Player Matchup

Ares
Ares
Platinum V
DeeStarrr
Ares
Platinum V
Level 163
God Stats
7W - 4L
1,730 SR
Queue Stats
787W - 788L
1,472 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
HarryPlopp3r
Gilgamesh
Gold V
Level 65
God Stats
3W - 0L
1,864 SR
Queue Stats
184W - 180L
1,465 MMR
Solo
Apollo
Apollo
Gold I
Rampage9366
Apollo
Gold I
Level 84
God Stats
2W - 0L
1,780 SR
Queue Stats
68W - 66L
1,475 MMR
Solo
Ravana
Ravana
Bronze IV
jmeg00
Ravana
Bronze IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,457 MMR
Solo
Ra
Ra
Gold II
zeroshadow91
Ra
Gold II
Level 127
God Stats
6W - 10L
1,438 SR
Queue Stats
225W - 239L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,662 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,528 SR
1,478 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Horizonxl
Kuzenbo
Gold IV
Level 102
God Stats
2W - 6L
1,667 SR
Queue Stats
255W - 263L
1,470 MMR
Solo
Awilix
Awilix
Silver II
MadamaKhepri21
Awilix
Silver II
Level 109
God Stats
0W - 1L
1,359 SR
Queue Stats
10W - 14L
1,471 MMR
Party 1
Medusa
Medusa
Bronze III
Meetyboy
Medusa
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 209L
1,454 MMR
Solo
Ix Chel
Ix Chel
Gold V
Natasi Medici
Ix Chel
Gold V
Level 158
God Stats
23W - 20L
1,614 SR
Queue Stats
87W - 83L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 3
6,394
639
4,036
7,063
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
HarryPlopp3r
Gilgamesh
11
1 / 0 / 1
6,629
663
6,374
8,758
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
4 / 0 / 1
7,171
717
6,944
7,172
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
jmeg00
Ravana
11
3 / 1 / 1
6,136
614
3,523
4,885
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
6,416
642
3,940
5,811
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraKaliJanusSusanoThanatos

VS

Bans
Ao KuangPeleMartichorasCernunnosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,615
562
2,997
10,193
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Horizonxl
Kuzenbo
8
0 / 0 / 0
4,903
490
1,939
6,705
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
4,983
498
4,986
10,102
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Meetyboy
Medusa
8
0 / 4 / 0
4,549
455
2,591
6,221
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
10
0 / 1 / 0
5,481
548
5,240
4,713
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
0
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Ares
2
0
3
3.5
W
Gilgamesh
HarryPlopp3r
Gilgamesh
1
0
1
1.5
L
Kuzenbo
Horizonxl
Kuzenbo
0
0
0
0
L
0
4
1
0.13
L
Medusa
Meetyboy
Medusa
0
4
0
0
L
Ix Chel
0
1
0
0
W
Apollo
4
0
1
4.5
W
Ravana
jmeg00
Ravana
3
1
1
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
17,753
33,689
Taken
37,934
21,446
Mitigated
18,575
14,210
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,997
1,353
0
3,533
10,193
5,471
0
729
9,464
0
40,918
W
Ares
4,036
353
415
3,190
7,063
5,704
23
2,434
4,535
16,714
0
W
Gilgamesh
HarryPlopp3r
Gilgamesh
6,374
1,818
0
2,199
8,758
7,796
618
0
8,758
1,586
47,030
L
Kuzenbo
Horizonxl
Kuzenbo
1,939
729
0
1,985
6,705
5,988
0
2,223
4,431
17,788
0
L
4,986
2,084
0
458
10,102
3,496
0
2,863
7,239
0
36,677
L
Medusa
Meetyboy
Medusa
2,591
1,136
0
522
6,221
2,078
0
906
5,315
0
26,353
L
Ix Chel
5,240
1,034
943
1,879
4,713
1,542
0
1,548
3,165
47,217
0
W
Apollo
6,944
4,564
0
4,042
7,172
3,127
816
651
6,481
0
55,546
W
Ravana
jmeg00
Ravana
3,523
1,512
0
962
4,885
2,027
0
1,131
3,678
0
39,799
W
3,940
650
930
2,472
5,811
2,792
0
2,535
3,058
59,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
25,531
379
Minions Killed
291
0
Camps Cleared
0
1,052,627
Distance Traveled
1,054,523
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,615
562
79
8
0
202,148
2
W
Ares
6,394
639
15
2
0
206,249
0
W
Gilgamesh
6,629
663
68
7
0
195,143
1
L
Kuzenbo
4,903
490
30
3
0
212,592
0
L
Awilix
4,983
498
56
6
0
244,016
1
L
Medusa
4,549
455
39
4
0
199,612
0
L
Ix Chel
5,481
548
87
9
0
196,155
2
W
Apollo
7,171
717
110
11
0
188,950
2
W
Ravana
6,136
614
67
7
0
241,363
1
W
Ra
6,416
642
119
12
0
220,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role