Player Matchup

Apollo
Apollo
CrepusRise
Apollo
Level 46
God Stats
20W - 19L
1,501 SR
Queue Stats
80W - 88L
1,451 Elo+
Party 1
Loki
Loki
IIbadvibesII
Loki
Level 122
God Stats
10W - 13L
1,568 SR
Queue Stats
34W - 52L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
Strayjzx
Guan Yu
Level 128
God Stats
0W - 1L
1,563 SR
Queue Stats
11W - 13L
1,532 Elo+
Party 1
Athena
Athena
Talnoy79
Athena
Level 136
God Stats
241W - 203L
1,556 SR
Queue Stats
411W - 394L
1,522 Elo+
Solo
Agni
Agni
seroyoru
Agni
Level 149
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 1
Team Averages
Level 116
1,601 SR
1,552 Elo+

VS

Team Averages
Level 105
1,519 SR
1,503 Elo+
Horus
Horus
AlwaysWinter970
Horus
Level 140
God Stats
140W - 112L
1,564 SR
Queue Stats
479W - 456L
1,486 Elo+
Party 3
Hades
Hades
Miss_Quinn0517
Hades
Level 84
God Stats
176W - 125L
1,614 SR
Queue Stats
376W - 360L
1,464 Elo+
Party 3
Izanami
Izanami
ParrieDog
Izanami
Level 101
God Stats
19W - 13L
1,592 SR
Queue Stats
54W - 45L
1,547 Elo+
Solo
Pele
Pele
gunkksquad
Pele
Level 73
God Stats
7W - 3L
1,541 SR
Queue Stats
135W - 127L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
jbpatt10
Nu Wa
Level 125
God Stats
2W - 1L
1,286 SR
Queue Stats
104W - 96L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CrepusRise
Apollo
12
0 / 8 / 0
6,872
430
3,624
15,130
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
6,888
431
2,281
10,364
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Strayjzx
Guan Yu
14
1 / 2 / 1
8,311
519
8,470
16,729
13,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Talnoy79
Athena
10
0 / 4 / 0
6,531
408
1,960
16,524
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Agni
14
0 / 0 / 1
8,239
515
7,292
7,863
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,650
541
5,920
10,282
8,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
1 / 1 / 2
9,285
580
10,943
14,361
7,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ParrieDog
Izanami
16
6 / 0 / 4
9,659
604
15,326
9,975
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
8,721
545
3,556
9,288
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
jbpatt10
Nu Wa
16
3 / 0 / 4
9,033
565
10,482
6,302
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
14
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Apollo
CrepusRise
Apollo
0
8
0
0
L
1
0
0
1
W
1
1
2
2
W
Izanami
ParrieDog
Izanami
6
0
4
8
L
Guan Yu
Strayjzx
Guan Yu
1
2
1
0.75
L
Athena
Talnoy79
Athena
0
4
0
0
W
2
1
3
3.5
W
Nu Wa
jbpatt10
Nu Wa
3
0
4
5
L
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
46,227
66,610
Taken
50,208
31,840
Mitigated
25,752
19,703
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,920
1,945
520
2,691
10,282
8,216
725
2,267
8,015
193
31,754
L
Apollo
CrepusRise
Apollo
3,624
1,549
0
4,206
15,130
4,585
0
743
14,387
0
48,152
L
2,281
484
0
4,128
10,364
3,094
0
2,600
7,764
0
46,635
W
10,943
1,663
95
10,663
14,361
7,412
378
282
14,079
78,382
0
W
Izanami
ParrieDog
Izanami
15,326
10,081
0
6,247
9,975
4,186
1,274
989
8,986
0
96,322
L
Guan Yu
Strayjzx
Guan Yu
8,470
1,417
0
4,974
16,729
13,049
0
10,664
6,065
0
64,505
L
Athena
Talnoy79
Athena
1,960
523
0
4,692
16,524
8,685
0
5,543
10,981
21,028
0
W
3,556
244
0
2,814
9,288
3,474
418
1,506
7,782
0
85,179
W
Nu Wa
jbpatt10
Nu Wa
10,482
2,172
0
1,651
6,302
2,464
153
4,208
2,094
78,964
0
L
Agni
7,292
537
0
1,703
7,863
2,427
0
2,068
5,795
86,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
45,348
476
Minions Killed
576
0
Camps Cleared
0
1,662,887
Distance Traveled
1,588,605
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,650
541
45
3
0
347,351
10
L
Apollo
6,872
430
86
5
0
280,671
2
L
Loki
6,888
431
83
5
0
394,692
0
W
Hades
9,285
580
128
8
0
267,051
2
W
Izanami
9,659
604
155
10
0
297,910
0
L
Guan Yu
8,311
519
121
8
0
360,210
0
L
Athena
6,531
408
26
2
0
291,074
0
W
Pele
8,721
545
115
7
0
373,974
0
W
Nu Wa
9,033
565
133
8
0
302,319
0
L
Agni
8,239
515
160
10
0
336,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role