Player Matchup

Cliodhna
Cliodhna
CurbsideAura
Cliodhna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2
Sobek
Sobek
Neontacos
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2
Martichoras
Martichoras
Pandaz123
Martichoras
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,358 Elo+
Party 2
Odin
Odin
thatdannykid
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2
Aphrodite
Aphrodite
x Dark Ninja x
Aphrodite
Level 156
God Stats
2W - 1L
1,831 SR
Queue Stats
111W - 130L
1,421 Elo+
Solo
Team Averages
Level 108
1,566 SR
1,357 Elo+

VS

Team Averages
Level 112
1,460 SR
1,517 Elo+
Merlin
Merlin
AMILCARZK
Merlin
Level 159
God Stats
4W - 7L
1,407 SR
Queue Stats
407W - 437L
1,457 Elo+
Solo
Fafnir
Fafnir
FireMothx
Fafnir
Level 85
God Stats
15W - 20L
1,366 SR
Queue Stats
743W - 752L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
Jeff_Thekiller29
Ao Kuang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,503 Elo+
Solo
Nike
Nike
Lynncaracal
Nike
Level 129
God Stats
18W - 8L
1,528 SR
Queue Stats
806W - 812L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
victowel
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CurbsideAura
Cliodhna
14
1 / 4 / 9
8,026
730
9,732
9,716
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Neontacos
Sobek
14
2 / 5 / 8
8,740
795
7,404
14,417
19,949
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
Pandaz123
Martichoras
17
6 / 3 / 5
9,425
857
14,234
14,581
7,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 9
8,523
775
11,685
16,320
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
x Dark Ninja x
Aphrodite
14
1 / 3 / 5
8,017
729
6,703
9,950
10,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AMILCARZK
Merlin
18
10 / 3 / 7
10,649
968
24,121
10,730
6,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
FireMothx
Fafnir
15
2 / 3 / 13
9,050
823
6,935
11,630
12,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 9
9,639
876
7,607
11,479
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 13
8,613
783
13,259
12,894
12,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
victowel
Aphrodite
14
0 / 2 / 15
8,089
735
6,315
10,414
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
12
Kills
20
20
Deaths
12
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
AMILCARZK
Merlin
10
3
7
4.5
L
Cliodhna
CurbsideAura
Cliodhna
1
4
9
1.38
W
Fafnir
FireMothx
Fafnir
2
3
13
2.83
W
6
1
9
10.5
W
2
3
13
2.83
L
Sobek
Neontacos
Sobek
2
5
8
1.2
L
Martichoras
Pandaz123
Martichoras
6
3
5
2.83
L
2
5
9
1.3
W
Aphrodite
victowel
Aphrodite
0
2
15
3.75
L
Aphrodite
x Dark Ninja x
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
58,237
64,984
Taken
57,147
56,283
Mitigated
48,798
22,650
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AMILCARZK
Merlin
24,121
1,618
2,714
1,454
10,730
6,065
769
4,353
6,293
51,342
0
L
Cliodhna
CurbsideAura
Cliodhna
9,732
2,070
0
1,355
9,716
4,047
302
5,873
3,544
0
17,028
W
Fafnir
FireMothx
Fafnir
6,935
1,135
1,109
1,362
11,630
12,369
206
2,386
9,009
13,141
0
W
7,607
1,330
874
3,469
11,479
11,593
727
2,698
8,399
11,231
0
W
13,259
1,123
1,219
533
12,894
12,178
128
4,597
8,097
0
17,946
L
Sobek
Neontacos
Sobek
7,404
251
235
2,167
14,417
19,949
175
8,972
4,930
11,074
0
L
Martichoras
Pandaz123
Martichoras
14,234
5,191
906
5,057
14,581
7,432
851
10,521
3,724
0
31,481
L
11,685
2,178
0
1,297
16,320
14,178
286
11,022
4,765
5,931
11,132
W
Aphrodite
victowel
Aphrodite
6,315
518
7,436
6,128
10,414
6,593
44
2,734
7,355
13,909
0
L
Aphrodite
x Dark Ninja x
Aphrodite
6,703
455
6,778
4,855
9,950
10,677
0
6,543
3,043
19,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
46,040
103
Minions Killed
126
0
Camps Cleared
0
950,420
Distance Traveled
1,049,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,649
968
72
7
0
186,000
0
L
Cliodhna
8,026
730
15
1
0
202,832
0
W
Fafnir
9,050
823
13
1
0
205,021
0
W
Ao Kuang
9,639
876
12
1
0
216,408
0
W
Nike
8,613
783
13
1
0
222,230
0
L
Sobek
8,740
795
5
0
0
179,727
0
L
Martichoras
9,425
857
49
4
0
179,135
0
L
Odin
8,523
775
15
1
0
205,592
0
W
Aphrodite
8,089
735
16
1
0
219,565
0
L
Aphrodite
8,017
729
19
2
0
183,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role