Player Matchup

Discordia
Discordia
Dragon_slayerssk
Discordia
Level 88
God Stats
2W - 1L
1,262 SR
Queue Stats
223W - 237L
1,482 Elo+
Party 1
Thanatos
Thanatos
IamOccam
Thanatos
Level 112
God Stats
2W - 0L
1,796 SR
Queue Stats
48W - 37L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
Just_Ice07
Danzaburou
Level 61
God Stats
1W - 3L
1,191 SR
Queue Stats
113W - 129L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
PristineRogue84
Erlang Shen
Level 103
God Stats
6W - 1L
1,716 SR
Queue Stats
241W - 221L
1,462 Elo+
Solo
Sobek
Sobek
ProphetsBane98
Sobek
Level 79
God Stats
2W - 0L
1,583 SR
Queue Stats
64W - 50L
1,524 Elo+
Party 3
Team Averages
Level 89
1,510 SR
1,495 Elo+

VS

Team Averages
Level 108
1,463 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
MonstrosityX420
Ishtar
Level 128
God Stats
12W - 11L
1,537 SR
Queue Stats
231W - 199L
1,479 Elo+
Solo
Ravana
Ravana
carlos_3615
Ravana
Level 66
God Stats
0W - 2L
1,227 SR
Queue Stats
86W - 85L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cuLo_710
Tsukuyomi
Level 104
God Stats
6W - 6L
1,550 SR
Queue Stats
44W - 46L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
1 / 2 / 1
7,460
533
3,642
7,338
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
IamOccam
Thanatos
13
6 / 0 / 0
8,241
589
5,927
9,908
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Just_Ice07
Danzaburou
12
3 / 2 / 2
7,875
563
6,791
8,499
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
PristineRogue84
Erlang Shen
14
2 / 2 / 3
8,682
620
6,484
13,763
10,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
7,035
503
1,442
10,203
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 1
8,262
590
6,852
7,023
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
5
0 / 1 / 0
4,556
325
397
2,400
863
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 2 / 0
7,523
537
6,448
7,514
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
11
0 / 4 / 1
6,850
489
8,325
12,838
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
cuLo_710
Tsukuyomi
12
3 / 4 / 0
7,217
516
4,939
10,736
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
6
7
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
1
2.5
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Discordia
1
2
1
0.75
W
Thanatos
IamOccam
Thanatos
6
0
0
6
W
Danzaburou
Just_Ice07
Danzaburou
3
2
2
2
L
1
2
0
0.5
W
Erlang Shen
PristineRogue84
Erlang Shen
2
2
3
1.75
W
0
1
2
1
L
Ravana
0
4
1
0.13
L
Tsukuyomi
cuLo_710
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
26,961
49,711
Taken
40,511
28,376
Mitigated
20,552
20,159
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,852
24
0
500
7,023
2,789
0
3,015
4,008
73,332
0
L
Sylvanus
 
Sylvanus
397
290
293
511
2,400
863
0
175
2,225
5,058
0
W
Discordia
3,642
0
0
1,747
7,338
2,122
564
3,425
3,741
53,338
0
W
Thanatos
IamOccam
Thanatos
5,927
1,359
0
7,135
9,908
3,646
0
1,858
7,954
0
50,890
W
Danzaburou
Just_Ice07
Danzaburou
6,791
3,267
0
1,941
8,499
3,206
1,183
176
8,323
0
56,879
L
6,448
3,829
44
2,191
7,514
2,870
0
801
6,713
0
63,843
W
Erlang Shen
PristineRogue84
Erlang Shen
6,484
3,674
0
5,083
13,763
10,719
413
90
13,673
0
61,076
W
1,442
186
0
4,253
10,203
8,683
106
1,478
8,639
21,847
0
L
Ravana
8,325
1,653
0
2,222
12,838
10,067
0
0
12,838
183
45,613
L
Tsukuyomi
cuLo_710
Tsukuyomi
4,939
1,176
0
3,797
10,736
3,963
0
1,093
9,643
0
47,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
34,408
408
Minions Killed
413
0
Camps Cleared
0
1,368,701
Distance Traveled
1,198,234
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,262
590
154
11
0
299,851
0
L
Sylvanus
4,556
325
6
0
0
66,167
0
W
Discordia
7,460
533
88
6
0
255,984
2
W
Thanatos
8,241
589
83
6
0
317,951
1
W
Danzaburou
7,875
563
88
6
0
238,825
0
L
Ishtar
7,523
537
111
8
0
253,360
1
W
Erlang Shen
8,682
620
114
8
0
265,682
0
W
Sobek
7,035
503
35
3
0
290,259
2
L
Ravana
6,850
489
64
5
0
266,514
0
L
Tsukuyomi
7,217
516
78
6
0
312,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role