Player Matchup

Lancelot
Lancelot
ColdGoul
Lancelot
Level 121
God Stats
0W - 1L
1,304 SR
Queue Stats
45W - 52L
1,354 Elo+
Party 1
He Bo
He Bo
ColdSkeIeton
He Bo
Level 141
God Stats
0W - 1L
1,326 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 1
Shiva
Shiva
Whattheheck5110
Shiva
Level 15
God Stats
5W - 3L
1,630 SR
Queue Stats
16W - 21L
1,370 Elo+
Party 1
Team Averages
Level 92
1,420 SR
1,390 Elo+

VS

Team Averages
Level 128
1,462 SR
1,432 Elo+
Charybdis
Charybdis
Orion_the_Onion
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,494 Elo+
Solo
Merlin
Merlin
SilverLining849
Merlin
Level 152
God Stats
279W - 258L
1,548 SR
Queue Stats
840W - 853L
1,469 Elo+
Solo
Cerberus
Cerberus
sinbionte
Cerberus
Level 105
God Stats
7W - 8L
1,339 SR
Queue Stats
286W - 303L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ColdGoul
Lancelot
9
0 / 5 / 0
6,516
652
3,258
11,329
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 0
6,727
673
4,516
10,166
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
6,477
648
1,905
9,207
6,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Orion_the_Onion
Charybdis
11
1 / 0 / 6
7,701
770
3,479
2,811
1,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 1
9,132
913
17,357
3,886
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
sinbionte
Cerberus
10
0 / 0 / 9
7,482
748
3,856
6,023
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ColdGoul
Lancelot
0
5
0
0
L
0
5
0
0
W
Charybdis
Orion_the_Onion
Charybdis
1
0
6
4
W
9
0
1
9.5
L
0
0
0
0
W
Cerberus
sinbionte
Cerberus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
24,692
30,702
Taken
12,720
16,013
Mitigated
7,482
5,357
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ColdGoul
Lancelot
3,258
476
0
220
11,329
6,475
0
7,586
3,743
0
20,834
L
4,516
221
0
2,165
10,166
3,265
0
6,538
3,628
21,406
0
W
Charybdis
Orion_the_Onion
Charybdis
3,479
2,050
0
0
2,811
1,008
691
1,162
1,523
0
29,476
W
17,357
565
0
843
3,886
1,542
290
1,382
2,420
53,634
0
L
1,905
165
468
2,504
9,207
6,273
0
7,594
1,613
50
12,435
W
Cerberus
sinbionte
Cerberus
3,856
333
161
2,275
6,023
4,932
0
2,448
3,353
10,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
24,315
80
Minions Killed
140
0
Camps Cleared
0
532,476
Distance Traveled
581,056
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,516
652
37
4
0
187,434
0
L
He Bo
6,727
673
23
2
0
163,063
0
W
Charybdis
7,701
770
39
4
0
184,127
0
W
Merlin
9,132
913
70
7
0
196,409
1
L
Shiva
6,477
648
20
2
0
181,979
0
W
Cerberus
7,482
748
31
3
0
200,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role