Player Matchup

Bacchus
Bacchus
FidelisSemper66
Bacchus
Level 66
God Stats
20W - 17L
1,562 SR
Queue Stats
85W - 108L
1,444 Elo+
Party 2
Mulan
Mulan
GodOfRaptors
Mulan
Level 142
God Stats
3W - 5L
1,483 SR
Queue Stats
89W - 116L
1,412 Elo+
Party 2
Hercules
Hercules
Nyquil99
Hercules
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 71L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Saooo5409
Kukulkan
Level 64
God Stats
17W - 27L
1,425 SR
Queue Stats
31W - 52L
1,346 Elo+
Solo
Janus
Janus
TotalCarnage636
Janus
Level 158
God Stats
3W - 1L
1,330 SR
Queue Stats
162W - 193L
1,507 Elo+
Party 2
Team Averages
Level 119
1,460 SR
1,433 Elo+

VS

Team Averages
Level 116
1,522 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HelpEarth
Sol
Level 70
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 27L
1,501 Elo+
Party 1
Arachne
Arachne
TitaniumSky
Arachne
Level 113
God Stats
9W - 6L
1,539 SR
Queue Stats
106W - 113L
1,468 Elo+
Party 1
Neith
Neith
xirishbeandip
Neith
Level 109
God Stats
2W - 2L
1,782 SR
Queue Stats
39W - 31L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,743
718
3,865
7,658
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
5,892
737
5,010
7,581
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Nyquil99
Hercules
11
0 / 1 / 4
5,918
740
6,234
7,729
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Saooo5409
Kukulkan
12
1 / 0 / 1
6,469
809
8,247
3,744
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 0
7,288
911
8,727
2,455
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 1
5,809
726
3,484
9,152
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
 
Chronos
10
0 / 2 / 1
5,601
700
1,436
4,800
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 2
6,085
761
4,387
7,675
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TitaniumSky
Arachne
12
1 / 0 / 1
6,026
753
5,232
7,240
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 3
6,333
792
6,831
7,380
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
4
Kills
3
3
Deaths
4
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
1
1.5
L
Chronos
 
Chronos
0
2
1
0.25
W
0
1
2
1
W
0
1
3
1.5
L
1
1
2
2
W
Hercules
Nyquil99
Hercules
0
1
4
2
W
Kukulkan
Saooo5409
Kukulkan
1
0
1
1.5
L
Arachne
TitaniumSky
Arachne
1
0
1
1.5
W
3
0
0
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
21,370
29,167
Taken
36,247
25,492
Mitigated
18,135
5,440
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,484
312
1,391
3,095
9,152
6,862
0
4,665
3,710
0
7,298
L
Chronos
 
Chronos
1,436
561
0
620
4,800
1,760
0
2,796
1,794
8,041
0
W
3,865
79
0
584
7,658
9,633
97
1,044
6,452
9,500
73
W
5,010
300
89
743
7,581
7,609
60
1,869
5,541
0
10,337
L
4,387
1,679
94
2,275
7,675
2,886
0
3,714
3,551
17,243
0
W
Hercules
Nyquil99
Hercules
6,234
2,220
357
2,172
7,729
5,588
275
952
6,260
0
10,818
W
Kukulkan
Saooo5409
Kukulkan
8,247
91
0
1,067
3,744
1,678
147
1,165
2,579
28,031
0
L
Arachne
TitaniumSky
Arachne
5,232
3,245
0
3,278
7,240
3,639
0
4,639
2,267
0
17,508
W
8,727
301
0
428
2,455
984
20
629
1,739
36,793
0
L
6,831
2,972
0
1,609
7,380
2,988
0
3,945
3,041
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
29,854
178
Minions Killed
154
0
Camps Cleared
0
816,388
Distance Traveled
837,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,809
726
13
2
0
192,368
0
L
Chronos
5,601
700
28
4
0
98,766
0
W
Bacchus
5,743
718
14
2
0
173,058
0
W
Mulan
5,892
737
11
1
0
127,150
0
L
Sol
6,085
761
30
4
0
182,120
0
W
Hercules
5,918
740
15
2
0
154,311
0
W
Kukulkan
6,469
809
50
6
0
182,192
0
L
Arachne
6,026
753
29
4
0
198,379
0
W
Janus
7,288
911
88
11
0
179,677
0
L
Neith
6,333
792
54
7
0
165,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role