Player Matchup

Tyr
Tyr
Hydra Shoots
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,428 Elo+
Party 1
Medusa
Medusa
Jawntastic
Medusa
Level 82
God Stats
3W - 2L
1,724 SR
Queue Stats
18W - 19L
1,330 Elo+
Solo
Hera
Hera
THE0UT5IDERS
Hera
Level 22
God Stats
10W - 16L
1,377 SR
Queue Stats
27W - 36L
1,241 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,333 Elo+

VS

Team Averages
Level 79
1,495 SR
1,439 Elo+
Medusa
Medusa
HeIsinki
Medusa
Level 102
God Stats
0W - 1L
1,700 SR
Queue Stats
27W - 30L
1,390 Elo+
Solo
Scylla
Scylla
TMoneyMill44
Scylla
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,614 Elo+
Solo
Yemoja
Yemoja
TheHeadlesJoker
Yemoja
Level 67
God Stats
8W - 7L
1,284 SR
Queue Stats
122W - 154L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
9,637
803
6,994
10,923
10,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Jawntastic
Medusa
12
7 / 1 / 1
10,231
853
9,649
6,160
2,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 6
9,667
806
5,533
8,047
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HeIsinki
Medusa
12
2 / 3 / 1
9,476
790
6,989
10,642
4,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
12
1 / 2 / 1
8,796
733
6,266
6,709
2,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 3
7,946
662
2,483
12,681
8,190

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
HeIsinki
Medusa
2
3
1
0.83
W
2
0
9
6.5
W
Medusa
Jawntastic
Medusa
7
1
1
7.5
W
3
2
6
3
L
Scylla
1
2
1
0.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
15,738
25,130
Taken
30,032
16,011
Mitigated
14,752
5,274
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HeIsinki
Medusa
6,989
3,753
0
735
10,642
4,242
0
1,876
8,766
0
35,624
W
6,994
1,668
116
4,099
10,923
10,423
689
3,939
6,984
0
20,277
W
Medusa
Jawntastic
Medusa
9,649
5,216
0
536
6,160
2,371
1,708
1,946
4,214
0
51,179
W
5,533
2,065
0
523
8,047
3,217
450
3,467
4,580
26,008
0
L
Scylla
6,266
1,319
0
1,200
6,709
2,320
0
1,654
5,055
37,365
0
L
2,483
674
75
0
12,681
8,190
0
2,408
10,273
7,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
26,218
127
Minions Killed
104
0
Camps Cleared
0
639,542
Distance Traveled
525,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,476
790
40
3
0
232,396
0
W
Tyr
9,637
803
15
1
0
252,122
0
W
Medusa
10,231
853
67
6
0
174,496
0
W
Hera
9,667
806
45
4
0
212,924
0
L
Scylla
8,796
733
57
5
0
192,565
0
L
Yemoja
7,946
662
7
1
0
100,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role