Player Matchup

Sol
Sol
DN Sac
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,490 Elo+
Party 1
Osiris
Osiris
GlitterBootyTM
Osiris
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 195L
1,480 Elo+
Solo
Ares
Ares
KHRemind
Ares
Level 128
God Stats
0W - 3L
1,539 SR
Queue Stats
252W - 233L
1,476 Elo+
Solo
Izanami
Izanami
suihufuhhufehofo
Izanami
Level 126
God Stats
11W - 8L
1,613 SR
Queue Stats
99W - 105L
1,503 Elo+
Party 1
Eset
Eset
thicccestaphro
Eset
Level 126
God Stats
2W - 2L
1,576 SR
Queue Stats
192W - 196L
1,471 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,484 Elo+

VS

Team Averages
Level 143
1,537 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
Brucecb3
Cu Chulainn
Level 159
God Stats
4W - 7L
1,447 SR
Queue Stats
381W - 459L
1,451 Elo+
Solo
Cthulhu
Cthulhu
EZI_COLON
Cthulhu
Level 127
God Stats
3W - 3L
1,465 SR
Queue Stats
164W - 157L
1,488 Elo+
Solo
Eset
Eset
Eucaliptox
Eset
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 136L
1,553 Elo+
Solo
Medusa
Medusa
Infinity Thane
Medusa
Level 159
God Stats
16W - 9L
1,585 SR
Queue Stats
275W - 277L
1,410 Elo+
Solo
Kukulkan
Kukulkan
VectorTHEkiller_
Kukulkan
Level 126
God Stats
6W - 0L
1,690 SR
Queue Stats
37W - 38L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DN Sac
Sol
9
2 / 1 / 0
5,960
596
4,914
4,186
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,388
539
3,002
8,815
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 2 / 1
5,158
516
2,872
11,010
6,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,651
665
4,981
7,331
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 1 / 0
4,279
428
1,093
2,238
707
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brucecb3
Cu Chulainn
10
0 / 0 / 0
6,005
601
4,054
8,562
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
EZI_COLON
Cthulhu
8
2 / 1 / 1
5,547
555
3,479
7,953
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 1
6,751
675
5,593
5,483
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
6,063
606
3,054
4,338
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 2 / 2
5,805
581
2,202
6,783
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brucecb3
Cu Chulainn
0
0
0
0
L
Sol
DN Sac
Sol
2
1
0
2
W
Cthulhu
EZI_COLON
Cthulhu
2
1
1
2.5
W
3
0
1
3.5
L
0
3
0
0
W
1
0
1
1.5
L
Ares
0
2
1
0.25
W
2
2
2
1.5
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
18,382
33,580
Taken
33,119
16,505
Mitigated
17,537
10,444
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brucecb3
Cu Chulainn
4,054
333
0
2,142
8,562
6,389
0
0
8,562
0
48,069
L
Sol
DN Sac
Sol
4,914
2,773
0
1,074
4,186
1,407
0
818
3,368
38,627
0
W
Cthulhu
EZI_COLON
Cthulhu
3,479
436
84
1,436
7,953
4,923
0
3,696
4,257
14,624
0
W
5,593
615
140
2,066
5,483
2,164
658
2,259
3,224
54,646
0
L
3,002
1,282
0
3,332
8,815
5,259
0
3,275
5,540
0
38,304
W
3,054
552
0
2,490
4,338
1,573
162
2,109
2,229
0
42,943
L
Ares
2,872
411
0
2,504
11,010
6,532
0
5,700
5,310
21,221
0
W
2,202
389
0
375
6,783
2,488
0
815
5,968
41,074
0
L
4,981
4,088
0
2,568
7,331
2,600
0
616
6,715
0
57,005
L
1,093
100
0
966
2,238
707
0
865
1,373
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
30,171
302
Minions Killed
325
0
Camps Cleared
0
872,823
Distance Traveled
1,044,734
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,005
601
78
8
0
212,517
0
L
Sol
5,960
596
63
6
0
208,608
0
W
Cthulhu
5,547
555
18
2
0
214,304
0
W
Eset
6,751
675
91
9
0
212,336
2
L
Osiris
5,388
539
65
7
0
205,695
0
W
Medusa
6,063
606
80
8
0
193,771
3
L
Ares
5,158
516
35
4
0
193,124
1
W
Kukulkan
5,805
581
58
6
0
211,806
0
L
Izanami
6,651
665
104
10
0
168,145
3
L
Eset
4,279
428
35
4
0
97,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role