Player Matchup

Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Platinum III
 
Martichoras
Platinum III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Creatureslayer6
Xing Tian
Diamond IV
Level 139
God Stats
9W - 1L
1,831 SR
Queue Stats
90W - 81L
1,928 MMR
Party 1
Kali
Kali
Diamond III
satsdart
Kali
Diamond III
Level 153
God Stats
62W - 35L
1,727 SR
Queue Stats
843W - 811L
1,892 MMR
Solo
Osiris
Osiris
Platinum II
stαtik
Osiris
Platinum II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,785 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,612 SR
1,721 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,626 SR
1,810 MMR
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Neo LiThilLic
Kuzenbo
Platinum I
Level 159
God Stats
7W - 7L
1,547 SR
Queue Stats
441W - 437L
1,760 MMR
Solo
King Arthur
King Arthur
Platinum III
OGxStinkmeaner
King Arthur
Platinum III
Level 123
God Stats
40W - 25L
1,650 SR
Queue Stats
100W - 88L
1,791 MMR
Solo
Rama
Rama
Diamond III
Sharkidelic
Rama
Diamond III
Level 170
God Stats
68W - 58L
1,652 SR
Queue Stats
768W - 774L
2,093 MMR
Solo
Thanatos
Thanatos
Platinum II
TurkTurtle
Thanatos
Platinum II
Level 156
God Stats
10W - 7L
1,781 SR
Queue Stats
240W - 226L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
2 / 0 / 0
4,211
842
1,339
1,054
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
 
Martichoras
6
0 / 1 / 0
3,196
639
1,248
2,447
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Creatureslayer6
Xing Tian
6
0 / 0 / 1
3,535
707
1,107
5,027
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
6
0 / 0 / 1
3,473
695
729
2,891
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
stαtik
Osiris
6
0 / 0 / 0
3,259
652
2,281
5,308
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PeleAthenaChernobogAmaterasu

VS

Bans
BastetAo KuangArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 2 / 0
3,533
707
433
3,281
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
5
0 / 0 / 1
3,540
708
1,857
3,294
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
OGxStinkmeaner
King Arthur
6
0 / 0 / 0
3,648
730
2,285
4,057
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 0
3,482
696
1,518
2,311
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
TurkTurtle
Thanatos
1
0 / 0 / 0
2,403
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
0
2
W
Martichoras
 
Martichoras
0
1
0
0
L
Nox
 
Nox
0
2
0
0
W
Xing Tian
Creatureslayer6
Xing Tian
0
0
1
0.5
L
Kuzenbo
0
0
1
0.5
L
King Arthur
OGxStinkmeaner
King Arthur
0
0
0
0
L
1
0
0
1
L
Thanatos
TurkTurtle
Thanatos
0
0
0
0
W
Kali
0
0
1
0.5
W
Osiris
stαtik
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,704
Damage
6,093
16,727
Taken
12,943
8,489
Mitigated
5,989
6,527
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,339
45
0
375
1,054
270
0
88
966
22,950
0
W
Martichoras
 
Martichoras
1,248
509
0
473
2,447
813
0
856
1,591
0
21,817
L
Nox
 
Nox
433
88
0
1,130
3,281
1,051
0
1,227
1,924
21,247
0
W
Xing Tian
Creatureslayer6
Xing Tian
1,107
243
449
1,748
5,027
2,860
0
635
4,384
7,557
0
L
Kuzenbo
1,857
923
0
1,380
3,294
2,113
0
379
2,915
7,581
0
L
King Arthur
OGxStinkmeaner
King Arthur
2,285
518
0
1,200
4,057
2,186
0
0
4,057
0
23,981
L
1,518
1,454
0
1,266
2,311
639
0
710
1,601
0
20,172
L
Thanatos
TurkTurtle
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Kali
729
105
0
1,151
2,891
928
0
373
2,488
0
15,607
W
Osiris
stαtik
Osiris
2,281
1,128
0
2,331
5,308
3,618
0
300
5,008
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,674
Gold Earned
16,606
167
Minions Killed
124
0
Camps Cleared
0
525,406
Distance Traveled
401,227
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,211
842
54
11
0
97,642
2
W
Martichoras
3,196
639
33
7
0
109,829
0
L
Nox
3,533
707
43
9
0
90,925
0
W
Xing Tian
3,535
707
21
4
0
100,906
0
L
Kuzenbo
3,540
708
7
1
0
119,140
0
L
King Arthur
3,648
730
33
7
0
108,380
0
L
Rama
3,482
696
41
8
0
82,782
0
L
Thanatos
2,403
481
0
0
0
0
0
W
Kali
3,473
695
29
6
0
114,233
0
W
Osiris
3,259
652
30
6
0
102,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role