Player Matchup

Ao Kuang
Ao Kuang
Bujinki
Ao Kuang
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,773 Elo+
Solo
Bacchus
Bacchus
Ramon3z
Bacchus
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 3L
1,098 Elo+
Party 1
Athena
Athena
WattanakGamez
Athena
Level 106
God Stats
1W - 0L
1,737 SR
Queue Stats
7W - 13L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
jhekcarry
Aphrodite
Level 37
God Stats
8W - 12L
1,397 SR
Queue Stats
20W - 31L
1,370 Elo+
Party 1
Neith
Neith
mywidecheeks
Neith
Level 32
God Stats
1W - 4L
1,181 SR
Queue Stats
17W - 21L
1,453 Elo+
Party 1
Team Averages
Level 42
1,426 SR
1,411 Elo+

VS

Team Averages
Level 48
1,583 SR
1,430 Elo+
Thoth
Thoth
Cadu0509
Thoth
Level 100
God Stats
1W - 2L
1,719 SR
Queue Stats
99W - 111L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
FL GodzAbov3
The Morrigan
Level 47
God Stats
8W - 4L
1,666 SR
Queue Stats
23W - 31L
1,359 Elo+
Party 3
Shiva
Shiva
NobaresDantes
Shiva
Level 7
God Stats
11W - 13L
1,553 SR
Queue Stats
19W - 23L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
WetMeatyChud
Danzaburou
Level 45
God Stats
3W - 7L
1,449 SR
Queue Stats
30W - 26L
1,514 Elo+
Solo
Amaterasu
Amaterasu
ZYA_LATER
Amaterasu
Level 41
God Stats
14W - 16L
1,528 SR
Queue Stats
40W - 54L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bujinki
Ao Kuang
17
9 / 1 / 12
12,283
1,228
18,884
10,309
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ramon3z
Bacchus
17
0 / 0 / 17
11,116
1,112
5,159
7,236
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 0 / 19
11,496
1,150
12,000
14,628
18,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
jhekcarry
Aphrodite
17
10 / 2 / 11
11,880
1,188
19,881
13,270
9,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 19
11,358
1,136
18,777
8,403
4,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cadu0509
Thoth
15
1 / 6 / 2
9,849
985
9,477
11,684
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
FL GodzAbov3
The Morrigan
14
2 / 7 / 0
9,511
951
10,202
14,149
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 9 / 3
8,983
898
9,088
22,669
19,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
WetMeatyChud
Danzaburou
15
0 / 3 / 3
9,369
937
11,147
17,956
7,497
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ZYA_LATER
Amaterasu
14
0 / 3 / 2
8,762
876
7,825
13,807
13,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
28
Kills
3
3
Deaths
28
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bujinki
Ao Kuang
9
1
12
15
L
Thoth
Cadu0509
Thoth
1
6
2
0.33
L
The Morrigan
FL GodzAbov3
The Morrigan
2
7
0
0.29
L
0
9
3
0.17
W
Bacchus
Ramon3z
Bacchus
0
0
17
8.5
W
5
0
19
14.5
L
Danzaburou
WetMeatyChud
Danzaburou
0
3
3
0.5
L
Amaterasu
ZYA_LATER
Amaterasu
0
3
2
0.33
W
Aphrodite
jhekcarry
Aphrodite
10
2
11
7.75
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,701
Damage
47,739
53,846
Taken
80,265
47,891
Mitigated
50,267
22,501
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bujinki
Ao Kuang
18,884
6,901
0
2,944
10,309
7,307
0
3,057
6,767
38,208
2,600
L
Thoth
Cadu0509
Thoth
9,477
338
0
0
11,684
4,682
0
7,458
4,226
36,512
0
L
The Morrigan
FL GodzAbov3
The Morrigan
10,202
1,874
56
460
14,149
5,538
0
11,762
2,220
28,601
667
L
9,088
1,544
55
1,036
22,669
19,496
0
15,155
7,514
0
14,954
W
Bacchus
Ramon3z
Bacchus
5,159
58
0
2,073
7,236
8,278
0
3,449
3,497
14,200
0
W
12,000
2,675
0
1,728
14,628
18,518
0
5,029
9,129
28,380
0
L
Danzaburou
WetMeatyChud
Danzaburou
11,147
3,411
0
1,488
17,956
7,497
0
10,085
7,571
0
39,711
L
Amaterasu
ZYA_LATER
Amaterasu
7,825
2,348
0
1,245
13,807
13,054
0
10,018
3,489
0
10,625
W
Aphrodite
jhekcarry
Aphrodite
19,881
2,253
6,085
6,939
13,270
9,473
0
4,962
7,441
30,629
0
W
18,777
8,729
0
2,732
8,403
4,315
0
3,076
5,244
0
46,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,133
Gold Earned
46,474
222
Minions Killed
194
11
Camps Cleared
4
1,013,581
Distance Traveled
912,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,283
1,228
39
4
10
177,739
0
L
Thoth
9,849
985
54
5
1
181,539
0
L
The Morrigan
9,511
951
51
5
1
157,593
0
L
Shiva
8,983
898
23
2
0
184,986
0
W
Bacchus
11,116
1,112
36
4
1
224,106
0
W
Athena
11,496
1,150
37
4
0
229,027
0
L
Danzaburou
9,369
937
60
6
0
182,045
0
L
Amaterasu
8,762
876
6
1
2
205,866
0
W
Aphrodite
11,880
1,188
40
4
0
203,832
0
W
Neith
11,358
1,136
70
7
0
178,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role