Player Matchup

Apollo
Apollo
Balzhac
Apollo
Level 106
God Stats
2W - 0L
1,723 SR
Queue Stats
53W - 44L
1,540 Elo+
Solo
Arachne
Arachne
MooSoka
Arachne
Level 96
God Stats
38W - 22L
1,606 SR
Queue Stats
614W - 549L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
NateTheImmortal
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 74L
1,657 Elo+
Party 2
Tyr
Tyr
yaboizatch773
Tyr
Level 106
God Stats
5W - 3L
1,599 SR
Queue Stats
192W - 153L
1,643 Elo+
Party 2
Poseidon
Poseidon
zKrxspy
Poseidon
Level 66
God Stats
1W - 0L
1,767 SR
Queue Stats
37W - 14L
1,692 Elo+
Party 2
Team Averages
Level 93
1,639 SR
1,614 Elo+

VS

Team Averages
Level 125
1,597 SR
1,542 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Milking Piglets
Ra
Level 154
God Stats
1W - 3L
1,679 SR
Queue Stats
115W - 97L
1,576 Elo+
Party 1
Loki
Loki
Zinisterr
Loki
Level 158
God Stats
2W - 1L
1,685 SR
Queue Stats
109W - 99L
1,565 Elo+
Party 1
Terra
Terra
qtopz
Terra
Level 127
God Stats
6W - 5L
1,623 SR
Queue Stats
129W - 106L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balzhac
Apollo
16
3 / 1 / 1
9,443
590
5,446
9,283
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
MooSoka
Arachne
15
4 / 1 / 0
8,968
561
4,958
14,688
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NateTheImmortal
Zhong Kui
14
1 / 0 / 5
7,807
488
5,979
8,828
9,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 1
9,820
614
7,430
19,571
14,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
zKrxspy
Poseidon
16
1 / 3 / 3
9,327
583
7,832
8,897
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 2 / 0
8,533
533
7,377
9,751
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
 
Osiris
7
0 / 1 / 0
5,634
352
2,361
5,649
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 3 / 0
9,307
582
5,070
10,560
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
16
3 / 3 / 4
9,113
570
7,649
13,056
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
qtopz
Terra
15
0 / 2 / 1
9,104
569
11,804
10,405
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
Osiris
 
Osiris
0
1
0
0
W
Apollo
Balzhac
Apollo
3
1
1
3.5
L
3
3
0
1
W
Arachne
MooSoka
Arachne
4
1
0
4
W
Zhong Kui
NateTheImmortal
Zhong Kui
1
0
5
3.5
L
Loki
3
3
4
1.67
L
Terra
qtopz
Terra
0
2
1
0.25
W
1
2
1
0.75
W
Poseidon
zKrxspy
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
34,261
61,267
Taken
49,421
37,549
Mitigated
26,197
20,426
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,377
4,586
0
4,104
9,751
4,465
302
2,831
6,885
0
76,309
L
Osiris
 
Osiris
2,361
552
0
1,845
5,649
4,524
91
1,323
4,270
0
13,271
W
Apollo
Balzhac
Apollo
5,446
3,903
0
2,969
9,283
4,147
3,354
0
9,283
0
67,196
L
5,070
191
341
2,952
10,560
4,466
156
6,522
3,746
78,053
0
W
Arachne
MooSoka
Arachne
4,958
3,679
0
5,418
14,688
5,699
103
3,367
11,093
0
83,387
W
Zhong Kui
NateTheImmortal
Zhong Kui
5,979
1,072
0
2,545
8,828
9,990
44
574
8,196
40,658
0
L
Loki
7,649
2,573
0
7,461
13,056
5,599
0
2,649
10,304
0
77,513
L
Terra
qtopz
Terra
11,804
1,099
74
2,154
10,405
7,143
0
432
9,973
70,339
0
W
7,430
712
0
8,351
19,571
14,963
0
8,999
9,759
1,034
83,993
W
Poseidon
zKrxspy
Poseidon
7,832
1,376
0
1,143
8,897
2,750
0
2,563
6,062
89,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
41,691
594
Minions Killed
554
0
Camps Cleared
0
1,612,112
Distance Traveled
1,544,282
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,533
533
138
9
0
310,519
3
L
Osiris
5,634
352
16
1
0
167,489
1
W
Apollo
9,443
590
124
8
0
322,311
2
L
Ra
9,307
582
135
8
0
338,565
0
W
Arachne
8,968
561
112
7
0
347,851
0
W
Zhong Kui
7,807
488
44
3
0
293,179
0
L
Loki
9,113
570
129
8
0
366,861
0
L
Terra
9,104
569
136
9
0
360,848
0
W
Tyr
9,820
614
145
9
0
324,042
0
W
Poseidon
9,327
583
169
11
0
324,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role