Player Matchup

Neith
Neith
Cheshire312
Neith
Level 109
God Stats
0W - 2L
1,615 SR
Queue Stats
59W - 95L
1,447 Elo+
Party 2
Bastet
Bastet
FaenNevermore
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Ra
Ra
SKADIdoesntKN0W
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 209L
1,603 Elo+
Solo
Vamana
Vamana
SerpentMythos
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 2
The Morrigan
The Morrigan
Thealchemisa
The Morrigan
Level 128
God Stats
0W - 10L
991 SR
Queue Stats
59W - 93L
1,447 Elo+
Party 2
Team Averages
Level 137
1,421 SR
1,581 Elo+

VS

Team Averages
Level 124
1,636 SR
1,503 Elo+
Cernunnos
Cernunnos
BjornBlack24
Cernunnos
Level 144
God Stats
2W - 1L
1,418 SR
Queue Stats
71W - 69L
1,439 Elo+
Party 1
He Bo
He Bo
JAC_Mafia_97
He Bo
Level 139
God Stats
3W - 0L
1,877 SR
Queue Stats
190W - 189L
1,513 Elo+
Solo
Bastet
Bastet
LockandPeen
Bastet
Level 140
God Stats
3W - 0L
1,737 SR
Queue Stats
97W - 87L
1,540 Elo+
Party 3
Persephone
Persephone
Thagomizer36
Persephone
Level 156
God Stats
6W - 2L
1,438 SR
Queue Stats
159W - 156L
1,573 Elo+
Party 3
Horus
Horus
Tokyo_Wukong
Horus
Level 40
God Stats
3W - 0L
1,710 SR
Queue Stats
112W - 107L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
6,899
690
8,336
11,500
4,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 3
7,278
728
9,023
11,136
4,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 5
7,326
733
5,113
8,755
3,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
7,301
730
5,048
11,491
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Thealchemisa
The Morrigan
13
2 / 4 / 2
7,235
724
5,851
8,143
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BjornBlack24
Cernunnos
15
7 / 2 / 10
8,808
881
7,939
9,327
3,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 3 / 7
8,530
853
8,161
7,388
2,449
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
0 / 2 / 16
7,614
761
9,511
8,405
3,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Thagomizer36
Persephone
17
7 / 0 / 11
10,124
1,012
19,065
7,706
3,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 10
7,856
786
2,600
13,912
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
10
Kills
21
21
Deaths
11
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BjornBlack24
Cernunnos
7
2
10
6
L
1
6
5
0.58
L
3
4
3
1.13
W
6
3
7
3.17
W
Bastet
0
2
16
4
L
2
2
5
2.25
L
2
5
2
0.6
W
Persephone
Thagomizer36
Persephone
7
0
11
12.5
L
The Morrigan
Thealchemisa
The Morrigan
2
4
2
0.75
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,371
Damage
47,276
51,025
Taken
46,738
23,111
Mitigated
21,826
19,387
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BjornBlack24
Cernunnos
7,939
3,160
1,792
2,414
9,327
3,687
1,186
2,140
7,053
0
25,356
L
8,336
2,183
200
793
11,500
4,534
0
6,233
5,267
0
18,113
L
9,023
1,257
347
2,404
11,136
4,291
0
6,057
5,079
0
15,293
W
8,161
328
1,539
814
7,388
2,449
592
1,750
5,638
12,768
0
W
Bastet
9,511
1,273
867
1,495
8,405
3,047
618
2,218
6,187
0
13,577
L
5,113
612
8,452
4,089
8,755
3,863
0
5,214
3,541
15,497
0
L
5,048
1,956
397
1,126
11,491
7,348
0
4,366
7,125
0
9,607
W
Persephone
Thagomizer36
Persephone
19,065
781
1,830
2,925
7,706
3,298
398
563
7,143
44,095
0
L
The Morrigan
Thealchemisa
The Morrigan
5,851
832
668
911
8,143
3,075
0
5,128
2,766
13,450
0
W
2,600
1,013
3,503
4,159
13,912
9,345
162
4,050
9,753
0
3,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
42,932
96
Minions Killed
124
0
Camps Cleared
0
845,210
Distance Traveled
994,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,808
881
39
4
0
176,202
0
L
Neith
6,899
690
31
3
0
153,676
0
L
Bastet
7,278
728
11
1
0
203,734
0
W
He Bo
8,530
853
8
1
0
191,764
0
W
Bastet
7,614
761
9
1
0
228,045
0
L
Ra
7,326
733
20
2
0
164,678
0
L
Vamana
7,301
730
12
1
0
156,159
0
W
Persephone
10,124
1,012
68
7
0
201,266
0
L
The Morrigan
7,235
724
22
2
0
166,963
0
W
Horus
7,856
786
0
0
0
196,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role