Player Matchup

Sylvanus
Sylvanus
Brydens
Sylvanus
Level 39
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 10L
1,425 Elo+
Party 2
Mulan
Mulan
Mrsisfister
Mulan
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
65W - 73L
1,500 Elo+
Party 3
Cupid
Cupid
StoopidThiccBoi
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
TNGxK0RuP7
Set
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,500 Elo+
Party 3
Agni
Agni
lAbuseMyFish
Agni
Level 45
God Stats
1W - 4L
1,588 SR
Queue Stats
150W - 134L
1,538 Elo+
Party 2
Team Averages
Level 41
1,557 SR
1,493 Elo+

VS

Team Averages
Level 67
1,534 SR
1,480 Elo+
Poseidon
Poseidon
Betteraxe123
Poseidon
Level 105
God Stats
9W - 6L
1,583 SR
Queue Stats
208W - 191L
1,512 Elo+
Party 4
Sun Wukong
Sun Wukong
Booga4039
Sun Wukong
Level 48
God Stats
19W - 10L
1,620 SR
Queue Stats
32W - 22L
1,531 Elo+
Party 1
Chronos
Chronos
IBrzyI
Chronos
Level 109
God Stats
1W - 1L
1,161 SR
Queue Stats
46W - 29L
1,562 Elo+
Party 1
Athena
Athena
Sosaveedra
Athena
Level 44
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Nu Wa
Nu Wa
cosmos25
Nu Wa
Level 28
God Stats
10W - 9L
1,582 SR
Queue Stats
198W - 160L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brydens
Sylvanus
10
0 / 2 / 0
6,483
432
2,560
14,434
9,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 0
6,874
458
7,262
13,437
9,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 1
6,560
437
3,720
6,995
2,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 7 / 0
6,426
428
2,271
13,429
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 0
7,607
507
7,151
10,617
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Betteraxe123
Poseidon
17
6 / 0 / 2
9,605
640
6,840
8,344
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Booga4039
Sun Wukong
16
6 / 0 / 1
10,100
673
8,666
12,461
10,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
IBrzyI
Chronos
14
3 / 1 / 1
8,073
538
12,139
8,138
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Sosaveedra
Athena
12
1 / 0 / 1
7,862
524
4,707
9,889
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
cosmos25
Nu Wa
14
2 / 1 / 6
8,510
567
6,933
5,750
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
18
18
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Betteraxe123
Poseidon
6
0
2
7
W
Sun Wukong
Booga4039
Sun Wukong
6
0
1
6.5
L
Sylvanus
Brydens
Sylvanus
0
2
0
0
W
Chronos
IBrzyI
Chronos
3
1
1
3.5
L
0
5
0
0
W
Athena
Sosaveedra
Athena
1
0
1
1.5
L
0
1
1
0.5
L
0
7
0
0
W
Nu Wa
cosmos25
Nu Wa
2
1
6
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
39,285
58,912
Taken
44,582
31,897
Mitigated
25,223
13,984
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Betteraxe123
Poseidon
6,840
1,525
0
1,225
8,344
2,677
38
1,581
6,763
104,923
2,985
W
Sun Wukong
Booga4039
Sun Wukong
8,666
2,528
0
6,032
12,461
10,637
1,257
0
12,461
0
81,508
L
Sylvanus
Brydens
Sylvanus
2,560
522
2,349
3,965
14,434
9,327
0
9,578
4,856
23,665
0
W
Chronos
IBrzyI
Chronos
12,139
4,282
0
1,125
8,138
3,279
1,493
3,219
4,919
63,380
3,879
L
7,262
1,457
28
2,943
13,437
9,597
0
985
12,452
0
49,933
W
Athena
Sosaveedra
Athena
4,707
1,284
0
2,037
9,889
6,819
0
1,609
8,280
27,740
0
L
3,720
2,121
453
2,883
6,995
2,537
0
5,767
1,228
0
33,730
L
2,271
642
0
649
13,429
6,386
0
6,921
6,508
0
44,713
W
Nu Wa
cosmos25
Nu Wa
6,933
1,397
0
3,240
5,750
1,811
665
3,302
2,448
55,001
0
L
7,151
525
0
714
10,617
4,050
1
7,312
3,305
62,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
44,150
368
Minions Killed
541
0
Camps Cleared
0
1,346,825
Distance Traveled
1,477,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,605
640
150
10
0
353,317
0
W
Sun Wukong
10,100
673
151
10
0
281,995
0
L
Sylvanus
6,483
432
37
2
0
266,384
0
W
Chronos
8,073
538
108
7
0
266,037
0
L
Mulan
6,874
458
91
6
0
239,654
0
W
Athena
7,862
524
39
3
0
313,297
0
L
Cupid
6,560
437
58
4
0
254,315
0
L
Set
6,426
428
79
5
0
297,122
0
W
Nu Wa
8,510
567
93
6
0
262,545
0
L
Agni
7,607
507
103
7
0
289,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role