Player Matchup

Jing Wei
Jing Wei
Partridgeandco
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,319 Elo+
Solo
Yu Huang
Yu Huang
Saif4229_
Yu Huang
Level 106
God Stats
6W - 2L
1,775 SR
Queue Stats
118W - 100L
1,503 Elo+
Solo
Nu Wa
Nu Wa
VexedMate
Nu Wa
Level 123
God Stats
3W - 1L
1,413 SR
Queue Stats
207W - 228L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Пофуй
Hun Batz
Level 129
God Stats
7W - 6L
1,475 SR
Queue Stats
529W - 520L
1,458 Elo+
Solo
Artio
Artio
РусскаяГрешница
Artio
Level 109
God Stats
1W - 2L
1,238 SR
Queue Stats
145W - 164L
1,383 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,438 Elo+

VS

Team Averages
Level 77
1,563 SR
1,344 Elo+
Cthulhu
Cthulhu
DioS x PoSe1DoN
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,180 Elo+
Party 1
Zhong Kui
Zhong Kui
DioSxZeuS
Zhong Kui
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 30L
1,180 Elo+
Party 1
Raijin
Raijin
The KiIIer H
Raijin
Level 138
God Stats
1W - 2L
1,501 SR
Queue Stats
141W - 147L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
TheJuntt
Baron Samedi
Level 69
God Stats
6W - 5L
1,815 SR
Queue Stats
334W - 316L
1,506 Elo+
Solo
Tyr
Tyr
Yungsta
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
7 / 2 / 13
11,331
708
17,654
13,808
6,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Saif4229_
Yu Huang
20
11 / 1 / 15
13,099
819
24,353
10,446
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
VexedMate
Nu Wa
19
3 / 2 / 17
11,097
694
18,925
9,290
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Пофуй
Hun Batz
18
4 / 5 / 11
11,684
730
8,698
13,383
6,800
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 18
12,640
790
8,133
18,524
22,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,314
582
7,705
17,802
21,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
DioSxZeuS
Zhong Kui
17
1 / 5 / 5
9,108
569
9,005
14,952
15,498
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
17
4 / 7 / 5
9,946
622
13,517
15,092
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheJuntt
Baron Samedi
18
5 / 6 / 6
10,698
669
16,753
16,184
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
13
0 / 7 / 7
8,460
529
5,124
21,116
21,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
31
Kills
11
11
Deaths
31
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Zhong Kui
DioSxZeuS
Zhong Kui
1
5
5
0.7
W
Jing Wei
7
2
13
6.75
W
Yu Huang
Saif4229_
Yu Huang
11
1
15
18.5
L
Raijin
4
7
5
0.93
L
Baron Samedi
TheJuntt
Baron Samedi
5
6
6
1.33
W
Nu Wa
VexedMate
Nu Wa
3
2
17
5.75
L
Tyr
0
7
7
0.5
W
Hun Batz
Пофуй
Hun Batz
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,763
Damage
52,104
65,451
Taken
85,146
44,910
Mitigated
72,431
30,850
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,705
328
0
250
17,802
21,084
14
8,450
9,352
24,320
0
L
Zhong Kui
DioSxZeuS
Zhong Kui
9,005
967
0
2,549
14,952
15,498
767
10,326
4,626
24,930
0
W
Jing Wei
17,654
15,297
586
4,441
13,808
6,415
3,860
11,980
1,828
0
31,959
W
Yu Huang
Saif4229_
Yu Huang
24,353
703
2,477
4,096
10,446
5,422
1,686
6,989
3,457
56,727
0
L
Raijin
13,517
1,262
1,583
2,691
15,092
5,936
54
9,574
5,518
32,793
0
L
Baron Samedi
TheJuntt
Baron Samedi
16,753
238
1,468
2,984
16,184
8,493
0
10,866
5,318
40,654
0
W
Nu Wa
VexedMate
Nu Wa
18,925
5,105
282
495
9,290
3,950
264
7,304
1,986
40,899
0
L
Tyr
5,124
418
707
1,854
21,116
21,420
0
12,195
8,921
0
11,028
W
Hun Batz
Пофуй
Hun Batz
8,698
1,797
1,208
3,171
13,383
6,800
999
10,081
3,302
0
19,249
W
8,133
445
4,924
9,170
18,524
22,323
501
10,626
7,898
13,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
47,526
181
Minions Killed
149
0
Camps Cleared
0
1,431,062
Distance Traveled
1,221,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,314
582
26
2
0
255,966
0
L
Zhong Kui
9,108
569
44
3
0
242,513
0
W
Jing Wei
11,331
708
33
2
0
274,149
0
W
Yu Huang
13,099
819
69
4
0
292,657
0
L
Raijin
9,946
622
29
2
0
212,887
0
L
Baron Samedi
10,698
669
44
3
0
252,116
0
W
Nu Wa
11,097
694
44
3
0
270,602
0
L
Tyr
8,460
529
6
0
0
257,739
0
W
Hun Batz
11,684
730
26
2
0
265,038
0
W
Artio
12,640
790
9
1
0
328,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role