9 / 13
15,778
789
30,131
22,799
12,904
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Deadlynstuff
Sylvanus
20
4 / 4 / 18
13,028
651
11,282
28,347
31,766
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Robbed Godz
Baba Yaga
20
2 / 5 / 16
13,926
696
22,402
21,595
12,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
l did tht
Sun Wukong
20
10 / 6 / 16
15,236
762
30,251
31,565
32,716
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
8 / 6 / 10
14,192
710
22,170
18,956
10,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
109
29
Kills
36
36
Deaths
30
53
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Auriazul24
Ao Kuang
12
9
13
2.06
L
Terra
0
7
14
1
W
Sylvanus
Deadlynstuff
Sylvanus
4
4
18
3.25
L
Chronos
Ezekishi
Chronos
9
5
11
2.9
L
Ishtar
JteVape
Ishtar
3
10
12
0.9
W
Baba Yaga
Robbed Godz
Baba Yaga
2
5
16
2
L
7
8
6
1.25
W
Sun Wukong
l did tht
Sun Wukong
10
6
16
3
L
Bacchus
mayhem2002
Bacchus
10
6
10
2.5
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,304
Damage
116,236
130,474
Taken
123,262
90,584
Mitigated
100,041
39,275
Healing
46,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Auriazul24
Ao Kuang
30,131
9,552
127
5,380
22,799
12,904
1,319
14,417
7,742
36,709
0
L
Terra
9,178
395
5,765
6,179
27,596
13,647
0
20,208
7,388
15,850
0
W
Sylvanus
Deadlynstuff
Sylvanus
11,282
2,463
15,858
11,755
28,347
31,766
511
15,425
12,922
23,391
0
L
Chronos
Ezekishi
Chronos
31,578
8,277
2,503
6,411
28,901
14,721
129
23,868
5,033
86,598
0
L
Ishtar
JteVape
Ishtar
12,942
5,639
108
2,179
23,852
10,477
286
14,851
9,001
0
34,602
W
Baba Yaga
Robbed Godz
Baba Yaga
22,402
1,360
581
4,266
21,595
12,206
849
13,997
7,598
55,142
0
L
17,520
1,674
1,914
4,078
24,600
11,696
350
13,691
10,909
35,778
0
W
Sun Wukong
l did tht
Sun Wukong
30,251
3,926
2,162
6,297
31,565
32,716
2,329
18,067
11,079
0
56,956
L
Bacchus
mayhem2002
Bacchus
15,086
1,538
3,013
7,125
25,525
40,043
0
13,367
12,158
34,405
0
W
22,170
9,857
0
394
18,956
10,449
3,662
11,456
7,500
45,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,869
Gold Earned
72,160
244
Minions Killed
187
0
Camps Cleared
0
1,566,216
Distance Traveled
1,598,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,778
789
16
1
0
312,125
0
L
Terra
11,206
560
15
1
0
318,831
0
W
Sylvanus
13,028
651
17
1
0
300,953
0
L
Chronos
14,738
737
103
5
0
323,921
0
L
Ishtar
11,792
590
35
2
0
295,441
0
W
Baba Yaga
13,926
696
58
3
0
319,956
0
L
Scylla
12,767
638
61
3
0
315,896
0
W
Sun Wukong
15,236
762
58
3
0
356,501
0
L
Bacchus
14,366
718
30
2
0
312,127
0
W
Nu Wa
14,192
710
38
2
0
309,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role